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Ok I read in a lot of threads and reviews and one common reason people say they do not like EQ2, is too group oriented and not for those that solo a lot, WRONG! EQ2 has both tons of solo content and tons of group content. I solo a lot in mmorpgs. In EQ2 I have a lvl 70 hunter (not an easy class to solo) He has solo'd 90% of the time all the way to lvl 70 (lvl cap). He also has a top mount, lives in a huge expensive manor house (filled with the most rare collectables in game) and has top armor.
EQ2 is a great game for those that solo a lot but also makes grouping fun and easy when you want that experience. I do not feel I miss out on to much high end gear or content by soloing. That was not the case in WoW. In WoW solo players get locked out of the best stuff. Sure there are somethings you need a group to get in EQ2. However what you get by soloing does not leave you craving for that high end raid gear. EQ2 has balanced that very well. So if you are prone to solo play EQ2 offers lots and does not make you feel you are missing out on much.
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Did they add a new class to the game while i was sleeping?
hehe
But seriously, i mostly solo through the quest lines liking the challenge and not splitting the rewards (i am greedy and cant help it). But there is a LOT of dungeons for wich you should really get a group (and those are not hard to find at all seeing that chat is level based and there is always someone shouting for a group to somewhere).
Also the part of the thing is knowing what you are capable of soloing. Unlike most other mmorpgs out there the difficulty of the mobs varies greatly depending on their rating at the same level. So you have normal mobs and heroics and then you devide then by difficulty by adding ^^^ to their names, and that is not even mentioning group encounters.
The one thing to remember is NOT ALL CONTENT is ment to be soloable.
It would be rather pointless to make a MMO in wich you can solo waltz through heroics never needing a group. I know some poeple would like that (especially ex wow hunters :P) but it is not a development option i would ever like implemented for any game.
Other thing to take under consideration is class choice. Fact is some classes can solo much faster then the others (and i am not saying better, cause how good you solo depends really on your skill). If you want to solo through the game why on earth would you choose a defiler? ( I did read a rewiev of a person complaining how difficult it was for him to solo anything at higher levels with that class- go figure it is a healing debuffing class....)
Third and final thing is the gear- game is set with Apprentice IV/handcrafted as the difficulty settings. every spell upgrade and gear upgrade above that will give you a big boost to effectivnes, solo or group wise.
Anyway to finish it off, just like in most other modern mmo's yes you can solo and be quite effective in EQII
Bad!
You could always solo in EQ2. From release until now ive been doing it. Granted though that it is slightly easier now than what it was in the early days.
Solo quest content dried up for me mid 60's so i struggled a bit to level and it took me a lot longer. But with EoF theres no worries now and i was able to get a ton more solo content to help me get my first character ever to the level cap.
I have a monk and a necro and solo about 99% of the time. I have had few problems along the way. The Necro seemed to lvl really quick compared to the Monk, but now I seem to be having some problems. I think it is just trying to adjust from a fighter to a mage.
My monk is around lvl 40 and the necro is 24 ish. Both are a blast to play!
I shoot for the curve... anything above that is gravy.
It depends what you mean by solo. Some classes can solo far better than others, thus can hunt in more places and achieve more.
My ranger could solo "solo" content, and group, or heroic, once it went seriously green. But my conjuror burns through solo content without breaking a sweat and can take on green group content, with a little concentration. My ranger struggled against named heroics, my conjuror can kill them fairly easily. My ranger had to steer clear of most indoor zones, since they are full of group mobs, and aggro issues made it impossible. My conjuror can "survive" there, although only when the mobs are green, and even then it can be tough, due to aggro.
Much of the content is just not available at the level where you get XP and loot because of mob crowding, aggro, and the difficulty of soloing more than one triple herioc mob at a time.
If, like me, you like to solo, you can, but pick class that is good at it, and expect to be limited even so in what you can do.