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GStar 2022 is kicking off in Korea, and Kakao and XLGames have started with a bang, announcing that the upcoming ArcheAge 2 will not only be released on PC but also on consoles. We have an exclusive interview with studio lead Jake Song talking about the MMO and what players can expect.
Comments
Usually I'd agree but remember how we thought the same thing about Black Desert Online when they showed their first trailers? At least with those kind of graphics we don't have to fear a mobile announcement, but as always it all won't matter because I'd bet everything I own that they will mess it up with the usual korean monetization.
Graphics look like generic Asian game's graphics - 99% of development resources went into graphics and 1% for everything else. I'm not saying that Asian games are bad, but nowadays all games are bad, Asian ones always put more effort into graphics and less in everything else, especially the story.
I am skeptic about this game, I think it won't be well received or successful. Initially, it will have a big surge of players and then it will flatline when everyone realizes they couldn't (or wouldn't) keep any promises they made.
I still play both Asian and Western single player and MMOs, except I play old ones, released before 2010, because everything after 2010 is piece of trash.
It's either Battle Crapyale or brain-dead Survival. Both games about nothing with no objective, goal or actual content.
Just wait for Crimson Desert; I loved the first AA in it's heyday before it was ruined by lootboxes and out-of-control hackers; but I don't have any hopes for a new AA game; I believe the same mistakes are just going to be made.
Fishing on Gilgamesh since 2013
Witty & Wicked