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I'm Enjoying Fractured Online

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  • ScotScot Member LegendaryPosts: 23,840
    edited November 2023
    Brainy said:
    Wargfoot said:
    I think I've only started one thread and I'm talking about a positive experience.
    I don't consider myself a fanboi, but I'm certainly a fan.  

    I won't counter well founded criticism on the title.

    What I do see is a studio with developers that are in love with the product, and they've been working hard, they've been extremely transparent, and they communicate daily on the discord.  It will always be a niche product; however, if they keep at it, we may have a No Man's Sky turn around in the works.

    This is the UO fix I'm been seeking for 20 years.  :)

    I could also fail, but at this point I consider my money well spent.
    I also appreciate what they're trying to do - and they've the first PK justice system I've seen that has PK salt being generated.


    Warg I wasnt talking about you specifically, I think you have been pretty fair and realistic when discussing about games.

    My issue is with this idea that MMORPG doesnt have enough threads of unpopular games where a couple of people are just telling us all the positives of a game, as if that is some rare occurance here.  How many pages of Star Citizen do we have.  I remember pantheon had a few fanbois for years and years just in complete denial.  Embers Adrift, fanboi after fanboi with the I made it to level 5 and love the game, then never hear back again because the game is trash later down the line.

    This site is full of those threads.

    No this game will not have a No Man's Sky turn around LOL.  This game generated 5k users which is  about $100k.  Its not even enough to have 1 real dev full time for a year.  Its already on life support and it just came out.  You keep dreaming though.
    I think the difference is that we need more threads by a fan of a MMO who can give us some balance. But yes, we get a lot of posters just saying that whatever they are playing is great. Likewise we get a lot of posters who are generally negative about what they are playing. More "personal middle of the road" approaches would be appealing.
    DibdabsKyleran
  • cheyanecheyane Member LegendaryPosts: 9,309
    I make threads from time to time about the games I play although I have to admit most people don't really play any of them and the thread dies pretty quickly  :'(
    Garrus Signature
  • WargfootWargfoot Member EpicPosts: 1,169
    The anti-PK crowd is exploiting.

    You can buy a second account (1 month, disposable) and use the new status to get almost everything you need from PvP land, transfer to your main, and then do it again for any other crafting items you need from Aehren (PvP land).

    The devs are aware of this and want to fix it.
    DibdabsKyleran
  • WargfootWargfoot Member EpicPosts: 1,169
    I plan to take my first run into PvP land this morning.
    I'll let you know if I get ganked.  
    This is gonna hurt.
    Kyleran
  • QuizzicalQuizzical Member LegendaryPosts: 25,428
    Asm0deus said:
    DigDuggy said:
    It's good to see a thread about someone who likes something and not the usual X is bad.  I'm actually surprised that this thread is 5 pages long.

    It's 5 pages long cause you got the usual circle jerk vs the usual anti circle jerk going on. 

    ¯\_(ツ)_/¯

    btw I don't mean to use these terms in a judgy manner, only a descriptive one and sometimes I agree with the circle jerk group and sometimes the anti circle jerk group.

    The thread is as long as it is because Wargfoot keeps adding more information as he finds new things by playing the game.
    KyleranDibdabsKidRisk
  • QuizzicalQuizzical Member LegendaryPosts: 25,428
    Brainy said:
    Quizzical said:
    Have you really never enjoyed an obscure game?  There are some genuinely good games out there that languish in obscurity without a huge marketing budget.

    Yeah I dont really believe there are genuinely good games that languish due to marketing if it releases to steam.  Steam has marketing built in for indie devs.  If the game is 95% positive it will get added to people that like similiar games.  There are also hundreds of thousands of people that are on the lookout for games with high ratings like that.

    It will eventually get word of mouth and go viral if its truely good.

    Most people give a positive for something even if its just decent or better than below average.  The bar for a positive rating is extremely low.  So a truely good game will have an overwhelming positive rating most of the time.

    For me, there are very few amazing games that exist.  For someone with low standards, yeah I guess steam has an entire site full of amazing games for them.

    I dont think its fair to fanboy something by completely ignoring all the negatives about a game that they know is extremely niche or just trash to most people.  I dont think most readers want to be conned into buying a game only .00001% of gamers will like.  If it only appeals to that small of a player base, then I feel it should be prefixed with if you like X, X, X, X, X, X and then you might like this.
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.
  • QuizzicalQuizzical Member LegendaryPosts: 25,428
    Brainy said:
    Quizzical said:
    Brainy said:
    You know what would really drive positive threads?  Good games that have a wide following.  You cant please everyone, but you can please alot of people. 
    Have you really never enjoyed an obscure game?  There are some genuinely good games out there that languish in obscurity without a huge marketing budget.

    Not very long ago, I picked up a game on Steam called Mazeman.  It launched two years ago, and has a grand total of 20 reviews on Steam.  But it cost me all of $5, and I'm having fun playing it, so it was well worth the price.

    There are probably hundreds of other obscure games out there that I'd enjoy if I tried them.  But it's hard to know which ones, as they're buried among many thousands of other games that I wouldn't, some of which are truly awful.
    I dont think the number of people playing is necessarily a key problem for me at first.

    I have played many games either early in dev, or early access, alpha, beta ...  they usually have small player bases at that time.  If I think the game is good I usually let people know about it.  Examples like Vampire Survivors and Valheim.  Usually those games go viral later down the road.

    There have been other games like New World, and Embers adrift that I thought were good early on.  In those games I praised early on, however I wasnt in denial later in the game when the gameplay was bad, so I changed my opinion and let people know as the information changed.  I let people know what those issues were.  Surprise surprise I wasnt the only one, and as people caught up to my level, most expressed the same feelings.

    So if you have a game thats good and has only 20 steam reviews, then maybe it is a secret opportunity.

    On the other hand, I think what you are asking me, is if there is a game that I really enjoy but nobody else does?  Answer: I cant think of a single example, just looking at my huge steam library and I cant find anything that meets that criteria.  I CAN find examples of popular games I dont like, so obviously I am more picky than the average person.

    If you tend to like games that nobody likes, then I would think thats because the bar you set for your own enjoyment is extremely low OR your tastes are just extremely unique.  In either case I think the average user should be warned about that.  I know if I had some extremely niche taste I would certainly let people know that prior to recommending it to a family member or anyone for that matter.
    I would submit that if you're playing a large number of games in early access, alpha, or otherwise early in development, then choosing games that are actually good isn't your top priority.  All games were terrible at some point in their development, even ones that eventually became great.
    KyleranKidRisk
  • KyleranKyleran Member LegendaryPosts: 43,834
    edited November 2023
    Wargfoot said:
    The anti-PK crowd is exploiting.

    You can buy a second account (1 month, disposable) and use the new status to get almost everything you need from PvP land, transfer to your main, and then do it again for any other crafting items you need from Aehren (PvP land).

    The devs are aware of this and want to fix it.
    Ahh, so there's one reason initial sales might have been unexpectedly strong as was recently reported.

    Hmm, are they sure they really want to fix it if they will lose sales in doing so?

    ;)

    Found this explanation on how this mechanic works in terms of exploiting.

    My guess it's more that PVP players are exploiting this as PVE'ers would be unlikely to know what they even wanted from the PVP world, especially early on.

    "It's worth noting this game has a 40 hour 'New Player' protection, either you obtain 80,000 fame points or reach the 40 hour play time mark to loose it. This protects you from PvP. I am still under the protection so my opinion may change."
    Post edited by Kyleran on
    Wargfoot

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • WargfootWargfoot Member EpicPosts: 1,169
    edited November 2023
    Kyleran said:

    My guess it's more that PVP players are exploiting this as PVE'ers would be unlikely to know what they even wanted from the PVP world, especially early on.

    "It's worth noting this game has a 40 hour 'New Player' protection, either you obtain 80,000 fame points or reach the 40 hour play time mark to loose it. This protects you from PvP. I am still under the protection so my opinion may change."
    I went to a dangerous location in PvP land this morning.
    As long as you go in the morning you've a good chance of getting away with the loot.

    I didn't see a red, but they did arrive shortly after I left.

    Because of my alignment and so forth the most I'd lose is what is in my pack, which isn't that big of a deal.   I'll have to go back and spend hours there - wish I would have done it before my safe timer was up.  :)

    UO taught me how to pack lite.
    KyleranKidRisk
  • BrainyBrainy Member EpicPosts: 2,142
    edited November 2023
    Quizzical said:
    Brainy said:
    Quizzical said:
    Have you really never enjoyed an obscure game?  There are some genuinely good games out there that languish in obscurity without a huge marketing budget.

    Yeah I dont really believe there are genuinely good games that languish due to marketing if it releases to steam.  Steam has marketing built in for indie devs.  If the game is 95% positive it will get added to people that like similiar games.  There are also hundreds of thousands of people that are on the lookout for games with high ratings like that.

    It will eventually get word of mouth and go viral if its truely good.

    Most people give a positive for something even if its just decent or better than below average.  The bar for a positive rating is extremely low.  So a truely good game will have an overwhelming positive rating most of the time.

    For me, there are very few amazing games that exist.  For someone with low standards, yeah I guess steam has an entire site full of amazing games for them.

    I dont think its fair to fanboy something by completely ignoring all the negatives about a game that they know is extremely niche or just trash to most people.  I dont think most readers want to be conned into buying a game only .00001% of gamers will like.  If it only appeals to that small of a player base, then I feel it should be prefixed with if you like X, X, X, X, X, X and then you might like this.
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.
    Lets just examine the 95% positive review.  First people usually buy games they think they will like. Additionally if the devs make a game where people in that genre think the game is just decent, these people that normally like this genre will give it a positive review even if reluctantly.

    There are always a few people that will rate stupid, but for the most part people are fair.  If they were not, then no games would be getting 95%+.  So obviously the percent of ratings jerks is less than 5% just by that fact alone.  With some games getting 97%+

    So if a game is getting lots of bad reviews, then there is something extremely obvious that is pissing off alot of the playerbase in their core genre.


    Dibdabs
  • BrainyBrainy Member EpicPosts: 2,142
    Quizzical said:
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.

    To answer your question, yes I think there are "some" very positive games out there that are pretty good.  But to me most are not very good at all.

    In regards to games having 95%+ not being overwhelmingly positive.  It only takes 500 reviews 95%+ to get overwhelming.  I dont know of a single game thats been out a year with less than 500 reviews that is also really good.

    Your tastes and mine are just completely different because I havent even seen steam releases that were good with less than 500 players reviewed.  When I get into Alpha/Beta's its usually not through steam but through the games own launcher.

    Is it possible there is this hidden trove of amazing games on steam that is so elusive I cant find them.  LOL I doubt it, I am sure there are probably some mechanics that piss off most the players which is why they are not getting more sales, or get bad reviews.  More than likely I will probably not like that game anyways.
  • cheyanecheyane Member LegendaryPosts: 9,309
    There are games that I have played that have received bad reviews on Steam sometimes over 40%. I looked at the bad reviews and many complain about the anticheat and other things that aren't a concern to me. I carefully vet the reviews and I play the game .

    With Undecember I actually really loved the game a lot and what drove me away finally was the RNG for gear properties effects that drained my will to play. I don't mind anticheat and some payment for bag space and even the pet I was paying for monthly but this aspect finally drove me away. RNG is truly a breaking point for me.

    Games have a lot of things that can negatively impact a player. Looking at reviews numbers without checking the actual reviews isn't going to actually help you decide whether a game is something you might enjoy.
    Asm0deusWargfootKyleranSovrathDibdabsScot
    Garrus Signature
  • SovrathSovrath Member LegendaryPosts: 32,527
    cheyane said:
    There are games that I have played that have received bad reviews on Steam sometimes over 40%. I looked at the bad reviews and many complain about the anticheat and other things that aren't a concern to me. I carefully vet the reviews and I play the game .

    With Undecember I actually really loved the game a lot and what drove me away finally was the RNG for gear properties effects that drained my will to play. I don't mind anticheat and some payment for bag space and even the pet I was paying for monthly but this aspect finally drove me away. RNG is truly a breaking point for me.

    Games have a lot of things that can negatively impact a player. Looking at reviews numbers without checking the actual reviews isn't going to actually help you decide whether a game is something you might enjoy.
    If I’m looking at a review I’m reading it. Scores mean very little.

    you’re correct in that someone might give a bad review only to see it’s for fov or little fast travel.

    things I don’t care about.
    DibdabsWargfootScotQuizzical
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  • WargfootWargfoot Member EpicPosts: 1,169
    edited November 2023
    A couple of things that surprised me:

    • The crafting system is pretty deep in that you can make your own assortment of weapons/armor and enchant them as you see fit.  Be warned, it is grindy - but you can jump in immediately and make yourself decent noob gear.
    • There are ranks (levels) in the game and this impacts how many points you have to distribute on the talent tree.  
    • You can have multiple talent trees set up and switch between them by resting at a fireplace.  You may have one talent tree for crafting (weight restrictions) and one for fighting Goblins or one for PvP.
    • An important part of gaining ranks is exploration and discovering resources - so much so that someone who goes immediately red may find it difficult to get all those imporant points - what is important for me here is that when I run around in PvP land I can advance my character even if I die - sorry, skil me, I just grabbed points and they cannot be lost.
    • If I go to create a staff I've a dozen types of wood to choose from - from common to rare wood - and each type imparts different stats.  So I found deadwood the other day and if I make a staff from that it does 50% more poison damage, etc.
    • I was worried about money at first (housing 2K per week) but have found that even at my noob level I can make tons of cash selling resources.
    Again, early access - so there is some griping about balance. (1) And there is the usual course of exploits that are being discovered. (2)


    NOTES:
    ------------------------------------------------
    1: Small shield/scimitar on a mage can exceed 50% blocking - on a mage!
    2: Apparently a group of PKs figured out how to kill in town.  :)
    Kyleran
  • WargfootWargfoot Member EpicPosts: 1,169
    Sheriff at work - dunno if I've seen a game where bounty hunters actually do their job:
    [Fractured Online PvP] Sheriff 101 - YouTube

    The funny thing is -sure, the PKs hunt the noob zones but that just attracts the law.  :)
    I hope this continues.
  • olepiolepi Member EpicPosts: 2,939
    edited November 2023
    Wargfoot said:
    • If I go to create a staff I've a dozen types of wood to choose from - from common to rare wood - and each type imparts different stats.  So I found deadwood the other day and if I make a staff from that it does 50% more poison damage, etc

    This is similar to what Ryzom does. Everything is player made, and there are many different ways to make something.

    For example, you want a hatchet? You need a handle (wood), and a sharp thing (tooth, shell). There are 4-5 different kinds of wood, and 5 different quality levels of each. Sharp things come from mob's teeth, or perhaps a seashell. Lots of different kinds again.

    There are no recipes, and simply using the best quality of everything does not necessarily result in the most powerful object. So you experiment with different wood types of different qualities, paired with something sharp. Some woods might give more dmg, others more speed, and others less stamina cost to use.

    Couple this with the fact that there are no fixed spells or actions either, you have to craft them yourself, and it might turn out that a lower dmg but high speed hatchet might work better for the attack you crafted than a slower but more damaging weapon.

    People keep their best recipes secret, and also the locations to find the right mats to make it. It's easy to make stuff that is unique.
    WargfootKyleran

    ------------
    2024: 47 years on the Net.


  • ScotScot Member LegendaryPosts: 23,840
    edited November 2023
    Sovrath said:
    cheyane said:
    There are games that I have played that have received bad reviews on Steam sometimes over 40%. I looked at the bad reviews and many complain about the anticheat and other things that aren't a concern to me. I carefully vet the reviews and I play the game .

    With Undecember I actually really loved the game a lot and what drove me away finally was the RNG for gear properties effects that drained my will to play. I don't mind anticheat and some payment for bag space and even the pet I was paying for monthly but this aspect finally drove me away. RNG is truly a breaking point for me.

    Games have a lot of things that can negatively impact a player. Looking at reviews numbers without checking the actual reviews isn't going to actually help you decide whether a game is something you might enjoy.
    If I’m looking at a review I’m reading it. Scores mean very little.

    you’re correct in that someone might give a bad review only to see it’s for fov or little fast travel.

    things I don’t care about.
    Start with the Metacritic score then the Steam Recent/All reviews. The low scores are the ones to look at.

    Common issues that high scoring reviews skate over:

    The game is great as co-op but the solo player is lack luster
    The "comedy" is gratingly repetitive (a pet peeve).
    Long term the game starts to get really repetitive and/or lacks content.
    Difficulty spikes can force you to turn down the difficulty and even struggle then.

    We all have different criteria, get to know what it is that could be a show stopper for you.

    The high scoring reviews are pointless, you are just going to hear more about the good things that interested you in the first place. Likewise as Sovrath said you can find elements that don't bother you, I usually go through this process and end up thinking "nothing to bother me then time to go to the last stage." Which is to watch a video of gameplay, however recent failures in this "flawless" system have made me start to consider playing a demo.
  • QuizzicalQuizzical Member LegendaryPosts: 25,428
    Brainy said:
    Quizzical said:
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.

    To answer your question, yes I think there are "some" very positive games out there that are pretty good.  But to me most are not very good at all.

    In regards to games having 95%+ not being overwhelmingly positive.  It only takes 500 reviews 95%+ to get overwhelming.  I dont know of a single game thats been out a year with less than 500 reviews that is also really good.

    Your tastes and mine are just completely different because I havent even seen steam releases that were good with less than 500 players reviewed.  When I get into Alpha/Beta's its usually not through steam but through the games own launcher.

    Is it possible there is this hidden trove of amazing games on steam that is so elusive I cant find them.  LOL I doubt it, I am sure there are probably some mechanics that piss off most the players which is why they are not getting more sales, or get bad reviews.  More than likely I will probably not like that game anyways.
    500 reviews is a lot for an obscure, indie game.  The overwhelming majority of indie games will never reach that threshold.  Even most indie games with 90%+ review scores will probably never reach 500 reviews.

    If you were finding plenty of games that you really liked by sticking to popular ones, I'd say to stay happy and keep doing that.  But you seem to be quite the opposite, complaining that everything is terrible.  By dismissing out of hand any games on Steam with below 95% positive reviews or below 500 total reviews, you're probably ruling out most of the games that you would have enjoyed.

    Uncharted Waters Origin only has 42% positive reviews, but it's still the most fun I've had playing a game in more than a decade.  You don't have to like the same games as everyone else does.  Play the games that you personally enjoy, whether they're popular or not.
    KyleranWargfootScot
  • ScotScot Member LegendaryPosts: 23,840
    edited November 2023
    Quizzical said:
    Brainy said:
    Quizzical said:
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.

    To answer your question, yes I think there are "some" very positive games out there that are pretty good.  But to me most are not very good at all.

    In regards to games having 95%+ not being overwhelmingly positive.  It only takes 500 reviews 95%+ to get overwhelming.  I dont know of a single game thats been out a year with less than 500 reviews that is also really good.

    Your tastes and mine are just completely different because I havent even seen steam releases that were good with less than 500 players reviewed.  When I get into Alpha/Beta's its usually not through steam but through the games own launcher.

    Is it possible there is this hidden trove of amazing games on steam that is so elusive I cant find them.  LOL I doubt it, I am sure there are probably some mechanics that piss off most the players which is why they are not getting more sales, or get bad reviews.  More than likely I will probably not like that game anyways.
    500 reviews is a lot for an obscure, indie game.  The overwhelming majority of indie games will never reach that threshold.  Even most indie games with 90%+ review scores will probably never reach 500 reviews.

    If you were finding plenty of games that you really liked by sticking to popular ones, I'd say to stay happy and keep doing that.  But you seem to be quite the opposite, complaining that everything is terrible.  By dismissing out of hand any games on Steam with below 95% positive reviews or below 500 total reviews, you're probably ruling out most of the games that you would have enjoyed.

    Uncharted Waters Origin only has 42% positive reviews, but it's still the most fun I've had playing a game in more than a decade.  You don't have to like the same games as everyone else does.  Play the games that you personally enjoy, whether they're popular or not.
    Indeed, we all have genres we do not like, I would not play a "crafting game" as I think of them even if it was 100% ((that apothecary(?) one was the last I can remember)). That should tell you that even in a genre you like a 100% game still needs to be checked out before you buy.
  • KyleranKyleran Member LegendaryPosts: 43,834
    Scot said:
    Quizzical said:
    Brainy said:
    Quizzical said:
    You're saying that any game that can't get "overwhelmingly positive" reviews on Steam can't possibly be good?  A lot of games don't get enough reviews to count as overwhelmingly positive, even if the reviews are 100% positive.

    One game that I liked quite a bit was over 95% positive reviews for quite a while after launch, eventually dipped below that mark, and now has a grand total of 251 reviews more than a year after launch.

    To answer your question, yes I think there are "some" very positive games out there that are pretty good.  But to me most are not very good at all.

    In regards to games having 95%+ not being overwhelmingly positive.  It only takes 500 reviews 95%+ to get overwhelming.  I dont know of a single game thats been out a year with less than 500 reviews that is also really good.

    Your tastes and mine are just completely different because I havent even seen steam releases that were good with less than 500 players reviewed.  When I get into Alpha/Beta's its usually not through steam but through the games own launcher.

    Is it possible there is this hidden trove of amazing games on steam that is so elusive I cant find them.  LOL I doubt it, I am sure there are probably some mechanics that piss off most the players which is why they are not getting more sales, or get bad reviews.  More than likely I will probably not like that game anyways.
    500 reviews is a lot for an obscure, indie game.  The overwhelming majority of indie games will never reach that threshold.  Even most indie games with 90%+ review scores will probably never reach 500 reviews.

    If you were finding plenty of games that you really liked by sticking to popular ones, I'd say to stay happy and keep doing that.  But you seem to be quite the opposite, complaining that everything is terrible.  By dismissing out of hand any games on Steam with below 95% positive reviews or below 500 total reviews, you're probably ruling out most of the games that you would have enjoyed.

    Uncharted Waters Origin only has 42% positive reviews, but it's still the most fun I've had playing a game in more than a decade.  You don't have to like the same games as everyone else does.  Play the games that you personally enjoy, whether they're popular or not.
    Indeed, we all have genres we do not like, I would not play a "crafting game" as I think of them even if it was 100% ((that apothecary(?) one was the last I can remember)). That should tell you that even in a genre you like a 100% game still needs to be checked out before you buy.
    I usually just ask "Mikey" if a game is any good. :)


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • WargfootWargfoot Member EpicPosts: 1,169
    More observations:

    • Because the game has very limited fast travel I'm always passing people on the roads and new players can make extra gold by delivering wares to far flung places.
    • I saw in chat yesterday something I thought I'd never see: A red player thanked a sheriff for not sending him to jail.
    I should think reds that are jerks get sent to jail more often than those that are respectful.  This in-game justice system might be doing something great here.
    Kyleran
  • Asm0deusAsm0deus Member EpicPosts: 4,535
    Wargfoot said:
    More observations:

    • Because the game has very limited fast travel I'm always passing people on the roads and new players can make extra gold by delivering wares to far flung places.
    • I saw in chat yesterday something I thought I'd never see: A red player thanked a sheriff for not sending him to jail.
    I should think reds that are jerks get sent to jail more often than those that are respectful.  This in-game justice system might be doing something great here.

    Be curious to see if this last or if some intrepid players will figure out how to game that system.
    Kyleran

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • WargfootWargfoot Member EpicPosts: 1,169
    Asm0deus said:
    Be curious to see if this last or if some intrepid players will figure out how to game that system.
    I'd be disappointed if they didn't find a way to exploit it.

    In other news, there is quite a bit of chat about making more incentives to go to Aerhen (PvP land).  There is a segment of player out there that loses sleep if I'm gathering flax unmolested.

    If you look at their requests what they're saying is: "My style of play should give more rewards than your style of play".

    There is already significant reason to go to PvP land - but it isn't enough - just not enough clueless noobs stumbling around - looking for a bank to drop off thousands in loot.

    MY GOD, I MUST BE KILLING A NOOB.  GIVE ME A NOOB, MY HANDS ARE SHAKING.  THE LOWER LEVELS MUST FIGHT MY PIMPED OUT TOON, I GAVE UP THE LAST 4 WEEKS OF MY LIFE FOR THIS...LET ME KILL A NEW PLAYER NOWWWWWWWWW!!!!!

    ^---- 
    This is what the complaints sound like to me.
    KyleranAsm0deus
  • WargfootWargfoot Member EpicPosts: 1,169
    You have to be a special kind of stupid to 1-shot noobs 24/7 for 4 weeks and then openly wonder why more people aren't in your sandbox.
    Kyleran
  • DibdabsDibdabs Member RarePosts: 3,233
    edited November 2023
    Wargfoot said:
    You have to be a special kind of stupid to 1-shot noobs 24/7 for 4 weeks and then openly wonder why more people aren't in your sandbox.
    I remember when some tribes in Ark were grumbling that nobody came to the server they were on.  Turns out that they too had been killing new arrivals 24/7 but somehow thought that would never backfire.  Some PvP players are dumb as rocks.  :D
    Asm0deus
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