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Moorgard has shared information on the EQII forums about the class tree for their highly anticipated sequel to the smash hit, Everquest. Players starting off in Everquest 2 begin as the commoner class. Once they reach level six they make a choice between fighter, priest, scout, mage, or artisan. Upon achieving level fifteen, players are given another choice which further specializes their character class. Finally after reaching level thirty, players make the final decision toward what class they want to play.
This system clearly is meant to slowly ease a player into his or her class. This class system allows a player to get the feel of the game rather then being forced to choose a class from the start. By level thirty, players will have a very strong idea of what their final class will be liked based upon previous choices.
Special thanks to Rihkotix who helped correct a mistake in this article.
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