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Just wondering, i know crafting comes later, and that the first 20 levels are solo, but what about the feeling on depth? Such as interactivity, going where you want , when you want? Is it going to be linear questing till 20? How about housing? Using Inns, and being able to sit at a table, having the barmaid come up to you so you can order, having wenches there...ect. The best example to correlate this would be Elder Scrolls IV - Oblivion (which is singleplayer only, I know) but proves that dynamic AI and fantatic greaphics can go into a non-linear game (and the Elder Scrolls are about as non-linear as you can get) -
I take it from the movies, they are recreating the whole world as an expansive exploration (with some instancing) - just please dont go the Guild Wars route, with awesome graphics, but very shallow gameplay, and dont go the the other extreme of Everquest, which is a full blown grind!! I find it exciting and majestic to be able to role-play in this world, i just hope there are few restrictions!