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In a new producer's letter, Creative Director Chris Perkins talks about the progress being made to Pantheon: Rise of the Fallen, including the additions to the team itself, as well as updates pushing the game's development forward.
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"content creator"Yes i want to see some real content and not the typical fill a menu system with 1500 stupid unrealistic quests.
OPEN<<keyword,i want a true open world and not a linear path that every single player will be following the same bread crumb laden path.<br /> I don't want to lead a group into some INSTANCE with linear dungeon walls all leading to some Boss.
Skills/abilities,that is where it is at.Don't give me some MUST have tier system,like i must have this tier of gear to fight this tier of npcs.I want to develop various skills and abilities that allow for better swimming,maybe better endurance,better at using specific weapons/tools.
Like for example,WHY do we seemingly get WORSE with our skills in all these rpg's?We should be getting better,like if it took 7 hits to chop down a tree,we should be taking 2 or 3 hits later on.Devs just create grinds to keep us occupied longer instead of giving us more to do.Like it'll take me 3 pieces of wood to craft something at level 5 but later on at level 50 crafting all of a sudden i need 15 pieces of wood,it is like i am have become LESS skilled,less efficient with my crafts all because the devs just want us to grind more.
All these little things add up to FINALLY getting the mmorpg i long dreamed for.If these guys and YES i think these guys are going to go down the same OLD aged beaten path,then this game will never be good,it'll just be a reskinned same old.
Never forget 3 mile Island and never trust a government official or company spokesman.
I don't think they even thought about this perception gimmick.Like have they not seen how 99.9% of players play these mmorpg's?I will tell you how,they RACE to end game.So HOW are you going to have a single player gimmick like perception come into play with a GROUPING game effort?So what is going to happen,the whole group follows each otehr around all leveling up their perception at the same time like they are all going to be spending everyday playing some Perception mini game?
NO...all these grouped players will be trying to speed through levels until they get to the last lootbuilding phase/instance dungeons.
We need to LOSE this mentality on how to play mmorpg's because they make it so 99% of these games are a complete waste of time and the only part that matters is the last 0.1% of the grind.
Never forget 3 mile Island and never trust a government official or company spokesman.
거북이는 목을 내밀 때 안 움직입니다
So far they have been outspoken and honest in regards to progession.
lets hope to see this game released sometime 2023.
mmorpg junkie since 1999
They have moved on to better development tools. Like Houdini, so over the past several months they have been rolling out development at a much faster speed. They have rolled out 3 new classes very quickly since they started using the new tools.
Who knew Game Development was so hard!?
Seriously. After what happened with VG and Microsoft's little "Release it now or we'll pull funding" BS, I think it's better for them to release an actual polished game.
Rather than complaining about long dev times, I'd actually prefer devs to hold off on announcing a project until it's in a presentable phase precisely so we don't get situations like the current quagmire (which is improving) with MMOs xD
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
At what point do you hold people accountable to a realistic expectation of what they promised? They mislead many people with their BS. Pretty sure most people didn't expect this game to take 10-15 years or longer when they put there money in.
If they give refunds, then I would be more opt to let them go about their business. Until then I don't think they deserve a pass at all.
Oh and how I have longed for the Summoner, that it might be presented at-last! Squee! at long-last!
If I remember right, Ranger is one of the next few classes in the Q to see soon. They were showing off the animations already for the Ranger.
Logic, my dear, merely enables one to be wrong with great authority.
Yep, you're remembering right. According to the article, ranger IS the next class after monk.
"From the Monk we will be moving full speed into the Ranger followed by the Summoner class and pet system development with a goal of finishing these class implementations as quickly as possible in order to get them into our Pre-Alpha tester’s hands"