Lets try it this way since my other thread didn't seem to go over to well. I'll just be more direct about my questions and concern about the game. Since launch (only played my free month at the time when the game first came out) I'm interested in changes in the following areas.
1. Have more non-instant areas been included in the game?
2. Have more non-city dungeons and areas (instant or not) been included in the game? I remember there was one forst area but didn't really look at it to well.
3. Has more Lore been released in the game, to expand it's story? Is it easy to find or presented to the players?
4. Have any lag issues or graphic issues been cleared up?
5. Are there any plans for instant housing/apartments or anything like that? (Just curious as I really like things like this but not a biggy for me).
6. How is the story and world progression for characters?
By that last question I'm referring to the story presented to the character as they quest. Is there any connection between the quest you do or a sense of how the city (not really Eberron the world as it's to large and the game takes place in one area) is expanding, changing, etc? It goes back to the Lore question I guess. Does Turbine keep expanding the story?
7. Does DDO seem like it's being shafted in a way or to degrees in favor of LOTRO? Is support still strong behind it or is Turbine going through the motions?
Yes I know modules have been added but do they have any meat to them or seem like shallow attempts?
Thanks.
Comments
I'm curious about these same questions; I've played DDO for a bit now, gotten a character to 2nd level and some ranks above, but have let my subscription lapse recently and am debating whether it should be renewed......I've been given to understand by friends that if I can just persevere with all the kobold quests for a bit longer that the game really opens up after about 4th to 5th level.....but it seems like the game's progress is very slow compared to WoW and Guild Wars, the two other MMO loves of my life.
As an old paper and pencil D&Der, I really, really want to dig DDO......but am concerned that it will never "open up" in to a more presistent world ala WoW, something I think is important to a game based on D&D, although I love the dungeon/instance structure of the game, as it makes each scenario more interesting than just a straight quest...
Current MMOs: Rift, GW2, Defiance
Blog: http://realmsofchirak.blogspot.com (old school tabletop gaming and more)
Sorry for your last thread