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Dark Age Of Camelot: Digital Distribution

StraddenStradden Managing EditorMember CommonPosts: 6,696

MYTHIC ENTERTAINMENT® EMBRACES DIGITAL DISTRIBUTION FOR DARK AGE OF CAMELOT

Expansions Available via Proprietary Integrated Download System

FAIRFAX, VA – September 30, 2005 - Mythic Entertainment, developer and publisher of massively-multiplayer online role-playing games, today announced that in addition to their ongoing retail releases for the critically acclaimed Dark Age of Camelot®, existing and future expansion packs will be available through digital distribution for the first time in the game’s history. Players can now activate the critically acclaimed expansion pack, Catacombs™, and pre-order the upcoming expansion, Darkness Rising™, through a new in-game menu option. Once activated players can easily download and install the expansions to immediately experience the new features and content that each expansion brings to the game.

“For four years we have continually improved Dark Age of Camelot with both free and paid content to ensure that the game remains one of the industry leaders. We are excited to offer this new service to our subscribers providing them with almost immediate access to the latest major expansions for the ever-expanding world of Dark Age of Camelot,” says Mark Jacobs, President and CEO of Mythic Entertainment. “As always, we will continue to support our community with a mix of free and paid updates available both online and at retail.”

Catacombs and Darkness Rising are available for a $19.99 activation fee each. A bundle containing both expansions is available for $29.99, a $10 savings for subscribers. Former players returning to the game can re-activate their account, regain their original characters and choose to take advantage of the online availability of these new expansions. Darkness Rising is scheduled for download release this October and requires the original Dark Age of Camelot and Catacombs expansion to play. Darkness Rising will also be included, along with the original game and all expansions released to date, in the new Dark Age of Camelot: Epic Edition to be released at retail in October for $39.99.

For those who have yet to discover what has kept players coming back to Dark Age of Camelot for four years, a 14-day free trial version, which includes the original game as well as the Shrouded Isles, Foundations, and New Frontiers expansions, is available for download from www.darkageofcamelot.com/downloads.

About Darkness Rising™

Darkness Rising begins a new chapter in the epic saga of Dark Age of Camelot. Years of strife and conflict have taken their toll upon the peoples of Albion, Midgard and Hibernia. Increasing occurrences of rebel uprisings threaten to plunge the Realms into turmoil and chaos, and in this desperate hour, a call for help has gone out. Only a true champion of the Realm can stem the tides of revolt and save their Realm from destruction from within. Answering this call, the player must embark on a quest to crush the rebels seeking to depose the Realm’s self-anointed ruler. However, all is not as it seems. Behind the uprisings, dark powers are seeking to exploit the three Realms during their time of need. From the halls of the infamous dungeon, Darkness Falls, these sinister forces are massing a mighty invasion force to subjugate all the Realms and establish a nightmarish new order on Earth. New foes have emerged to challenge the might of Albion, Midgard and Hibernia. A new darkness is rising in the lands. The courage and might of a champion is all that stands between the forces of evil and total domination.

In Darkness Rising, players will be able to win the right to be called Champion and ride their own mounts into conflict. Majestic player controlled horses and other more fantastic steeds can be embellished and customized as players complete the appropriate quests. In addition, new levels of advancement will be available, along with class-specific Champion Weapons for those who earn the right to be called Champion of the Realm.

For more information about Darkness Rising, visit www.darkageofcamelot.com/darknessrising/.

About Dark Age of Camelot

Dark Age of Camelot is a next generation massively-multiplayer online role-playing game (“MMORPG”), and features Realm vs. Realm™ combat, Mythic’s unique take on Player vs. Player action, multiple class and race combinations, a robust trade skill system, and the most comprehensive player Guild system in any MMORPG. The world of Dark Age of Camelot features three Realms at war – Midgard, Hibernia and Albion. Based on the mythologies of Viking-era Scandinavia, ancient Ireland, and Arthurian Britain, respectively, the once-peaceful Realms began to battle after the death of King Arthur. Players quest, fight monsters, form guilds and eventually gain enough power to defend their Realm from enemies. Since its release in October 2001, Dark Age of Camelot has received critical acclaim, including Online Game of the Year by Computer Games Magazine and Computer Gaming World, and PC Game of the Year by USA Today and MSNBC. Dark Age of Camelot continues to grow and expand worldwide and has proven to be an enduring success.

For more information about Dark Age of Camelot, visit www.darkageofcamelot.com.

About Mythic Entertainment®

Mythic Entertainment is one of the most successful developers and publishers of massively-multiplayer online role-playing games in the world. Credited with 15 online games, including the award winning Dark Age of Camelot, Mythic’s success is based in proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 160 people. Dark Age of Camelot is played in almost every country in the world, and is available in seven languages. The game was released in Japanese in January 2005 and in March became the first international MMORPG available in Spanish. Mythic is currently developing the Warhammer MMORPG which will be available in 2007.


[ expand press release ]

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • RemyVorenderRemyVorender Member RarePosts: 3,857
    Why they waited this long is anyone's guess. This should have been done years ago...the price of bandwidth or not.

    Currently playing: Destiny 2, Apex Legends and MTG: Arena

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    Played: AA, AC1, AC2, Aion, AO, AoC, BDO, CO, CoX, DAoC, DCUO, EVE, EQ1, EQ2, ESO, Fallen Earth, FFXI, FFXIV, GW1, GW2, Istaria, L2, LoTRO, MxO, Neverwinter, Rift, RoE, Ryzom, Shadowbane, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...and a bunch of others not worth mentioning.

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    Joined - July 2004

  • ZhanghiaZhanghia Member UncommonPosts: 1,312
    Regardless, they're headed in the right direction. It's nice to see Mythic trying to keep up with the pack, can't wait to see them start some of their own changes to the industry. Although dual classing is not different to GW players, in regular MMORPG's I'd like to see how this works. Anyone think of what a good Skald and secondary class would be? Probably healer, non?
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