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Question about the graphics

 I've been playing WoW, Planetside , Guild Wars for a long time now , but got bored of all of them and need something new. Then I came across this game. Just wanted to know how the graphics are. Is it much worse than WOW and Guildwars ? ( or is it just XBOX 360 that has  good gfx for this game )

Sorry for bad english >.<


Comments

  • TelakiTelaki Member Posts: 361

    Bro, WoW is a cartoon, it doesn't  have good graphics. WoW Looks like a box of Crayons exploaded.

    GW is arugable, is has pretty good graphics, Well, lots of cool stuff goes on the the background that i like, Pre-Searing was beautiful.

    Graphics depend on on what platforum you're running. IF you had a high performance PC. Then PS2 ~> Xbox 360 ~> PC. If your PC isn't that great, then 360 would be the better choice. On PC there are a lot of little things you can edit in your registery to increase your graphics far beyond the 360, And increase your draw distance where you can see 3-4 times further.

    Gimme a second and I'll take some screenshots of Before & After editing.



  • MagenofMagenof Member Posts: 4

    k thx ^^ the sreenshots on this site seem a bit ... foggy ...
  • TelakiTelaki Member Posts: 361




    I know this was a VERY long second <.< But I had some things to do and got distracted ><

    The Before pics are what the distance would look like running normally. And After is when I use a Draw Distance program. Both Before & After have a 2048x2048 Background resolution (It gives you a fake Antialiasing), You have to edit the regiesty to get that, Highest you can go within the PoL/FFXI program is 1024x1024. Didn't want to go through the trouble of logging in and out 6 times just to take Pictures of 1024x1024 before, and 2048x2048 after.

    Before | After

    Before | After

    Before | After








  • IvannatinkleIvannatinkle Member Posts: 109
    Hey Telaki, which reg key and what program are you using?

  • TelakiTelaki Member Posts: 361


    FFXI REGISTRY DETAILS

    Registry keys can be changed without exiting PlayOnline Viewer.

    Types:
    H - DWORD (2 Hexadecimal words, meaning 4 places of hex allowing 0000-FFFF or decimal 0 - 65,536; assuming unsignedness)
    B - Binary (1=yes/on, 0=no/off)
    S - String
    Name  Type Default Description 
    0000 H 0
    MIP Mapping (0=disabled, 1=enabled) Further raises blur textures more times - no noticeable differences after 6 or so.
    0001  H    640
    Display mode width (X)[/pre]
    Config queries DirectX for possible modes
    0002  H    480
    Display mode height (Y)
    Config queries DirectX for possible modes

    0003  H    512
    3D width (X)
    Config program gives choice between 256, 512, 1024 and sets equal to key 0004.
    Maximum is 2048, minimum is 1
    0004  H    512
    3D height (Y)
    Config program gives choice between 256, 512, 1024 and sets equal to key 0003.
    Maximum is 2048, minimum is 1
    0007  H    1
    Sound: 0=Disabled, 1=Enabled
    0011  H    1
    Environmental Animation: 0=Off, 1=Normal, 2=Smooth
    Further raises do not enhance animation quality.
    0017  H    0
    Bump mapping: 0=Disabled, 1=Enabled
    Further raises do not enhance bump mapping quality.
    0018  H    1
    Texture compression: 0=High, 1=Low, 2=Uncompressed
    Other values are apparently ignored and the engine defaults back to 2.
    0019  H    1
    Map compression: 0=Compressed, 1=Uncompressed
    Other values are apparently ignored and the engine defaults back to 1.
    0020  H    1
    ***FUNCTION UNKNOWN - does not appear to affect main menu screens
    0021  H    0
    Enable hardware mouse cursor: 1=Yes, 0=No
    0022  H    1
    Show opening movie: 1=Yes, 0=No
    0023  H    0
    Simplified character creation visuals: 1=Yes, 0=No
    0024  H    0
    ***FUNCTION UNKNOWN - does not appear to affect main menu screen
    0028  H    0
    Gamma Base: 0x3f800000 = 1.0, 0 = 0.0, 0xbf800000 = -1.0
    0029  H    12
    Maximum sounds: Config pgm allows 12-20
    0030  H    0
    ***FUNCTION UNKNOWN - does not appear to affect main menu screen
    0031  H    0x3bc49ba6
    ***FUNCTION UNKNOWN - does not appear to affect main menu screen
    bFirst B   00
    ***FUNCTION UNKNOWN - does not appear to affect main menu screen
    padmode000 S    0,0,0,0
    Enable Gamepad, Force Feedback, Slider, Hat Switches
    padsin000 S    ?
    Button-function association.
    Values are base-0 while button numbers are base-1 in config program, so convert appropriately

    padsin000 places/buttons:
    1. Toggle Auto-Run
    2. Macro Palette A (Ctrl)
    3. Change View
    4. Macro Palette B (Alt)
    5. Heal / Lock Target
    6. Cancel
    7. Main Menu
    8. Select/Confirm
    9. Active Window / Window Options
    10. Hide Menus
    11. Operate menus with movement controls
    12. Operate camera with movement controls
    13. PlayOnline
    14-25. Function unknown ???
    26. Screenshot

    =========================

    Hex Table
    Hex-to-Decimal table for display modes:
    128 = 80
    160 = A0
    224 = E0
    240 = F0
    256 = 100
    320 = 140
    360 = 168
    384 = 180
    400 = 190
    450 = 1C2
    480 = 1E0
    512 = 200
    524 = 20C
    576 = 240
    640 = 280
    720 = 2D0
    768 = 300
    800 = 320
    864 = 360
    960 = 3C0
    1024= 400
    1080= 438
    1152= 480
    1200= 4B0
    1280= 500
    1344= 540
    1392= 570
    1440= 5A0
    1536= 600
    1600= 640
    1792= 700
    1800= 708
    1856= 740
    1920= 780
    2048= 800

    Other Hex Conversions
    The
    Windows Calculator does this type of conversion. It always has, since
    Windows 3.1 to the best of my recollection. Click View-Scientific to
    put it into Scientific mode, then select "Dec", enter a number, and
    click "Hex" to see its hexadecimal equivalent.

    Inputting Decimal into DWords in Regedit
    On XP Pro, and maybe others, you can input decimal values into the Edit dialog by selecting the Decimal radio button.

    Common Resolutions
    Using
    those values, you can easily come up with the values for the following
    common display modes and background resolutions: 256x256, 320x240,
    400x300, 512x512, 512x384, 640x480, 800x600, 1024x768, 1024x1024,
    1152x864, 1280x768, 1280x1024, 1600x1200, 1792x1344, 1800x1440,
    1920x1080 (1080i HDTV), 1920x1200, 1920x1440, 2048x1536, and 2048x2048.


    Note: Make sure your video card and monitor can handle a display mode before setting it.

    Aspect Ratios and You
    CRT
    monitors and regular televisions should use a ratio of 4:3 for the
    horizontal:vertical display resolution. If you have an HDTV or a wide
    display, check the specifications of your display to see what works
    best for it. Don't try something funky if it's not right for your
    display, because your graphics, text and UI will be skewed. Square
    intended for squares to be squares, no pun intended.

    If you
    have a 16x9 display, try 640x360, 800x450, 1024x576, or 1280x720. Or,
    take the desired width, multiply by 9, and divide by 16 to get the
    height.

    Unsupported Mode = Silent Exit
    If an
    improper 3D height or width is set, FFXI will appear to enter
    full-screen mode briefly and quit back to PlayOnline without an error
    message.

    1x1 Possible!
    Yes, it is possible to have
    a 1x1 background resolution. Why you'd want to do this (or really,
    anything below 256x256) is beyond me, since you only get a solid block
    of color.

    Graphics Enhancement via MIP Mapping
    A
    lot of people really like the way FFXI looks when MIP mapping (key
    0000) is set to 4. Give it a try. Distant textures will be lower
    resolution and blurred more, reducing the need for anisotropic texture
    filtering and thus allowing you to speed up your game by tweaking your
    graphics card's settings. It also (IMO) improves the appearance of
    distant textures, and eliminates the horrendous flickering. If you like
    the effect but think it's a bit too strong, downgrade to 3 or even 2.
    The flickering will be present at 2, and barely noticeable at 3.

    Note: You may need more than 64MB of graphics memory to do this.

    Bump Mapping: Good or Evil?
    I
    prefer to leave bump mapping off, since I get a nice realistic
    afterglow after sunset and that nice look before sunrise, and the
    sunup/sundown lighting change isn't as abrupt and distracting. I
    haven't really noticed much of a difference otherwise. Your mileage may
    vary. This supposedly impacts performance somehow, but my system is a
    bit too fast to measure its impact reliably.

    Performance Improvement
    Set
    your background resolution (0003 and 0004) the same as your display
    resolution (0001 and 0002). The performance improvement might be
    noticeable.

    Also, see the above point on MIP Mapping.
    Increase the level of MIP Mapping and lower your graphics card's
    texture filtering quality and amount to get better performance.

    Turning off bump mapping may improve performance as well.

    Fake Antialiasing
    You
    can set a higher resolution for your background than the display mode.
    Doing this will force your graphics card to downsample the image, which
    will do a weighted average on nearby pixels thus blurring pixels whose
    neighbors are not the same color. In layman's terms: You'll get simple
    antialiasing by setting your background resolution (0003 and 0004)
    higher than your display resolution (0001 and 0002).

    Differential Resolution
    This
    is the technical term for having a different resolution on your menus
    and your background. For example, 400x300 background and 800x600
    display mode. Don't do this. Your eyes and head will get really
    irritated.



    As for the Distance program, You'll need windower to use it, But its Wiccaan's Draw Distance program found in this thread.
  • IvannatinkleIvannatinkle Member Posts: 109
    Thanks, Telaki

  • ShadrakShadrak Member Posts: 375
    Telaki is all that moding from that site legal? It seems to me that some of it would break EULA
  • TelakiTelaki Member Posts: 361


    Originally posted by Shadrak
    Telaki is all that moding from that site legal? It seems to me that some of it would break EULA

    The Windower is agasint the EULA, it falls under third party tools in the ToS, however up to date, there is no way for SE to know you're using any of it. Unless you openly admit to it. Its use at your own risk software.
  • ShadrakShadrak Member Posts: 375


    Originally posted by Telaki

    Originally posted by Shadrak
    Telaki is all that moding from that site legal? It seems to me that some of it would break EULA
    The Windower is agasint the EULA, it falls under third party tools in the ToS, however up to date, there is no way for SE to know you're using any of it. Unless you openly admit to it. Its use at your own risk software.



    so this windower and the distance thingy Se cant track. What are the 3rd party tools they banning all these people for using? I honestly didnt know you could mod ffxi at all before seeing your post.

    "...3,300 PlayOnline accounts have been either suspended or terminated on Sep. 26, 2006"

  • TelakiTelaki Member Posts: 361


    Originally posted by Shadrak

    Originally posted by Telaki

    Originally posted by Shadrak
    Telaki is all that moding from that site legal? It seems to me that some of it would break EULA

    The Windower is agasint the EULA, it falls under third party tools in the ToS, however up to date, there is no way for SE to know you're using any of it. Unless you openly admit to it. Its use at your own risk software.



    so this windower and the distance thingy Se cant track. What are the 3rd party tools they banning all these people for using? I honestly didnt know you could mod ffxi at all before seeing your post.

    "...3,300 PlayOnline accounts have been either suspended or terminated on Sep. 26, 2006"


    Warning: If you try to find any of these programs, There is a 100% chance they will contain viruses, And you account Along with personal information will be stolen.

    Those would be your botters. Using stuff like Mr. Argus +1  to instantly teleport to a mob before it spawns and claim it. Voke bots, which Like Mr. Argus Voke a mob a few seconds before it spawns. Fleetool, Which makes you look like you have Perma Flee. Warp hacks, Makes you warp accross the screen. (If you've ever played Diablo 2, think of Sorc's Teleport)
  • ShadrakShadrak Member Posts: 375
    ah, I see. those i can understand being banned for. ty for the info
  • mbbladembblade Member Posts: 747
    they are much diff then WoW and such, it  kinda looks like when you go outside,  that is if you live in the wilderness

  • Cyris_LordCyris_Lord Member Posts: 101


    Originally posted by Telaki

    Bro, WoW is a cartoon, it doesn't  have good graphics. WoW Looks like a box of Crayons exploaded.

    GW is arugable, is has pretty good graphics, Well, lots of cool stuff goes on the the background that i like, Pre-Searing was beautiful.

    Graphics depend on on what platforum you're running. IF you had a high performance PC. Then PS2 ~> Xbox 360 ~> PC. If your PC isn't that great, then 360 would be the better choice. On PC there are a lot of little things you can edit in your registery to increase your graphics far beyond the 360, And increase your draw distance where you can see 3-4 times further.

    Gimme a second and I'll take some screenshots of Before & After editing.





    WoW is a box of exploding crayons.

    GW has some good graphics. FFXI graphics can be compared to GW if u have the right configurations. My graphics look good, but i also go a good graphic card.

    Brena (Alexander)
    San d'Oria

    Level 52 Red Mage
    Level 44 Dragoon
    Level 40 Samurai

  • GameloadingGameloading Member UncommonPosts: 14,182
    FFXI's Graphics are decent. They are "Okay", but don't expect a WoW, Guild Wars or Lineage 2


  • yomomma233yomomma233 Member Posts: 32



    Originally posted by Gameloading
    FFXI's Graphics are decent. They are "Okay", but don't expect a WoW, Guild Wars or Lineage 2


    I'm currently working on a graphical trailer for FFXI xD imo the graphics kick guild wars and Wows ass BUT you need a pretty decent graphics card to see it in its glory :P
  • UnrealSWATUnrealSWAT Member Posts: 186

    Originally posted by yomomma233
    Originally posted by Gameloading
    FFXI's Graphics are decent. They are "Okay", but don't expect a WoW, Guild Wars or Lineage 2
    I'm currently working on a graphical trailer for FFXI xD imo the graphics kick guild wars and Wows ass BUT you need a pretty decent graphics card to see it in its glory :P



    I cant wait for the graphical trailer :D

    guild wars and wow are terrible compared to Final Fantasy XI (of course I used some tweaks here and there and I run it on x16 SLi antialiasing to get a nice smooth image but still ;) )

    UnrealSWAT
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