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The Elder Scrolls Online: Blackwood is a return to form for the ZeniMax team, but how does the expansion, including the major additions of companions and a return to Oblivion hold up?
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Mainly i wanted to mess around with companions, yet i'll admit within a couple hours i'm feeling the boredom, there's just no challenge, well, playing without a sub is challenging but not in the right way lol even veteran dung's are not challenging either. It's a very hack in slash feel.
FFXIV, again another entertaining mmo but meh, that shine wears off quick, lots of flash no substance, the corridor is an absolute killer. I mean when you can pay to skip entire expansions worth of content i think pretty much speaks volumes.
Almost did too thankfully they dropped 9.1 release date before i did.
When i was looking into buying it, the way "i think" it works is if you "upgrade", you DO NOT get all previous expansions forever unlocked, only ones you may have previously paid for, you will need an active sub to have all the ones you never bought unlocked.
However, if you buy the standard edition, which i don't think was much more than the upgrade, you do get it all? as in will always be unlocked without a sub.
It was bound to happen with their yearly chapter schedule. One year is not enough time to do the significant overhauls or fundamental changes that would be possible if they worked on true expansions every 2 or 3 years like other MMOs do.
“Microtransactions? In a single player role-playing game? Are you nuts?”
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Several factors could come into play including as you said the person's hardware.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That seems to be all ESO is about now. Cynically cashing in on nostalgia.
It's likely why they keep going back to areas from previous TES games for the main expansions.
I'm pretty confident the reason they left out a huge chunk of Skyrim in Greymoor was so they could squeeze more nostalgia dollars out of another expansion later on.
Chapters are getting shorter, shrinking closer to basically being slightly larger DLC updates, which doesn't help either.
Beyond that, the game has become predictable, the same pattern of content each expansion, just in a new skin.
The new grinds they introduce in the name of "content" are obviously meant to stretch out content cycles that take less and less time to complete.
Sad. At one point, ESO was my favorite MMO on the market. By far.
All editions grant access to the main game.
The standard edition adds the Morrowind chapter only.
Upgrade packages are for those that purchased a previous collection and are simply adding the latest chapter, currently Blackwood. They are for those continuing on.
Complete packages are for those that have not purchased a previous collection. They are for those completely new to the game.
Those designated as Collector's Editions give extras related to the current chapter, generally a mount, pet, emotes and such.
DLCs add another layer of complexity.
Subscribers have access to all content designated as DLCs so long as they maintain their subscription. It also comes with unlimited crafting material storage. Should the subscription expire DLC access is lost. Nothing else can be added to material storage and will thus occupy regular inventory, but everything inside remains in that separate storage and is available for use.
Alternatively, one can choose not to subscribe, but instead purchase access to desired DLCs on an individual basis, or in bundles offered. One maintains purchased DLC access for the life of the game regardless of subscription status. This allows the game to be fully b2p for those that desire that. But, your crafting materials will clog your regular inventory so those that want to craft heavily subscription is incontestably the better option.
A bunch of us were on the 3 day trial, was going good, 9.1 was announced but eso as a side thing was on the table, 3 day sub ran out we lasted on more day and none of us have touched it since.
I could say it's becasue the sub ran out and the inventory management simulator kicked in, sure it helped kill our desire to continue, but being realistic we're not going to have time for it once 9.1 drops.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
How in the world does refresh rate have anything to do with lag?