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Check it out, one of the top games is finally being translated into English. BTW most of the shots are in-game aside from a few 2d renders.
Granado Espada English Site
I have been waiting for this to happen since February.
In War - Victory.In Peace - Vigilance.In Death - Sacrifice.
It's better be hated for who you are, than loved for who you aren't.
This game actually very different then many mmorpgs. Obviously the graphics are nice and they have the 3 person control.
But this game wasn't created by Mr.CloneMaker 3000 it was made by the most famous korean game designer of them all Kim Hak Kyu. Let me tell you about him. He was dropped from his colleges Math department. Despite this fact he learned programming and developed the widely known game Arc the Lad. I don't think he had any part in the sequels, but he made the original. After that he did several other projects under a company he made, Gravity. He then published Ragnarok Online which until WoW, made his company the second highest grossing mmo company in the world. However, he left just after release when his company was bought out by Samsung, and he disagreed with several things Samsung wanted to add to the game based on EQs success in the west. So he left and created another company. However, now he was known for publishing hit games. Thats when he was offered 56 million USD to develop Granado Espada.
If you followed the development with this game; it wasn't like any mmo development to date. Infact it was revolutionary. Unlike most developers who pay a slim to moderate attention to thier player base. Kim Hak Kyu was very interested in peoples opinions. After putting in long hours developing the game, he would then go onto game sites and read players opinions on games and his game. Then he would informally respond to them and critically evaluate thier opinions to see if he can logically implement them without ruining the game. Only small companies have been known to attach themselves with the player base that much; its pretty much unheard of for a blockbuster game on the scope of Granado Espada.
After the beta testing of Granado Espada it was seen the resounding response to the game. It was constantly in the top 10 most played games at internet cafes. It also quickly pulled in the limit for testers in Japan which doesn't have a large mmo player base. Also mugengia and many others that have played the game have given it outstanding reviews aside from 1 missing point. There doesn't seem to be alot of social interaction. There is some but not a ton like what you would normally see in a Korean mmo (2k people in 1 town). Still like they say on the site. It could potentially beat WoW on profit margins when it is fully released and completely distributed.
The real power of this game is seen through the implementation of the 3 character setup. Its no longer the mundane single person epic. It may like a small feature since they only wrote a few sentences about it; but it truly is an epic thing. First you get to play a game like an action-RPG FF, Star Ocean. Those types. However, the implementation I saw also makes you think that it also plays alot like a RTS. The 3 person setup offers new venues for strategy unprecedented in any mmo today. The 3 person setup also offers a whole new dynamic to your appearance on an mmo. No longer will you have to play a chick to see some nice ass. You can be a guy, then have your other 2 characters that are controlled by AI be 2 hotties latching onto your arms. Finally there is the NPC dynamic and trading characters. You can trade your trusty scout to someone else for a Musketeer. You can also hire NPCs with hidden abilities offering even more possiblities.
The supreme approach to realism also has not been matched. Aside from the use of magic and monsters, this game is designed pain stackingly around the explorer age of the 17th-18th century. Not many teams actually go to Europe to see how the Boroque architecture looks and be able to look at every single facet for inspiration. Also its graphics are gorgeuos (haha Korean games look anime).
Aside from that though, I have no idea what else there is to this game. It does still have alot of pluses. Its style is new and unused. Its forward-featuring game mechanics really will offer a new way to play an mmo. Its made by a legendary designer. It isn't overly taxing on the system despite being so good looking. People report its fun.
Originally posted by Praetoriani Wow, Cleffy just made me interested in a game I had not paid attention to before. Thanks.Allow me to ask, Cleffy - do you happen to know what is the economy like? Are there randomly generated items? Can every item be traded, rather than bind on pickup and such? What about the endgame?
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Originally posted by CleffyIINo longer will you have to play a chick to see some nice ass. You can be a guy, then have your other 2 characters that are controlled by AI be 2 hotties latching onto your arms.
Like I have been saying for months, Korea is starting to pump out some awesome games due to player demand.
If you thought this is cool then you should check out Ragnarok Online 2. Three different leveling systems. All of them outrank all the current leveling systems in mmos. Dynamic Equipment, and Dynamic Quests. Incredible environments and BGMs. Twitch-based PVP. Only downside is alot of people haven't been digging the character designs. But they have been working on it since last year.