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cant deside

shugooshugoo Member Posts: 149
hey everyone i play wow and my time just ran out and ive been thinking i mite go back to coh so what my question is whats new in the coh game good and bad

Comments

  • Deadaye13Deadaye13 Member Posts: 106
    Well.....a lot....

    I would check the new issues and their patch notes...I'll quote them here:

    Issue 8: To Protect and Serve

    Headlines

    Veteran Rewards: Now
    players will receive rewards for the time spent playing the game.  New
    costume pieces, badges, powers, pets and more!  Something new every 3
    months!

    Police Band and Safeguard Missions: Calling
    all Heroes! Bank Robberies, Sewer Bombings, Jail Breakouts and more
    villainous attacks are in progress!  Monitor the police scanner and
    come to the rescue to thwart these diabolical schemes!

    Fautlline: Rebuilding
    of ruined sections of Paragon City has been a long time goal for the
    city.  The old Overbrook area, known today as Faultline, has made
    significant restoration progress.  However, crime and crisis plague the
    area, requiring the vigilance of the cities’ Heroes.

     

    COMBINED NOTES

     Veteran Rewards

    New
    powers are available across Paragon City and the Rogue Isles: Veteran
    Rewards! Now, as your account accrues time, in 3 month intervals, your
    characters will gain access to all new badges, abilities, costume
    pieces and more! For complete details please visit the Official City of Heroes or City of Villains web site.

    Additionally, you can now visit PlayNC.com’s Account Management Page to view details of your account and a listing of which Veteran Rewards are available to it!

    Updater

    • If
      the update client fails to connect, it will cycle through ports 13094,
      6994, 80 and 23094 until it connects. Alternatively the ‘-port’ command
      line parameter can be used to specify one of these ports (for example:
      CohUpdater.exe –port 23094).

    Pocket D Changes


    • Arena Kiosks: These Kiosks will allow Heroes and Villains to fight
      against each other more easily if they want to settle personal issues.
    • In
      front of the bars are two arena officials, an "Arena Information
      Operator", who will provide information on how to use the kiosks; and a
      "Games Information Operator", who will provide detailed information on
      each of the game types of the arena.
    • Rikti
      Monkey Fight Club: Due to a combination of the Family cutting in to the
      RMFC profits in Sharkhead, and an offer from DJ Zero to expand their
      enterprise, Joe Young and Cornelius have moved their "entertainment
      concern" on up to the Pocket D. They have set up a new "Lounge" on the
      hero side of the club. “It’s a lot classier than the old place”, says
      Joe Young.
    • It’s loud in Pocket D! Local chat in Pocket D will only be heard by players within 50ft of each other now.



    Powers

    • Many
      objects in the game which were meant to be immune to Teleportation have
      been made so. This affects several powers in the Traps Secondary and
      Devices secondary for players.
    • A large
      number of powers, most those that involved ground hugging or wall
      crawling type visual effects, were adjusted to perform better.
    • Dark Miasma's Tar Patch, Dark Miasma's Dark Servant, and Dark Blast's Life Drain will now play animation and effects when cast.
    • Altered Moment of Glory to insure that the -Regen portion goes away at the end of the duration of the power.
    • Added -Fly to Gravity Control Gravity Distortion power.
    • Jump
      Kick from the Leaping pool set now does Knock Up instead of Knockback.
      The chance of Knock Up occurring has increased to 20% (from 15%.)
    • Removed
      hesitation from the Mental Blast animation. There was a pause that
      prevented the character from acting, even after the power had finished
      animating.
    • Fixed missing animation for Ice Sword when used with Fly.
    • Various ‘Build Up’ and ‘Aim’ powers now have a new look.
    • Increased the base flight speed of Hover by 10%.
    • Added
      a slight delay to the usage of Team Teleport. This should alleviate the
      issue of Teammates randomly being left behind after a Teleport.
    • Soul
      Storm is now escapable. There is still a bit of delay after you escape
      before you can move or attack again, but it’s much less of an ‘I win’
      power.
    • Rikti ambushers will once again show teleportation FX.
    • The Helmet enhancement (Mutation/Magic - Range) was giving twice the bonus of other Range DOs. It has been reduced to match.
    • Rebalanced the powers used by some of the high end Longbow critters to make them less frustrating to fight.
    • Fixed some animation issues with the Jump Jet Pack power granted from the Good vs. Evil Edition.



    Tailor

    • Characters can have tails and wear trenchcoats at the same time
    • Chest patterns added to have as backdrop for chest emblems 
      •  Emblem Blend 
      •  Emblem Circle 
      •  Emblem Diamond 
      •  Emblem Heart 
      •  Emblem Shield 
      •  Emblem Square 
      •  Emblem Star 1 
      •  Emblem Star 2 
    •  Hair Style "ice" added to huge and male 
    •  Hair style "Buzz cut" revamped and added to huge and male 
    •  Zombie texture added to the monstrous legs 
    •  Jackets and Robes have had there shoulder geometry unified to work better with cape mantles 
    •  "Over Shoulder Cape" is available for all types 
    •  "Cellular" pattern added to gloves and boots 
    •  Military coat for huge and female revamped to fit better, prevent clipping, and to better work with other costume pieces 
    •  Some broaches moved to prevent hovering 
    •  Samurai belt added to all huge categories 
    •  Hoods and Hair reweighed to prevent bald spots when head scaling 
    • New costume pieces are available at the Tailor and at Character Generation:
      • Male/Huge/Female
        • (Head – Detail 1): Galactic Glasses, Government Glasses, Blast Goggles up
        • (Head – Ears): Floppy, Bunny, Cat, Rat, Teddy, Wildcat
      • Female
        • (Upper Body - Chest - Tops with Skin): Angelic, Assassin, Excess, Savage, Tanker

          (Lower body - Legs - Bottoms with Skin): Angelic, Assassin, Excess, Savage
    • Face masks revamped to prevent texture neck streaking.
    • Face masks "Ghost" & "Neck Cover"
    • A few female hair styles tweaked to fit better.
    • "Ponytails Fat" added to female hair styles.
    • Thin stripes 1 & 2 added.
    • Assassin pattern added to gloves and boots.

    Titles

    • Players
      may now change their title at levels 15, 25, 35, and 45. These title
      changes do not stack (if you do not use the one you get at level 25
      when you reach level 35, you only have the level 35 change, and lose
      the level 25 one). At 50, players may change their title without
      restriction. Talk to any trainer to change your title in this manner.

    Bases

    • Autonomous
      Expert System can now take a Mission Computer as an Aux Item, and
      Mystic Orrery can now take an Oracle as an Aux Item. These changes will
      allow Supergroups that only have those Control sources to run the
      Cathedral of Pain.

    Tasks

    • An
      icon will appear on a Contact in the Contact Window when you are on a
      Story Arc with that Contact. This will let you better manage the Story
      Arcs you are doing.
    • Set all PvP zone mission rewards down to the normal mission completion levels.

    Titles

    • Fixed bug that prevented players from being able to reset their second title to "none".

    List of new or updated emotes:



    Emote Invent

    Emote Dance1

    Emote Dance2

    Emote Dance3

    Emote Dance4

    Emote Dance5

    Emote Dance6

    Emote EatDonut

    Emote Donut

    Emote EatFood

    Emote Eat

    Emote Food

    Emote ListenPoliceBand (Heroes only)

    Emote SitChair1

    Emote SitChair2

    Emote SitChair3

    Emote SitBench1

    Emote SitBench2

    Emote SitBench3

    Emote SitBench4

    Emote SitExecutiveChair

    Emote SitStool

    Emote SitTable1

    Emote SitTable2

    Emote Teabag

     



    Changes specific to CITY OF HEROES:

    Faultline Redux


    Faultline officials recently provided funding for reconstruction and
    work was underway in the first neighborhood, when major disaster
    struck. Due to strange seismic activity on the moon, tidal anomalies
    caused the Overbrook Dam to rupture flooding the zone. Additional crews
    have been called in to assess the Dam and shore up the rest of the
    zone, however, they are continually thwarted by the recent arrival of
    new villain groups to the area and one group, in particular, that no
    one expected: Arachnos. It appears Arachnos has been poking around
    supergroup base wreckage in Faultline for some time, searching for
    technology that will further Lord Recluse’s nefarious plans. Paragon
    Officials have called in small detachments of the Paragon Police
    Department and Freedom Corps, but are also asking heroes to come
    forward and protect the new city.



    Features of the “new” Faultline:

    • Transition from Trial Zone to a City Zone (with Overbrook Dam as a Hazard area)
    • Level range has been adjusted to 15 – 25
    • Missions have been added (see Jim Temblor in New Overbrook at the Memorial statue in the park as your initial contact)
    • New Villain groups added: Arachnos, Freakshow, The Lost, Sky Raiders…and something lurking in the water.

      • More plaques and badges

      • Entrance to Pocket D

      • Stores, Trainer (Mirror Spirit), and a hospital have been added to Faultline



    Police Band Missions

    Paragon Police Department contacts have been added to all City Zones
    except for Atlas Park and Galaxy City. They will be added to a Hero’s
    contact list as soon as they enter a zone. These contacts will direct
    characters to missions aiding the PPD in fighting crime in Paragon City.

    • Once you talk to
      a PPD Contact, your contact list will have a "Police Band Tuner" added
      to the top of the list. Clicking this will bring up an assortment of
      crimes-in-progress.
    • You will fight
      level-appropriate Villain Groups in random maps and random mission
      objectives. Once you have outlevelled a zone, however, you will no
      longer be able to get Police Band missions in that zone.

    In
    addition to normal missions, the PPD will give out Safeguard Missions.
    You get Safeguard missions after performing three to five Police Band
    missions.





    Safeguard Missions

    Safeguard missions allow the Hero player to enter a large outdoor
    mission map and defend the city from invading villains. The goal is to
    defeat the Villain behind the attack, preventing a bank robbery, but
    there are lots of other things going on, too. Safeguard missions are
    set up for single players and teams.

    • Safeguard
      missions will issue a door in the zone the player is in when mission is
      accepted (i.e Kings Row Safeguard mission will lead the player to the
      Kings Row PPD truck door).
    • When you enter
      the instance, the bank is immediately being robbed. Don’t delay in
      getting to the bank, or the crooks could get away with the cash,
      failing the mission.
    • A 15 minute timer
      starts once the bank heist has been stopped and the mission is
      completed. At this point you can use the given time to secure the map,
      explore and fight for additional badges and rewards. This allows the
      players to end the mission quickly, or hunt for additional XP and
      rewards if they choose.
    • There are several
      goals and multiple side missions that can be unlocked and played once
      the bank robbery has been thwarted. Completing any section of goals or
      each side mission rewards the players with a special bonus (such as
      extra XP, temp powers, or unique salvage) and will add some time back
      to the counter. The more they complete the longer they have to try and
      complete more goals, so the better they do the higher their rewards.





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    All Your Base Are Belong To Us
    Achiever 86%
    Killer 80%
    Explorer 26%
    Socializer 6%

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