You're acting like this website actual gains something for not having WoW as number 1... what reasons would they have for "rigging" the ratings?
It's obvious by the replies on this thread that those ratings are not fixed, and as someone said "Is McDonalds the best restaurant on the planet?" No, but i'd bet that it's the most popular... hmm, you know what? It's also the most appealing to the kids, too! OMFG! I think WoW is actually owned by Ronald!!!1
I enjoy playing WoW, but there are a lot of things about the game that people are getting sick of, and one of them is the fact that the game suddenly ends at 60. Imo, MMO's shouldn't have endings... what's the point of getting great gear, and have nothing to do with it once you've done all those instances? Just wait around until the next expansion?
Originally posted by Zerocool032 Originally posted by busdriver WoW is amazing if you're a newbie to MMO's. For vets like me it offers very little new to be excited about. So why would I rate it any higher than all the rest EQ clones?
EQ clones??.....
The only MMO's you can accurately say have been cloned are korean.
Originally posted by vajuras I just find it ironic that WoW is not listed #1 on the top rankings on this site. People scored it as 8.1. I suspect its just a bunch of haters that already have a favorite gimped MMO they play like City of Heroes or something other 100% instanced, repititive grind. Really, this makes the list seriously suspect in my eyes. I don't think it's accurate at all. WoW is #1 MMO out there. It's no where near perfect the end game can be sickening. But that journey to 1-59 was unparelled for me and I'm sure there's millions of others that feel the same. So- is the rating system on this site rigged? Perhaps they should just list the top MMOs according to their market share. Cause really, that's what the #1 MMO is. The most popular.
You answered your question.The life after levelling is very important to many gamers since mmorpg are meant to be played over years.Most mmorpg players i know do not want something you enjoy for a bit then drop.They want the game to live a long shelf life.After all you have hundreds of k people still playing UO on offical and prvate servers despite it been 9 years old.
Okay well that's the thing- City Of Heroes and City of Villains have 0 end game. Their end game is 10x worse then WoW. People extend CoX's shelf life by making alts. So yeah I agree with you on that point but at the sametime I've just realized WoW is the one MMO that has the huge volume of votes it has to though.
Still just seems wrong the leading MMO isn't listed while CoX games have two MMOs listed in the top 10. I'll probably email the editor of this site because they pulled down the Guild Wars expansions yet they left City Of Villains up therte in the top 10
Originally posted by NeonShadow Originally posted by Zerocool032 Originally posted by busdriver WoW is amazing if you're a newbie to MMO's. For vets like me it offers very little new to be excited about. So why would I rate it any higher than all the rest EQ clones?
EQ clones??.....
The only MMO's you can accurately say have been cloned are korean.
WoW is an EQ clone at it's current state. I'd find the explanation to that very intriguing.
you have to make a totally tweaked char in order to win PvP and do well in PvE. Also I couldn't even pay my fee with a valid credit card (VISA), so much for customer service.
- Tassu
Well I did not find it repititive at all from 1-60. You really need to play City of Heroes to findout the true meaning of repititive my friend. It was extremely slow grind fighting the same old mobs over and over. To make matters worse, you dont get all your powers in CoX games. they limit you to 24 (primary/secondary powers add up to 20 however you are pratically foreced to pickup additional pools like travel powers and Fitness) and respecs are like limited. you also must go through hell to earn the respecs. CoX loses thousands of subscribers a month yet and still somehow that fully instanced MMO is in the top 10 tWICE. edit- although I must admit the role playing felt more strong in CoX then WoW
Saga of ryzom is in the top 10 even though the Devs are like going under and the future of that world looks uncertain
Anyway, I cutout some of the good points you had in your post that are less subjective to personal opinion and that's more inline with how many people feel. So, that is a good point the pvp got very unbalanced when you try to fight an epic geared dude. HOWEVER! They are fixing this in the new patch my best friend tells me. He said they are giving away high warlord gear from honor system. honor system got revamped so that you can earn epic armour which is onpar/surpasses the gear. however, I am still suspious if this is true. I suspect when burning hits that high warlord gear wont be good for a level 70. However I digress slightly. I will research this as best I can
Originally posted by wormywyrm Well WoW is a solid MMORPG I think it deserves its high ranking. It just isnt anywhere near as innoventive or elaborate as EVE, GW, and EQ2.
Yeah true Guild Wars breaks a lot of new ground good post
Originally posted by vajuras just went and read the reasons why people were dissing WoW. As I suspected it looks like its because of the end game. Still find it interesting the most popular MMO out there isn't in the top 10. Glad Guild Wars is there though...
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
Originally posted by vajuras just went and read the reasons why people were dissing WoW. As I suspected it looks like its because of the end game. Still find it interesting the most popular MMO out there isn't in the top 10. Glad Guild Wars is there though...
Wait until you get to the end game, there is very little option for most people to either adjust their life around raid schedules or reroll, they game IS fun up to 60 but at that point it becomes a lot of work, the way that certain items/recipes raw materials can only be found in high end instances and are often BOP and in some cases limited to the crafter only prevents a lot of people from experiencing the whole game, which creates some large and heated divides between various playstyles. The game has little depth at 60, crafting is only a shell of what it could be, PvP has no objectives and with the upcoming patch seems more focussed on FPS styles than MMO and seems drive people even further away from world PvP.
I hope BC does something to remedy the lack of any depth in WoW but I doubt it, Blizzards recent solutions to issues have not been well thought out or implemented, If BC does not deliver it will be the end of WoW for me , there are only so many times you can reroll and rerun the same old tired content.
Originally posted by baff Originally posted by vajuras just went and read the reasons why people were dissing WoW. As I suspected it looks like its because of the end game. Still find it interesting the most popular MMO out there isn't in the top 10. Glad Guild Wars is there though...
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
It's ranked 3rd on this site. That's pretty darn good. You have to consider how popular the game is and it probably gets many more reviews then any other game on this site. With that said I'm surprised even though it's the number 1 most popular MMO that it's not ranked lower when it comes to the rantings of this website.
WoW is the most popular because it appeals to the crucial 13 - 17 age bracket. This is because its simple, easy and repetative. And has hot girl avatars.
Most other MMORPGs, being actually quite good, are too complex for the CS kiddies.
Popularity is practically a sign that the MMORPG is just more of the same bland crap.
I havnt tried WoW so far, and play myself EVE, SRO and some Betas, WoW is not unique, its popular becaue of the hype, WC 3 and a million $ expensive marketing of Blizzard. But as some EVE-Dev said, WoW is the best that could happen to the MMO Market, it made them public and sucked people in which searched for alternatives after "finishing" WoW. So i dont think it should be rated #1, cause of its nature, but i think it should get a nice place in MMO history, as many other, yet not very popular, but revolutionary, smaller MMOs.
Originally posted by vajuras just went and read the reasons why people were dissing WoW. As I suspected it looks like its because of the end game. Still find it interesting the most popular MMO out there isn't in the top 10. Glad Guild Wars is there though...
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
PvP was NOT a last addition to this game. WoW is highly regarded as having one of the msot well done pvp systems 'currently'. This is coming from a former Ultima online programmer I used to work with. so sure, its fine you dont like it but this is pure misinformation
Originally posted by vajuras Originally posted by Parsifal57 Originally posted by baff Originally posted by vajuras just went and read the reasons why people were dissing WoW. As I suspected it looks like its because of the end game. Still find it interesting the most popular MMO out there isn't in the top 10. Glad Guild Wars is there though...
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
PvP was NOT a last addition to this game. WoW is highly regarded as having one of the msot well done pvp systems 'currently'. This is coming from a former Ultima online programmer I used to work with. so sure, its fine you dont like it but this is pure misinformation No, its pure opinion. Nothing misinformed about it. It WAS tacked on, however. It doesn't even come close to matching what Blizzard had originally intended for PvP. Anyone that followed from early development on knows the current PvP is not what was planned but what is being introduced in Burning Crusade is closer.
Originally posted by Lallante WoW is the most popular because it appeals to the crucial 13 - 17 age bracket. This is because its simple, easy and repetative. And has hot girl avatars.
Most other MMORPGs, being actually quite good, are too complex for the CS kiddies.
Popularity is practically a sign that the MMORPG is just more of the same bland crap.
I have many coworkers that play WoW that are over 30. I'm 32 myself and enjoyed WoW immensely. it was my first MMO but I find it far superior to everything I've played since it so far. Well maybe Guild Wars was better but GW isn't an MMO per se its a competitive online rpg
No, its pure opinion. Nothing misinformed about it. It WAS tacked on, however. It doesn't even come close to matching what Blizzard had originally intended for PvP. Anyone that followed from early development on knows the current PvP is not what was planned but what is being introduced in Burning Crusade is closer.
WoW had pvp since Day 1. I dont care what it was in beta or what was planned. When WoW hit it had pvp, period. Tacked on PvP is something like City of Heroes or DDO that adds pvp like a year after release. That's tacked on pvp. An MMO that includes pvp at launch isn't tacked on. Btw, beta doesnt really count now does it? You signed a Non disclosure agreement when you signed up for beta I assume (maybe not). In any case you arent even supposed to discuss beta content on this site.
Originally posted by Kane No, its pure opinion. Nothing misinformed about it. It WAS tacked on, however. It doesn't even come close to matching what Blizzard had originally intended for PvP. Anyone that followed from early development on knows the current PvP is not what was planned but what is being introduced in Burning Crusade is closer.
WoW had pvp since Day 1. I dont care what it was in beta or what was planned. When WoW hit it had pvp, period. Tacked on PvP is something like City of Heroes or DDO that adds pvp like a year after release. That's tacked on pvp. An MMO that includes pvp at launch isn't tacked on. Btw, beta doesnt really count now does it? You signed a Non disclosure agreement when you signed up for beta I assume (maybe not). In any case you arent even supposed to discuss beta content on this site.
The NDA is no longer in effect since the game is no longer in beta.
But I agree that WoW PvP is some half arsed crap... not that there are alternatives however. Well DAoC has superior PvP mechanics, but the control scheme and the general handling of the game avata is not anywhere near WoW in being fluid and smooth.
I look forward to Age of Conan and WAR... it will be interresting and I respect WoW a lot for getting millions of new people into this genre as it means the genre will evolve because of the increased amount of customers.
That alone makes WoW rock even though the PvP sucks donkey balls.
I played both Eve and WoW. I had more fun playing WoW although I detest the end game and its disgusting raid philsophy. However I think Eve is a better game. So I score Eve higher.
The fact is that WoW is quite mediocre/average in many regards. It may have improved on some of the problems of Everquest, but by copying Everquest it inherited all the major flaws and contradictions of that game. They may have minmized them, but it is still an inhernetly falwed game and will always be so. Therfore I cannot in good conscience rank it higher than Eve, which has a much more sound game design. Even though the Eve gameplay does not really float my boat.
Comments
You're acting like this website actual gains something for not having WoW as number 1... what reasons would they have for "rigging" the ratings?
It's obvious by the replies on this thread that those ratings are not fixed, and as someone said "Is McDonalds the best restaurant on the planet?" No, but i'd bet that it's the most popular... hmm, you know what? It's also the most appealing to the kids, too! OMFG! I think WoW is actually owned by Ronald!!!1
I enjoy playing WoW, but there are a lot of things about the game that people are getting sick of, and one of them is the fact that the game suddenly ends at 60. Imo, MMO's shouldn't have endings... what's the point of getting great gear, and have nothing to do with it once you've done all those instances? Just wait around until the next expansion?
-iCeh
EQ clones??.....
The only MMO's you can accurately say have been cloned are korean.
WoW is an EQ clone at it's current state.
cmc.mrx.ca/
Awesome Free Trading Card Game!
Okay well that's the thing- City Of Heroes and City of Villains have 0 end game. Their end game is 10x worse then WoW. People extend CoX's shelf life by making alts. So yeah I agree with you on that point but at the sametime I've just realized WoW is the one MMO that has the huge volume of votes it has to though.
Still just seems wrong the leading MMO isn't listed while CoX games have two MMOs listed in the top 10. I'll probably email the editor of this site because they pulled down the Guild Wars expansions yet they left City Of Villains up therte in the top 10
EQ clones??.....
The only MMO's you can accurately say have been cloned are korean.
WoW is an EQ clone at it's current state.
I'd find the explanation to that very intriguing.
Well I did not find it repititive at all from 1-60. You really need to play City of Heroes to findout the true meaning of repititive my friend. It was extremely slow grind fighting the same old mobs over and over. To make matters worse, you dont get all your powers in CoX games. they limit you to 24 (primary/secondary powers add up to 20 however you are pratically foreced to pickup additional pools like travel powers and Fitness) and respecs are like limited. you also must go through hell to earn the respecs. CoX loses thousands of subscribers a month yet and still somehow that fully instanced MMO is in the top 10 tWICE. edit- although I must admit the role playing felt more strong in CoX then WoW
Saga of ryzom is in the top 10 even though the Devs are like going under and the future of that world looks uncertain
Anyway, I cutout some of the good points you had in your post that are less subjective to personal opinion and that's more inline with how many people feel. So, that is a good point the pvp got very unbalanced when you try to fight an epic geared dude. HOWEVER! They are fixing this in the new patch my best friend tells me. He said they are giving away high warlord gear from honor system. honor system got revamped so that you can earn epic armour which is onpar/surpasses the gear. however, I am still suspious if this is true. I suspect when burning hits that high warlord gear wont be good for a level 70. However I digress slightly. I will research this as best I can
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
______________________________________________________________________
Lend a hand and break the chains of regularity you lean so closely upon
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
Barrens, Durotar, Stranglethorn Vale, Feralas, etc etc
Can any other mmorpg compete with WoW's number of unforgetable zones?
Wait until you get to the end game, there is very little option for most people to either adjust their life around raid schedules or reroll, they game IS fun up to 60 but at that point it becomes a lot of work, the way that certain items/recipes raw materials can only be found in high end instances and are often BOP and in some cases limited to the crafter only prevents a lot of people from experiencing the whole game, which creates some large and heated divides between various playstyles. The game has little depth at 60, crafting is only a shell of what it could be, PvP has no objectives and with the upcoming patch seems more focussed on FPS styles than MMO and seems drive people even further away from world PvP.
I hope BC does something to remedy the lack of any depth in WoW but I doubt it, Blizzards recent solutions to issues have not been well thought out or implemented, If BC does not deliver it will be the end of WoW for me , there are only so many times you can reroll and rerun the same old tired content.
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
I grinded to rank 11 with rogue and warlock for the 90g epic mount though
Most other MMORPGs, being actually quite good, are too complex for the CS kiddies.
Popularity is practically a sign that the MMORPG is just more of the same bland crap.
I havnt tried WoW so far, and play myself EVE, SRO and some Betas,
WoW is not unique, its popular becaue of the hype, WC 3 and a million $ expensive marketing of Blizzard.
But as some EVE-Dev said, WoW is the best that could happen to the MMO Market, it made them
public and sucked people in which searched for alternatives after "finishing" WoW.
So i dont think it should be rated #1, cause of its nature, but i think it should get a nice place in MMO history,
as many other, yet not very popular, but revolutionary, smaller MMOs.
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
PvP was NOT a last addition to this game. WoW is highly regarded as having one of the msot well done pvp systems 'currently'. This is coming from a former Ultima online programmer I used to work with. so sure, its fine you dont like it but this is pure misinformation
Exactly, they finish the game then they get bored. Eventually the get so bored they start to resent it and quit.
At which point the come here to find a new MMO and take the vote.
.
I find the trick is to quit before you have finished everything. Then you can always come back and still enjoy an expansion pack or whatever. Just refusing to leave the game because you like your clan or whatever is misery inducing. There are nice people waiting for you in every game.
The problem is the Longevity of the game, if you're not into running raids like a trained rat or pointless PvP the end game for many people , (Especially the more seasoned MMO players) , comes around much too quickly. For an MMO you'd expect more depth and more ways to expand your characters that the game has. The game has too little landmass for Blizzards (Monthly content updates lol) , Dev team to open up for new adventures. The speed with which any development takes place is glacial when compared to other games which rightly or wrongly churn out expansions on a 6 - 9 month cycle.
PvP which was a last minute addition to the game (and it shows) is going through a complete rewrite (and this 2 years into games life), which involves throwing away a lot of peoples investment in their characters without any real remorse from Blizzard. (I don't PvP much but even I can see how wrong this is). Add to the fact that Blizzards idea of balance is to hit things with large hammers, where a minor adjustment would be better and you get the impression that there is no clear direction for the game, especially when large changes to characters stats etc. shouldn't be taking place 2 years after launch.
I expected more from Blizzard but they seem content to keep on dumbing down the game and forcing everyone to raid or PvP to progress (yes a 25 man raid is still a raid).
PvP was NOT a last addition to this game. WoW is highly regarded as having one of the msot well done pvp systems 'currently'. This is coming from a former Ultima online programmer I used to work with. so sure, its fine you dont like it but this is pure misinformation
No, its pure opinion. Nothing misinformed about it. It WAS tacked on, however. It doesn't even come close to matching what Blizzard had originally intended for PvP. Anyone that followed from early development on knows the current PvP is not what was planned but what is being introduced in Burning Crusade is closer.
I have many coworkers that play WoW that are over 30. I'm 32 myself and enjoyed WoW immensely. it was my first MMO but I find it far superior to everything I've played since it so far. Well maybe Guild Wars was better but GW isn't an MMO per se its a competitive online rpg
edit- just remember WoW was not my first MMO lol
The NDA is no longer in effect since the game is no longer in beta.
But I agree that WoW PvP is some half arsed crap... not that there are alternatives however. Well DAoC has superior PvP mechanics, but the control scheme and the general handling of the game avata is not anywhere near WoW in being fluid and smooth.
I look forward to Age of Conan and WAR... it will be interresting and I respect WoW a lot for getting millions of new people into this genre as it means the genre will evolve because of the increased amount of customers.
That alone makes WoW rock even though the PvP sucks donkey balls.
The fact is that WoW is quite mediocre/average in many regards. It may have improved on some of the problems of Everquest, but by copying Everquest it inherited all the major flaws and contradictions of that game. They may have minmized them, but it is still an inhernetly falwed game and will always be so. Therfore I cannot in good conscience rank it higher than Eve, which has a much more sound game design. Even though the Eve gameplay does not really float my boat.