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Title says it all
I wanna drop WoW for EQ2/Vanguard/Warhammer and he+ard Vanguard wasn't gonna have a lot of pvp depth... and Warhammer is not before 2007... I tried EQ2 a month ago, with the fileplanet 30-days offer (i'm a fp subscriber). Had a Kerran Monk and really enjoyed the game, wasted a lot of time to move to different areas of Qeynos, taking screenshots to convince my "WoW slaves" friends. Didn't try the PvP system at all. PvE-wise, i really enjoyed the game because there was an amazing amount of quests to pick, hehe. I was level 11 and had dozens of quests to do, all unique.
Anyone could give me more informations on how is the pvp system with EQ2? How does it differ from WoW? Do you gather points somewhere?
Thanks!
Comments
is there a goal associated to PvP? else than gold/items? points to gather, ranks or anything?
There are two new factions, one for each city, everytime you kill someone you gain status and faction. There are vendors in the two main cities that sell fabled equipment and items for each class based on how much faction you have with them. Everything i've seen there is for level 70's except for the consumables, and it's all ridiculously expensive so I don't know anyone that's actually tried any of it yet. They're saying nobody has really gained enough faction yet to buy anything even if they did have the money/status/levels.
There are ranks too, Hunter/Slayer/Destroyer/Champion, and one other one I think, pretty sure it's just a prestige thing and doesn't really affect the game at all though.
How Rewards are Determined
Rewards for engaging in and triumphantly winning a PvP conflict vary depending on how the kill took place. Rewards and definitions for kill types follow.
Honorable Kills: Any kill of the opposing alignment that was engaged while the target had greater then 50% health. All players that generate at least one point of hate with the victim while the victims health is above the honorable kill threshold will be eligible to receive rewards, including experience, status, faction, and the ability to loot item or coin dropped by the other player.
Neutral Kills: Any kill of the opposing alignment that was engaged while the target had greater then 20% health. Neutral kills result in moderate faction gain.
Dishonorable Kills: Any kill of the opposing alignment that was first engaged while the target had less than 20% health. Dishonorable kills result in a loss of faction with both your alignment and the opposing citys. Losing enough faction will cause you to fall out of favor with your alignment, and will restrict or remove any access to the rewards system.
Note: Dishonorable/Neutral status will be removed if the victims health goes above the specified thresholds during the course of the fight.
The Kill List: Honorably killing another player will place them on a list tied to your character, designed to reduce friend farming and griefing. Any Honorable subsequent kill of the same player will result in a Neutral kill until you have killed 10 other players.
Title Rewards
We recently revealed the titles available as rewards for participating and reigning triumphant in PvP combat. Players who are especially successful in PvP combat will receive titles as a reward for their infamy. These titles are as follows (in order from the least to most prestigious title):