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why say no to eve :/

ruphonruphon Member Posts: 1

hey guys,

a while back i tried out Eve whilst searching for an mmorpg to call home. i did the standard thing of taking 2 trial accounts^^. the first of which was as all noobs everywhere a roaring failiure of not knowing anything at all about the game, to be expected and not why im posting. it was my second trial account where i was dissappointed. i did the research into what ships were best, where to be and how to do it. i then set myself the goal of reaching what i considered the best ship you can get in 14days, that being the rupture. and with alot of play time (10-12hrs per day) i successfully bought the ship well within time.. the only thing stopping me getting a bigger ship was the training time. it shouldnt be possible to get the best(argueably) cruiser in a game within 12 days. i was invited by some kid i met to be introduced to his guild of pirates, who consequently called me a hacker/cred buyer/cheat/lier and all the other stuff ppl with no clue do. i found this rather frustrating and didnt give them my ship as i was on my 12th day. these ppl exist everywhere and arnt a reason not to play eve.

the reson for this post:
0-although this game is graphically pretty, it becomes incredibly monotonous within days, and the whole jump thing creates alot of wasted time. any game where you can leave it, go take a shower, grab a snack and come back 25 minutes later to find yourself still jumping cant be worth my time. yes any game has travel time, its part of the world. but its just excessive in Eve.
0- its also far far too easy. oh sure, i didnt make it to 'end' game where you have large interstellar fights and the like, but i cant see anything to hold my attention that long. i appologise to those that have fleets of ships and corporations etc.
0- the quests lack any depth or variation. go kill these pirates there. go mine this. go deliver this package to the other side of the galaxy (and yes i did have a tricked speed ship with just jump drives or whatever on it). and they NEVER change.
0- there was little possiblilty for group play that i saw where i was. whilst in the noob zone of any mmorpg there are normaly 1 or 2 groups of ppl all chargin about doing the boring stuff quickly. nope, all the ships flying about doing solo stuff. i think i grouped briefly for a while, but the lack of community reduced the fun for me(ppl will tell you where stuff is sure) but most of the time chat was just dead.

im sorry that my first post on this website is such a negative one, but i honestly cant understand how Eve is at the top of the mmorpg rating table.

those that wish to defend Eve please do it in a friendly manor, and dont start spamming zomg noob lrn2plai bullsh*t that gets stuck everywhere else. thanks. :)

if anyone wishes to try and replicate what i did simply grind combat missions for quick cash its by far the easiest way to progress quickly though the game. and youll have a rupture sitting waiting for you a long time before your training time is complete.

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Comments

  • bugzonlsdbugzonlsd Member Posts: 410
    I made the mistake of dowloading Eve Online from direct 2 drive this morning, Not even 5 to 10 minutes of the tutorial did i feel like puking and was embarrased at myself for having spent the measily 20 dollars to get it. I dont see how anyone could like that game.
  • CopelandCopeland Member Posts: 1,955

    Eve isn't for eveyrone. I hope you both find a game you like.

  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by ruphon
    0-although this game is graphically pretty, it becomes incredibly monotonous within days, and the whole jump thing creates alot of wasted time. any game where you can leave it, go take a shower, grab a snack and come back 25 minutes later to find yourself still jumping cant be worth my time. yes any game has travel time, its part of the world. but its just excessive in Eve.


    0- its also far far too easy. oh sure, i didnt make it to 'end' game where you have large interstellar fights and the like, but i cant see anything to hold my attention that long. i appologise to those that have fleets of ships and corporations etc.
    0- the quests lack any depth or variation. go kill these pirates there. go mine this. go deliver this package to the other side of the galaxy (and yes i did have a tricked speed ship with just jump drives or whatever on it). and they NEVER change.
    0- there was little possiblilty for group play that i saw where i was. whilst in the noob zone of any mmorpg there are normaly 1 or 2 groups of ppl all chargin about doing the boring stuff quickly. nope, all the ships flying about doing solo stuff. i think i grouped briefly for a while, but the lack of community reduced the fun for me(ppl will tell you where stuff is sure) but most of the time chat was just dead.
    im sorry that my first post on this website is such a negative one, but i honestly cant understand how Eve is at the top of the mmorpg rating table.
    those that wish to defend Eve please do it in a friendly manor, and dont start spamming zomg noob lrn2plai bullsh*t that gets stuck everywhere else. thanks. :)
    if anyone wishes to try and replicate what i did simply grind combat missions for quick cash its by far the easiest way to progress quickly though the game. and youll have a rupture sitting waiting for you a long time before your training time is complete.


    1.  On travel time, you need to use bookmarks.  Bookmarks drastically cut down on travel time.  Also, if you are in unsecure space (which is where the fun really is), you can't travel AFK and it really is a bad idea to travel without bookmarks, because you will get killed.  It's true that you can travel around without bookmarks slowly in high sec space whilst AFK, but that's basically only if you live in high sec empire, and most advanced players don't live there.

    2.  Many of the missions suck, I agree.  EVE's PvE content is generally subpar.  It's a PvP game mostly, and the fun part is low sec and 0.0 space, not missions.

    3.  It isn't easy when you get to unsecure space.  If you don't know what you are doing and/or aren't good at combat and evasion, you will get killed quickly.  The fun of EVE is PvP, and it's not terribly easy, to be honest.

    4.  Grouping in EVE is done in the context of corps.  Why?   Because EVE is a very player-driven, FFA type game, and you can't really trust people whom you don't have reason to trust.  Group with someone whom you do not know and they can take you to an unsafe place and kill you, loot your stuff and laugh in your face.  So, EVE is not a game of pickup groups.  Grouping in EVE is essential, but it takes place in the context of corps and alliances.  The key is finding a good corp.

    I'm sorry you didn't like EVE.  You do seem to have had some misconceptions about the game based on your limited experiences with it, but to each his own.  EVE certainly is not a game for everyone, but for those who enjoy it it's a marvelous game.


  • JhughesyJhughesy Member Posts: 419


    Originally posted by bugzonlsd
    I made the mistake of dowloading Eve Online from direct 2 drive this morning, Not even 5 to 10 minutes of the tutorial did i feel like puking and was embarrased at myself for having spent the measily 20 dollars to get it. I dont see how anyone could like that game.

    I don't see how anyone could judge a game as deep as Eve in 5 to 10 mins.
  • JhughesyJhughesy Member Posts: 419


    Originally posted by bugzonlsd
    I made the mistake of dowloading Eve Online from direct 2 drive this morning, Not even 5 to 10 minutes of the tutorial did i feel like puking and was embarrased at myself for having spent the measily 20 dollars to get it. I dont see how anyone could like that game.

    I don't see how anyone could judge a game as deep as Eve in 5 to 10 mins.
  • JhughesyJhughesy Member Posts: 419

    To the OP. Space is a big place. Why were you travelling around so much. With the right knowledge you really don't need to.

    As for the game being easy. This isn't a task based, go for the highest level type of game. You have a living breathing virtual universe with politics, wars, smuggling, pirating, industry, etc etc. Getting involved with the Eve universe is where its at, not working your way up to a battleship or whatever.

    Sadly, Eve goes woosh over someone elses head once again.



  • Originally posted by ruphon

    .......

    im sorry that my first post on this website is such a negative one, but i honestly cant understand how Eve is at the top of the mmorpg rating table.

    ......



    First of all you said it yourself, you don't understand, well if you do then you will know this...

    1- EVE agent missions are for people who are called, mission runners, they do these missions to gain their wealth, thus they are acknowledging the lack of variety in missions and accept it, if you compare this with any other questing types in any other game, you'll find it all the same, but EVE missions ( quests ) DO HAVE variety, you can do mining missions, killing missions, and courier missions.

    2- it is NOT easy to play EVE, well you are just having it on easy mode, once you want to acquire more wealth, it will be on hard mode :} , besides that, there's no end game in EVE.

    3- EVE online does totally support casual play, as well as hardcore play from the example you gave in number 1 you have. you can set it on auto pilot and go do your business, OR you can make instant bookmarks and cut the time in half or less.

    4- EVE's community is NOT in the starting corps, starting corps can't offer you the community you seek, simple as that, join a real corp, also not all real corps have good communities, might as well check the description of the corp and see what you seek.

    at the end i would like to tell everyone reading this, before posting anything bad about the game and say that you don't understand it, don't bother, first understand the game, then if you want to show negativity you're welcome, the only negative thing about EVE is the slow pace of the game, and that is pretty much acceptable.

    other than that, first understand how the game works, then decide,

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    14 days just isn't enough to scratch the surface of EVE. Also you made a statement about being able to get a Rupture too quickly, although it seemed like a great ship (it is a great cruiser) there are much much better (in my personal opinion). I distinctly remember getting revenge on a pirate for attacking my corpmate. He was in his souped up Rupture however my Vampdom was bit too much for him to handle and I podded the worm

    EVE takes a long time to get into, it was 6 months before I had my first PvP kill. The missions and PvE can get bland however it's those nasty pirates that keep 0.0 NPCing interesting.

    For chat and getting groups did you try the empire chat channels? Also try local in trade hubs.

    One last thing to remember Amarr are scum!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • mindspatmindspat Member Posts: 1,367


    Originally posted by ruphon

    hey guys,
    it was my second trial account where i was dissappointed. i did the research into what ships were best, where to be and how to do it. i then set myself the goal of reaching what i considered the best ship you can get in 14days
    the only thing stopping me getting a bigger ship was the training time. it shouldnt be possible to get the best(argueably) cruiser in a game within 12 days.
    i was invited by some kid i met to be introduced to his guild of pirates, who consequently called me a hacker/cred buyer/cheat/lier and all the other stuff ppl with no clue do.
    the reson for this post:

    0-although this game is graphically pretty, it becomes incredibly monotonous within days, and the whole jump thing creates alot of wasted time. any game where you can leave it, go take a shower, grab a snack and come back 25 minutes later to find yourself still jumping cant be worth my time. yes any game has travel time, its part of the world. but its just excessive in Eve.

    0- its also far far too easy. oh sure, i didnt make it to 'end' game where you have large interstellar fights and the like, but i cant see anything to hold my attention that long. i appologise to those that have fleets of ships and corporations etc.

    0- the quests lack any depth or variation. go kill these pirates there. go mine this. go deliver this package to the other side of the galaxy (and yes i did have a tricked speed ship with just jump drives or whatever on it). and they NEVER change.

    0- there was little possiblilty for group play that i saw where i was. whilst in the noob zone of any mmorpg there are normaly 1 or 2 groups of ppl all chargin about doing the boring stuff quickly. nope, all the ships flying about doing solo stuff. i think i grouped briefly for a while, but the lack of community reduced the fun for me(ppl will tell you where stuff is sure) but most of the time chat was just dead.
    im sorry that my first post on this website is such a negative one, but i honestly cant understand how Eve is at the top of the mmorpg rating table.
    if anyone wishes to try and replicate what i did simply grind combat missions for quick cash its by far the easiest way to progress quickly though the game. and youll have a rupture sitting waiting for you a long time before your training time is complete.



    Sorry you didn't like but I'm glad to hear you're opinion on it.  Looking at your post others from EVE will also see many things you did wrong.  I'll try to help.

    There are no real flavor of the month "fotm" builds in EVE.  Sure some ships and fits work better for fleet combat and others are better suited for PvE although it's more of a matter of relavence less determined by the ship.  Coming into EVE with a mindset "I'm going to be the best!!" is possibly the worst thing you can do in this game.

    About your 12 day period towards aquiring your desired cruiser:  12 days hardly provides a player with the necesarry skills required to effecinetly use a cruiser.  While it's good that you made that transistion to a cruiser to taste a sliver of the variety EVE has to offer it's hard to untrain our views since big isn't always better.

    The community in EVE is pretty essential for a solid gaming experiance.  If there were ever truth to the lable on MMO's "game play may change while online" or "online gameplay may varry" this game is indictive of that.  I stayed in the "noob" corp for almost 4 months and was very glad I had done so. 

    Jumping and route destinations:  As a new player there's absolutely little to no reason why you should be making trips longer then 4-5 jumps one way.  If you're making 20+ jump trips then you are very much in need of help!  As well, once you know a set route you will be frequenting you can actually establish a fast "insta" jump through that path which can cut the time of the trip by more then half.  I think 30 jumps using instas takes me about 12-15 minutes.

    Ease of Dificulty:  It's too easy?  You're a new player who moved into a cruiser on their 12th day and you have it easy? Not a flame, you are confused.  There are security ratings which dictate the difficulaty level, among other things, through each star system.  1.0 is VERY easy, .8 is easy and appropriate for 1st day players, .5  can be challenging for solo players during their first week, .1-.4 opens up the frequency of PvP and continues to scale NPC spawn difficulties whereas 0.0 are lawless systems only goverened by rogue pirates, founded corporations and ocasional alliances.  0.0 spawns NPC's that are in Battleships with much frequency and there's no way in hell a trial account will survive in 0.0 without a heavy escort.

    Depth and Variation:  Minning, courier mission, combat missions, dead zone complexes, wave encounters.  These are examples of variation.  There is plenty of variation although it's still pretty consist with the game mechanics of piloting a ship and doing things which involve flying your ship. And yes, the noob agents will give a limited number of quest types where as once you use different agents you'll encounter different types of quests.

    Group play:  EVE resoves around social skills and group involvement.  This is a major backbone to the game.  If someone is not able to or had not grouped with others then they may as well be playing solatair on their PC.  The noob corp channel is an awesome tool to get others together since everyone is liekyl to be in teh same region.  Something as simple as "hey, I want to kill rats in a .5 system that's close to Amarr.  Anyone want to group?" will generally get you several offeres.  I used to do this ALL the time. ;)

    Repeating what OP did: DO NOT REPEAT WHAT THE OP DID!!!  He made many mistakes which frequently happen in EVE.  EVE is an open sandbox of sorts where you gaming options are not dictated to you.  This means you are not scripted into areas, encoutners nor missions.  You choose what to do, when to do it and how you want to do it within the games mechiancs. 

    Alot of players come into EVE with a lack of understanding about how the game plays.  I was also one of those players and can say completeing the tutorial is an absolute must.  Heck, I even did it twice! Ask lots of questions and just when you think you've asked too many make sure to ask twice as many more. 

    One problem players have is they expect content and access to areas to be gates as they are within almost every other MMO.  EVE is open to all on their 1st day.  Players should stay close to thier home station and run agent missions until they understand combat basics.  Build a good social environment from the local channel and corp channels.  Add players to your friends list and even establish your own unique channel and invite everyone who seems "cool" to it for future goals of a community.

    Skill training is in real time.  There is -NO GRINDING- in EVE!  If you want to kill something thousands of times you can do so alhough there's absolutely no activity that you are forced to compete with inorder to advance your abilities or gameplay.

    EVE is an extremely cranial game.  If you want to "kill-loot-kill-loot-kill-loot-rinse&repeat" then it is not for you.  If you like games such as empire buildiers where your aquisistion and involvement in the environment are dynamic and your fruits of sucess are built up over time then EVE -may- be for you. 

    I like the difficulty.  Yes, it _IS_ very difficult.  I tend to solo hunt NPC "rats" in .1 systems with an Coercer class Amarr destroyer.  The ship is technically lower on the scale compared to cruisers although it's misleading.  I can take out 4 Battlecruiser spawns where each has bounties of 205k+, in the Coercer destoryer.  A trial player may have trouble soloing below a .5 system.

    If anyone sees this and is looking for a contact ingame to make their transistion less painfull they should feel free to send me an EVE-mail and I'll see how I can help. 

    ingame: Ominus Decre

  • JennysMindJennysMind Member UncommonPosts: 869
    This is a really enjoyable thread to read. I played now for just over a couple weeks (restarted once) and am just starting to get an idea how complex this game is. I am finally hitting a point where missions are challenging. I'm in the process of learning about various ship's strengths and weaknesses and how different devices effect battle when fitted to the ship.

    Picture EVE as a universe in the future at a time that is not unlike the time of piracy in the Caribbean in colonial times. It is as ruthless yet adventurous. You log in to read the latest headlines from your browser (yes, you can open links to the web in EVE) and see who conquered what outpost and how space is divided up. You battle with frigates, crusiers, even battleships to expend your territory in space. But you always have to be on the lookout for pirates who would destroy your ship as soon as look at you.

    I probably won't be in low space for some time, but I'm betting the pvp battles are more intense than in any other game, let alone MMO. What makes it more fun is that to get to the major battles, you had to put in the time and become skilled to get to that point. Plus I'm betting tactics are at least, if not more important than the equipment and skills learned.



  • free2playfree2play Member UncommonPosts: 2,043
    PvP in Eve is the focus point, though I have to say there needs to be a definition adjustment for that. Much of the PvP in Eve that noobs see is brutal but brutally lame.

    AI corps all have agents and I was doing a line of corp agent and found out 2 of them were in .1 sec space that had to be warped to from a single artey. So being Eve smart, I took an untrained alt and scouted my route. There was a Low sec/ Safe sec merge and it was camped by tier 2 Cruisers, command ships, a whole fleet of 1 year minimum vets. They pod killed my starter ship/ Noob toon 14 times in 2 Hrs. The whole process was overwhelming stupid. Nothing was accomplished,  they got nothing for it, I lost nothing, it was like they were bots in some zombie state. It was just sad.

    That all said, Eve is over all a good game.  Unfortunately the way the ship graduation system works and the way sec space connects to that, there is enough dead beat population that the whole applecart gets upset. A person should be in .4 and .3 space with a Battle Cruiser but those systems are all camped with Player battleships and 2nd tier elites so you essentially go from .5 cruiser to 0.0 sec Battleship and lag out a big part of the game. The firepower you need to scrape off the lazy PvP'ers make the AI in the center point of the game void. I'm not sure if anything can be done though. Everyone seems to think this is the way eve should be.


  • LardarzLardarz Member Posts: 55


    Originally posted by ruphon

    hey guys,


    .
    0- its also far far too easy. oh sure, i didnt make it to 'end' game where you have large interstellar fights and the like, but i cant see anything to hold my attention that long. i appologise to those that have fleets of ships and corporations etc.



    There is no 'end game'.
    The closest you can come to 'end game' at the moment is:
    - leading 500-1000 other players into combat and claiming vast regions of space - this is not easy, and requires significant real life leadership skills.
    -  or monopolising the market for several high end modules or ships - this is not easy and requires huge amounts of capital and real life business acumen and negotiation skills.

    -----------------------------
    'Argueing with an Eve player is like argueing with a religous nut. '

  • fizzle322fizzle322 Member Posts: 723

    Wow you found Eve too easy, hats off to you.

    Most people cry that its too hard. LOL

    I find it easy to learn, but very difficult to master.

    You can easily jump in and get started playing, but to actually dominate the game will require vast amounts of time and effort.
  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by free2play
    PvP in Eve is the focus point, though I have to say there needs to be a definition adjustment for that. Much of the PvP in Eve that noobs see is brutal but brutally lame.

    AI corps all have agents and I was doing a line of corp agent and found out 2 of them were in .1 sec space that had to be warped to from a single artey. So being Eve smart, I took an untrained alt and scouted my route. There was a Low sec/ Safe sec merge and it was camped by tier 2 Cruisers, command ships, a whole fleet of 1 year minimum vets. They pod killed my starter ship/ Noob toon 14 times in 2 Hrs. The whole process was overwhelming stupid. Nothing was accomplished,  they got nothing for it, I lost nothing, it was like they were bots in some zombie state. It was just sad.

    That all said, Eve is over all a good game.  Unfortunately the way the ship graduation system works and the way sec space connects to that, there is enough dead beat population that the whole applecart gets upset. A person should be in .4 and .3 space with a Battle Cruiser but those systems are all camped with Player battleships and 2nd tier elites so you essentially go from .5 cruiser to 0.0 sec Battleship and lag out a big part of the game. The firepower you need to scrape off the lazy PvP'ers make the AI in the center point of the game void. I'm not sure if anything can be done though. Everyone seems to think this is the way eve should be.




    Well, that's because the 0.4 - 0.1 space is generally the home to pirates.  Pirates go there because the space isn't claimed by player corps and alliances (it can't be), the sec status is low enough that they can tank the sentry guns, and there is more likely to be traffic, which is what they want.  Pirates generally make their living from it, so it's not  necessarily lazy, it's just that their profession is to gank people at gates.

    So what to do?  Well, usually there is more than one route.  If there isn't more than one route, either get some friends to come along and clear out the pirates (and here is where being in an established player corp is important) or go off and do something else until the gate camp clears out.  Yes, you won't get the bonus, but the bonuses and rewards for missions into low sec are scaled, so there is more reward for more risk.
  • free2playfree2play Member UncommonPosts: 2,043


    Originally posted by Novaseeker

    Originally posted by free2play
    PvP in Eve is the focus point, though I have to say there needs to be a definition adjustment for that. Much of the PvP in Eve that noobs see is brutal but brutally lame.

    AI corps all have agents and I was doing a line of corp agent and found out 2 of them were in .1 sec space that had to be warped to from a single artey. So being Eve smart, I took an untrained alt and scouted my route. There was a Low sec/ Safe sec merge and it was camped by tier 2 Cruisers, command ships, a whole fleet of 1 year minimum vets. They pod killed my starter ship/ Noob toon 14 times in 2 Hrs. The whole process was overwhelming stupid. Nothing was accomplished,  they got nothing for it, I lost nothing, it was like they were bots in some zombie state. It was just sad.

    That all said, Eve is over all a good game.  Unfortunately the way the ship graduation system works and the way sec space connects to that, there is enough dead beat population that the whole applecart gets upset. A person should be in .4 and .3 space with a Battle Cruiser but those systems are all camped with Player battleships and 2nd tier elites so you essentially go from .5 cruiser to 0.0 sec Battleship and lag out a big part of the game. The firepower you need to scrape off the lazy PvP'ers make the AI in the center point of the game void. I'm not sure if anything can be done though. Everyone seems to think this is the way eve should be.

    Well, that's because the 0.4 - 0.1 space is generally the home to pirates.  Pirates go there because the space isn't claimed by player corps and alliances (it can't be), the sec status is low enough that they can tank the sentry guns, and there is more likely to be traffic, which is what they want.  Pirates generally make their living from it, so it's not  necessarily lazy, it's just that their profession is to gank people at gates.

    So what to do?  Well, usually there is more than one route.  If there isn't more than one route, either get some friends to come along and clear out the pirates (and here is where being in an established player corp is important) or go off and do something else until the gate camp clears out.  Yes, you won't get the bonus, but the bonuses and rewards for missions into low sec are scaled, so there is more reward for more risk.



    I don't think your getting the point. A real life example, Pirates made the news a while back by ganking innocent cruise ships off the waters of Africa. It's real, what they do. This is the life of a pirate, that I understand. The pirates weren't ganking local fishing boats in hopes of getting some fish or maybe $20 the fisherman had in his pocket, they went for the booty. Most of the intro level PvP is mindless slaughter. Taking that for what it is, it still leaves the problem of AI that can't be utilized because of unforseen player intervention.

    I'm neither against the PvP style of Eve or for it, I'm just pointing out truths as I see them. One thing I like about Eve ad CCP is the Dev side don't go blowing holes in the game by implementing rash solutions. This isn't something that is easy to solve. I'm not even sure I want it solved myself. I rather enjoy making the little rat wannabes scurry to the gate to kill my big, bad Velator over and over. It works well at diverting them from other places, where the loss is real

  • ValiumSummerValiumSummer Member Posts: 1,008


    Originally posted by bugzonlsd
    I made the mistake of dowloading Eve Online from direct 2 drive this morning, Not even 5 to 10 minutes of the tutorial did i feel like puking and was embarrased at myself for having spent the measily 20 dollars to get it. I dont see how anyone could like that game.

    Sorry that EvE gave you a tummy ache.

    Sorry that you feel embarassed spending 20 dollars.

    I'm am so impressed by your ability to judge a game based on 10 minutes of game play (tutorial even).  I'm sure many of the Gaming publications would love to have a game reviewer of your caliber.  

  • SobaManSobaMan Member Posts: 384

    Four weeks total?

    "You know, I was gonna read that book, but the cover was ugly and I didn't like the first chapter despit reading it twice."

    Thank God you weren't the editor for The Hobbit and The Lord of the Rings trilogy.

    You can't do the fun stuff in the trial.  It's there to give you a feel for the game.  Deciding whether the game sucks or not with those four weeks you spent is pretty rediculous.  2 weeks is enough time to fly a class 1 frigate in to a high quality level 1 mission.  Not the most fun in the world.  Since you did that twice, but never actually PLAYED the game both time, your opinion can be discredited.  I'm sure you'll find some way to argue that, but... tbqh, you're what we call "stupid" because you base your facts off of nothing, inexperience, and speculations, and you probably need that level grind to get you off.  There is no insult in that though I'm sure you'll feel it, but Eve is obviously not the game for you.  That's what the free trial helps you figure out.  Please, bashing a game you've never actually played can be seen as several things coinciding as "retarded" despite whether or not you ask us to not flame you.  I really only have two questions for you now...

    Can I have your stuff?

    Please?

    We can agree to disagree, or we can bicker constantly... either way, I'm right.
    image
    SobaKai.com
    There are two types of people in this world - people that suck... and me.
  • BladinBladin Member UncommonPosts: 1,089

    I honestly have to say that what sobaman said is exactly the reason why eve is imho not deserving of its ranking

    "Deciding whether the game sucks or not with those four weeks you spent is pretty rediculous"

    Honestly does anyone whos not a eve fanboy see something wrong with that statement?  Or is it just me?  I'm not saying you should be uber in a month, but still come on...

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.

    Developers tell people "It has to be this way, there is no other way to do it" so therefore i must just accept the misery of the poorly designed low end game, so i can have fun at the high end.  A GOOD game gives you fun within the first 10 minutes of starting up. Keeps giving it to you for the next 5 hours, the next 10 hours, next 20 hours, next 40 hours, next 80 hours, next 160 hours...



    image

  • BlackLightBlackLight Member UncommonPosts: 48


    Originally posted by Bladin

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.



    I fully agree with this if I had to log in to say that. If when I start playing a game and I find out I won't be having fun till 2 weeks time or something, the game quickly ends up being deleted or I end up forgetting I have the game. Thats reason WoW did so well, it may not have been the best design but it was fun when you started playing and you didn't feel like a total gimp.

    I look forward to TCoS..

    -faith chooses no man

  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902


    Originally posted by BlackLight

    Originally posted by Bladin

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.


    I fully agree with this if I had to log in to say that. If when I start playing a game and I find out I won't be having fun till 2 weeks time or something, the game quickly ends up being deleted or I end up forgetting I have the game. Thats reason WoW did so well, it may not have been the best design but it was fun when you started playing and you didn't feel like a total gimp.

    I look forward to TCoS..


    ROFL

    instant gratification bitches 4tw!!

    ya, I shouldnt feel any sort of achievements for the time put forth in any game that I play.  I want a single player mortal kombat mmo where I just jump in and instead of WEEKS.  or MONTHS of building my character to get in the mid tier of the game.. I want a day or two to get to the pinacle of it..the end game

    thats what mmos need.  less then a couple weeks of achievement to reach the pinacle end game, right?

    wait.. are we talking MMO's or sports/action single player games?

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  • Aetius73Aetius73 Member Posts: 1,257

    Originally posted by Bladin

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.


    I acutally appreciate the fact that this keeps the 1337 dudes out of the end game. PVP battles in EVE tend to be ones of mutal respect instead of childish insults that typically pervade MMORPG PVP. It has been a refreshing change.

  • MinscMinsc Member UncommonPosts: 1,353


    Originally posted by Bladin

    I honestly have to say that what sobaman said is exactly the reason why eve is imho not deserving of its ranking

    "Deciding whether the game sucks or not with those four weeks you spent is pretty rediculous"

    Honestly does anyone whos not a eve fanboy see something wrong with that statement?  Or is it just me?  I'm not saying you should be uber in a month, but still come on...

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.

    Developers tell people "It has to be this way, there is no other way to do it" so therefore i must just accept the misery of the poorly designed low end game, so i can have fun at the high end.  A GOOD game gives you fun within the first 10 minutes of starting up. Keeps giving it to you for the next 5 hours, the next 10 hours, next 20 hours, next 40 hours, next 80 hours, next 160 hours...





    Despite his poor wording I don't think he meant the game is not fun in the beginning, it can be very fun, but to get to the REALLY good stuff you need at least a month or two, depending on how motivated you are to get there.
  • JhughesyJhughesy Member Posts: 419

    I found Eve in the beginning to be a lot of fun. So much to learn and explore without having to grind my skills up like in other MMORPG. You can do almost anything in Eve, the problem is when people need to be spoon fed everything and they become bored quickly due to them not wanting to think much about what they should be doing. A free sandbox type approach is not for everyone and Eve is a thinking persons style of game.

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by Rayx0r

    ROFL
    instant gratification bitches 4tw!!
    ya, I shouldnt feel any sort of achievements for the time put forth in any game that I play.  I want a single player mortal kombat mmo where I just jump in and instead of WEEKS.  or MONTHS of building my character to get in the mid tier of the game.. I want a day or two to get to the pinacle of it..the end game
    thats what mmos need.  less then a couple weeks of achievement to reach the pinacle end game, right?
    wait.. are we talking MMO's or sports/action single player games?


    Yeah really those guys must spend a ton of money on new games hehe.
  • SobaManSobaMan Member Posts: 384


    Originally posted by Bladin
    I honestly have to say that what sobaman said is exactly the reason why eve is imho not deserving of its ranking

    "Deciding whether the game sucks or not with those four weeks you spent is pretty rediculous"

    Honestly does anyone whos not a eve fanboy see something wrong with that statement?  Or is it just me?  I'm not saying you should be uber in a month, but still come on...

    NO VIDEO GAME EVER should require weeks of gameplay before you reach the "fun stuff"  imho if your not having fun in the beginning, its not worth suffering through.  But thats just my opinion...  No thats a fact.

    Developers tell people "It has to be this way, there is no other way to do it" so therefore i must just accept the misery of the poorly designed low end game, so i can have fun at the high end.  A GOOD game gives you fun within the first 10 minutes of starting up. Keeps giving it to you for the next 5 hours, the next 10 hours, next 20 hours, next 40 hours, next 80 hours, next 160 hours...


    Think what you will.  If you concidered killing rats and snakes a fun part of EQ2 then I'm wrong, but all the "fun stuff" was towards the END GAME.  Honestly, I could sit here and defend Eve further to you, but to be quite honest, I'd rather you quit playing.

    I hear you can beat EQ2 in two weeks.  I hear you can reroll a WoW character, and have him to the top in 2 weeks.  Go play the little boy games.  I'd rather you stick to what you're good at than come to Eve and try to make things terrible for those that enjoy it.

    Go kill your fun ass Freeport rodents.

    Tah.

    p.s. - Did you get any stuff?  Can I have it?

    p.s.s - And "fun stuff" was probably a very poor choice in words.  I should've said "REALLY fun stuff."  /me apologizes

    We can agree to disagree, or we can bicker constantly... either way, I'm right.
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