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How is No Man's Sky's Player-built Blockchain Economy Working? | MMONFT | MMORPG.com

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  • olepiolepi Member EpicPosts: 3,035
    Kyleran said:
    philidips said:

    olepi said:



    Kyleran said:




    Mendel said:




    Angrakhan said:


    Surely there's a more interesting use of Blockchain than creating crypto currency out of it and yet here we are.





    The lack of any thing other than crypto coins surely points to the lack of innovation and ingenuity exhibited by the development teams that inhabit the MMORPG space.







    Perhaps there's no real game related benefits to distributed ledgers and blockchain that is superior enough to currently existing tech outside of financial, hence the focus is always on making money somehow.

    TLDR: Games don't need or benefit from what crypto, blockchain or NFT tech offer unless making money off of them is a goal.

    If so, definitely not my goal when playing games.







    There is no game benefit to trading at all in NMS. There is no economy. You can play the game with settings where everything is free and no combat, if you want. Even on normal, with combat and requirements for resources to make things, it's very easy to max it all out. I've never seen any kind of economy in the game.



    Perhaps for role-playing purposes. No economy based on supply and demand. Supply is infinite.



    Thought I would weigh in!

    I would argue that there is supply in the form of player time. Even the most dedicated NMS player can only allocate so much of their day, and many people would rather be doing more exciting things than do mundane labour grinding resources. Even if the galaxy is practically infinite, it doesn't mean that people won't pay a convenience fee for someone else's labour.

    Yet there are ways in game to just respawn ships worth tens of millions of credits, and to use those credits to buy out resources and crash a systems economy and resell at incredible profits.  Not through any kind of cheating at all.  Its just part of the game.  Its kind of what made me stop playing.  Stuff just got too easy and pointless.  Limitless money = limitless resources.

    Little to no labor required.

    Been my experience whenever one starts really gaming the system, whether cheating or otherwise it tend to suck the fun out of most any game which is why I rarely bother reading up much about them before hand. (Or even after I've started playing)

    After six months in NW I still mostly blunder around playing rather inefficiently as all hell, but I still find joy (aka goals to achieve) in it while many others are long gone.

    This happens in NMS. You are standing in the multi-player station and somebody runs by and dumps a billion worth of items in your inventory. That sucks the fun out of the early game, the only part that is a challenge at all.

    I've deleted massive amounts of stuff that got dumped into my inventory. If you keep it, then the game is too easy, ruined in my opinion. But it happens all the time.

    The only item I know of that is somewhat rare is the egg that grows into an organic ship. You have to grind some missions to get enough points to buy one from the vendor. The second one is cheap though. So people even give those away all the time.

    It would be interesting if there was a real supply and demand economy, where some things are actually and really scarce. Maybe the Hub economy would work then. But nothing is scarce, supply is infinite, so no real economy.
    AndemnonKyleranMendel

    ------------
    2024: 47 years on the Net.


  • NeoyoshiNeoyoshi Member RarePosts: 1,472
    World of Warcraft has community-created boosting and gold selling for real money, same with virtually any major mmorpg with a community willing to pay for such services, and it predates dumb-dumb-i-think-i'm-smart-because-numbers-blockchain-scammachine.

    So ....why should people....c a r e ?????


    Oh right... Crypto, i forgot; silly me.

    maskedweasel


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
    Born with a fishing rod in my hand in 1979
  • richrem1richrem1 Member UncommonPosts: 198
    Scammers gunna scam. If you want to end this BS, the majority should not participate. Just play the game as it was intended, and not partcipate in the BS others start up. The devs wanted players to trade, they would have given us kiosks to use, or allow us to do a trade in the UI. Don't need some scammer NFT stuff.
    Andemnonmaskedweasel
  • AdamantineAdamantine Member RarePosts: 5,093
    olepi said:
    Maybe I should check it out. I've got over 600 hours in the game and never bought or sold anything with/from anybody. I've maxed out the 4 billion limit for credits, and have piles of resources, multiple ships, etc. The Hub isn't needed at all to play.

    Last time I tried I hit the 4 billion limit after ca 80 hours. I utterly fail to see the point to trade anything in this game.

    Slapshot1188
  • UwakionnaUwakionna Member RarePosts: 1,139
    richrem1 said:
    Scammers gunna scam. If you want to end this BS, the majority should not participate. Just play the game as it was intended, and not partcipate in the BS others start up. The devs wanted players to trade, they would have given us kiosks to use, or allow us to do a trade in the UI. Don't need some scammer NFT stuff.
    I get that as a general sentiment, but I would qualify that's not really what's being done here. The cryptocurrency just happened to be a convenient way for them to make their monopoly money and give them a basic framework for having a mini-economy for their personal roleplay and social interactive purposes.

    They are smart enough to be keeping it that, and it has no tie over to any kind of real world monetization, it's a mechanic being used purely for social and entertainment purposes.
    Iselin
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