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Everyone is scratching their heads why no mmorpgs, here's why ?
Free to Play
Cash shops
Pay to win
Story driven instead of player driven
Carrot on a stick questing
Easy combat
No need for "abilities" for easy combat, they ALL WORK
No need for crafting because of "easy combat"
Don't need others because of "easy combat"
No need for armor and weapon upgrades because of "easy combat"
Boring no challenge because of "easy combat"
30 days of content, no replay, like single player
Complex graphics, harder to make
Complex graphics , expensive
Complex graphics , slow development
Complex graphics, small game
ZONING, instead of seamless
In 15 years I've asked the same question never an answer:
Did you ask for all of this or did companies and developers act on their own ??
Do you need this??
Do you demand all of this ?
Why are you defending this!!... AND PUTTING THE BLAME ON THE PLAYERS !!!
Comments
Who decided on this ????
Side points: The two I don't agree with are zoning and story driven, you can have a great MMO with those two.
If advertised well, the worst restraint will be packed every Saturday afternoon.
Puke on a plate, but with a FREE salad bar
Right ! Right !
If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.
nothing better to do I guess.
Easy combat
No need for "abilities" for easy combat, they ALL WORK
No need for crafting because of "easy combat"
Don't need others because of "easy combat"
No need for armor and weapon upgrades because of "easy combat"
Boring no challenge because of "easy combat"
So on the plus side we just cut your list down from 17 to 12!
You are welcome!
PS: Also looks like these 4 also share the same "Core Problem" which is (according to you post) Complex Graphics..
Complex graphics, harder to make
Complex graphics , expensive
Complex graphics , slow development
Complex graphics, small game
So we knocked another 3 down and got your initial list of 17 Core Problems down to a more manageable 9!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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Two of them have sub problems, so yes their are 9.
however their are more, this is just off the top of my head, that are fact problems..... Then we have everyone's individual problems.
It's almost funny, gamers really want MMORPGs. But game developers really want to give them garbage.
It's like a tug-of-war, in reverse. A push-of-war. With a rope. lol
Once upon a time....
What were we talking about again?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Their responsible for the huge Suck problem.
Who voted for the changes ??..... Better yet where did you go to vote, because I missed out.
Problem is, the only votes which actually count are when someone actually spends money, hence pay for advantage became popular because developers found out some decently sized group of players will pay money regularly for such, so game design shifted to the paying player base
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The two have history, let's just leave it at that.
Did you perhaps have something to share with the class?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
EZ combat and Complex graphics seems to be at the root of most of the problems.
As graphics have become more complex, gameplay has decreased. Not sure if this is just a coincidence or part of the wider problem. I do think devs are out of touch with the masses.
Many of you are saying we created this, but in the last decade many of these games have failed or have very few subscribers compared to before. So wallet voting is not working well. There is always going to be someone that will buy anything. The large majority has exited and all this caused was AAA devs to exit also.
I honestly dont know the answer, other than the AAA studios getting good management that has a clue about the various different playerbases.
Zenimax, SQENIX, Blizzard, all have chosen to keep milking their existing MMORPGs and invest their money elsewhere.
Most developers won't even bother with the genre, they just don't see a proven model of big return so they want to build the next Pokemon Go or the like.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If their games were truly making money hand over fist they would be releasing more trying to capture the entire market share.
People can both chew gum and walk at the same time. So just because a game in 1 place is profitable doesnt mean they cant make profit somewhere else at the same time. If profit was assured they would be spending money to get it.
The problem is they have a bad failure rate because they are clueless so its not easy money for them, so they stay away. When a true blockbuster game releases and paves the way of success, they will all follow suit.
Perhaps MMORPGS are sort of obsolete in the same way with consumers moving on to newer game focuses such as MOBA's, BR's, multiplayer survival games and the like.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon