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So, in the latest GDC interview, it seems Richard Garriot announced that Tabula Rasa will be:
Looks and sounds too good to be true. Of course if there is somebody that can pull it off, this is Lord British and i really hope he will succeed.
I'm a bit worried about the complete lack of details though (beside the rare snippets we had before), but maybe tomorrow's interview will clear more things up.
Comments
Hmm it's more like a TPS (Third Person Shooter) from what I've seen. Garriot wanted a bit of both so you get to see your toon but you still need to aim a monster with the crosshair to hit it (it's auto-aim though, it'll stick on your target once you acquire it). You should check the 12mn clip : http://www.ogamingmedia.com/e3-2005/52405/TR_E3_Demo.wmv
yes, it is basically RPG-style combat. If you hit the monster is determined by your char's skills and abilities, not by your aim.
I figure it will be something like SWG Pre-NGE, in which each shot wasn't a single blaster bolt but numerous so to make combat seems more alive and Sci-fi than usual.
I dunno, though, if there will be auto-attack or not.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
though u can still miss
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*characters*
Guild Wars
-Danish Kokor-lvl 20 monk/mesmer
-Ettarde Aoi- lvl 7 warrior/ranher
Maple Story
-Danish-lvl30 Hunter
-kokore-lvl8 Mage
Runescape
-Lady Ettarde-lvl 58
""Our game is not a first person shooter – it’s an RPG. Unlike most RPGs, I’ll use WoW as a case study, where you acquire a target by clicking on it then you look at your user interface, fireball, fireball, fireball, sword swing, sword swing, heal. Right? It doesn’t matter what’s happening on screen, you’re looking at your user interface. You’ve already targeted. That’s how all MMOs go. Acquire a target, and do as much of a maximum amount of damage key sequence you can do. That’s playing the user interface. We want you to play through the screen – we want you to watch what’s happening. When you click the right mouse button you shoot a weapon, when you click your left mouse button you cast a spell or an ability as we call it. We let you cycle weapons and abilities like a FPS. But that way you’re always looking through the reticule. In a FPS if you aim two inches to the right, I’m going to miss you. So it’s really an arcade game based on your own skill. That’s not what Tabula Rasa is. Tabula Rasa, when I move the mouse past you it sticks to you. It knows that I mean to shoot you. But when I shoot, it goes through the animations like a shooter but it does die rolls like an RPG – it uses attributes, armor, your abilities. It’s absolutely an RPG but it has the interface to make you look through the UI into the screen – not at your shortcut bar.""
Perhaps...
But from my own experence, these questions usually come from people who dont even consider that there are alternate sources of information.
And I doubt there are that many people who ask questions on a forum, to which they already know the answers.... Unless its some sort of trivia game.
In the meanwhile, WE are talking about it on this forum, which is exacly why people come here, asking silly questions.
It starts discussions and forges social networks.
heh.. I have a little.... Ive been arround these communities for 8 years or so. Granted, everyone sees things a little differently.
As I said, from my own experence, people who ask "the same old questions" havent even considered that they could just look it up on their own. And I have yet to see someone ask a question (unless it was retorical, or to prove some other point) that they already knew the answer to. If you want to say that "perhaps they are looking for confirmation".... id say thats a different matter all together.
In any case... there's the update on the site to talk about... why keep talking about this?