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The Game vs. the Boards
Roughly 80% of the people who play SWG never read these boards. We know this from our own internal metrics and it poses an interesting question. Are we talking to people who play the game or posters who play the boards?
I don't mean to imply that the people who post here don't play the game. Far from it. There are thousands of well-constructed, thoughtful, and insightful posts from people who obviously know the game very well. Just read a few lines of these gems and you'll realize that, first and foremost, these people care about the game. Their focus is the game. I think the lion's share of the profession feedback in the last couple publishes is a fantastic example of these players who post.
But, at the same time, these boards are constantly cluttered by the reverse. Posters who play. They use these forums to lash out at others, criticize wantonly, and generally feed their own egos. They regularly attack devs and moderators, clinging to past wrongs and imagined slights. They focus on themselves instead of the game. To them, the boards are the real game.
As devs, we aren’t here to play the board game. We’re here to play, and to make, SWG.
The upcoming chapters will see the remainder of the profession expertise systems implemented. We have a lot of work to do and the feedback from players who post is going to be invaluable. You aren’t going to like every decision we make and we understand that. We have a limited resources and time to accomplish all that needs to be done. But, as I’ve said before, we will be here (on the boards) and we will be listening. If you’re up for a focused discussion of ideas, we welcome you and you can bet you’ll have our attention.
If, however, you feel the need to throw another stone, indulge a rant, whine, pick apart another poster, argue a dead point, rules lawyer, quote ancient history, or engage in any of the other classic board game moves, don’t expect us to pay attention. We have better things to do.
We have some SWG to make.
Dear Vocal Minority........
Wyeth - Chilastra 8/30/03-6/1/05 Master Artisan, Master Weaponsmith, Master Shipwright (after giving up Weaponsmith), Master Merchant
Zadox - Chilastra 12/1/03-6/3/05 Master Rifleman, Master Scout, Master Ranger.