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Crowfall Beta Test Giveaway! | MMORPG.com

SystemSystem Member UncommonPosts: 7,110

imageCrowfall Beta Test Giveaway! | MMORPG.com

ArtCraft Entertainment has partnered with MMORPG.com to give away codes for the ongoing Crowfall beta test ahead of the July 6th launch. Get your code here!

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Comments

  • actionthunderactionthunder Member CommonPosts: 5
    Player-driven economy Gold seller's game. It will be dead in 2 years 1st they will drive the price of every thing up. So they can go o look you get x amount of gold for $12.00
    DekahnHeruvimEdrani
  • AlbatroesAlbatroes Member LegendaryPosts: 7,661
    It says on-going beta. Anyone been playing with thoughts?
  • Cheecher2Cheecher2 Member UncommonPosts: 24
    too late
  • laxielaxie Member RarePosts: 1,100
    edited June 3
    Albatroes said:
    It says on-going beta. Anyone been playing with thoughts?
    The things I see as pros:
    The core ideas are really cool. And they have interesting people on the project. I love the fact that you have your own 'home kingdom' and then transient worlds, with the aim of achieving campaign milestones and exporting stuff back into your permanent homeland.

    It also has a lot of nice crafting features, expanding on Ultima Online / Star Wars Galaxies. Items take on properties from their ingredients and you have slight variations of items.

    The other interesting idea is rule sets. You have different 'servers' with very different goals and rules. It's supposed to mimic traditional DnD / RPG games, where players would pick rule variations that fit their risk/reward profile. Consequently, it should in theory support a variety of group sizes.

    It used to have a hybrid passive experience system (similar to EVE). Not sure if they retained it, I checked the progression 2 years ago. This meant you can passively progress and then actively capitalise on your stored experience once you do play.

    The things I see as cons:
    I last played around 6-ish months ago. It was very rough around the edges. The animations were abysmal, the movement/combat didn't feel right. The movement felt very independent from your attacks, which never feels great in an action combat game.

    The graphics have gone through many improvement iterations, but still aren't anything to be super excited about. It's not stylised enough to blow you away artistically, and not high-end enough to blow you away with detail.

    2 years ago, they were selling subscriptions that would essentially let you gather passive experience at a faster rate across multiple characters. Not sure if this was retained, as there was quite a lot of negative feedback.

    There was a serious lack of PvE 1-2 years ago. Not sure whether that's changed. The argument always was that it's a PvP game, and literally the only reason for a PvE mob was to be equivalent to a metal ore node (as a more or less static, dumb source of meat/bone). Even in PvP games, I find them more fun if you have PvE objectives to do on the side (unless it's a straight up arena game).

    Even though it isn't quite Star Citizen levels of micro transactions, they were selling plots/houses for your home kingdom that were in the $100 - $1000 range. As far as I understand, the home kingdoms are instanced, so it's not as terrible as Shroud of the Avatar (where you had to pay hundreds to own a plot in a shared space), but I'm not at all sure how they ended up balancing this. I'm always concerned payment models like this lead to it taking unreasonable timeframes to achieve anything exciting in game.
    AlbatroesDoctorhooangerbeaverValdheimHeruvimSailorMom
  • iicecubeiicecube Member UncommonPosts: 29
    The beta key is running kind a slow compare to some other "giveaway" titles..
    enesisxlr8sakerTiller
  • zya4254zya4254 Newbie CommonPosts: 6
    edited June 4
    Sounds like a rubbish game, test for years and years, the thumbnails is very low. Hope this game shut down soon ,. too many test but no real version.
  • zya4254zya4254 Newbie CommonPosts: 6

    zya4254 said:

    Sounds like a rubbish game, test for years and years, the thumbnails is very low. Hope this game shut down soon ,. too many test but no real version.



    same as ashes of creation, star citizen, all player funding games, just like a harvester in a plant field , harvest player's money happily and quickly , all they want is money , money and money
    Dekahn
  • goldboyy45goldboyy45 Member UncommonPosts: 270

    zya4254 said:



    zya4254 said:


    Sounds like a rubbish game, test for years and years, the thumbnails is very low. Hope this game shut down soon ,. too many test but no real version.






    same as ashes of creation, star citizen, all player funding games, just like a harvester in a plant field , harvest player's money happily and quickly , all they want is money , money and money



    Except you're wrong, maybe buy a clue or read next time? Ashes of creation doesn't force you to buy anything. The game will have no box price only monthly sub, there is no Pay to win at all, only monthly cosmetics. Nice try though
    Dekahnkikoodutroa8
  • DekahnDekahn Member UncommonPosts: 51
    Will end up with a niche audience and be another leaf blowing in the wind.
  • DragonofShadowsDragonofShadows Member UncommonPosts: 3

    zya4254 said:

    Sounds like a rubbish game, test for years and years, the thumbnails is very low. Hope this game shut down soon ,. too many test but no real version.



    You do realize that they did just announce yesterday that the game is releasing on July 6th right?
    tzervo
  • SnoepieSnoepie Member UncommonPosts: 484
    second try i for me on this game... but damn..

    its all very basic stuff... combat is very bad. feels so glunky for a game that calls themselves pvp simulator...

    ill get past the 5 years old theme cartoon stylish visuals.. if they would have done something right... but combat makes or breaks a game for me... and crowfall aint delivering on this front.

    suggest you try out tho... personal view... and plenty of keys here.

    just wanted to add that Crowfall is a crowdfunded game... through kickerstarter and pledges... and ashes is selffunded for the biggest part.

    my only hope is ashes... i said this many times already before this post...

    crowfall will be another wildstar flop..
    laxie
  • NycteliosNyctelios Member EpicPosts: 4,039
    Noice
    Discord ID: Night # 6102
    Current playing: 
    Elite Dangerous

    "There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear." Izaro Phrecius, Holy Emperor of the Eternal Empire, Last of Royal Phrecius Family.
  • laxielaxie Member RarePosts: 1,100
    edited June 4
    Snoepie said:
    just wanted to add that Crowfall is a crowdfunded game... through kickerstarter and pledges... and ashes is selffunded for the biggest part.
    Crowfall is private investment funded for the most part. What's not immediately obvious for most of these larger Kickstarter projects (with big name people on them) is that the Kickstarter money only really covers a few months of development. They are raising many times more in other routes to deliver the game.

    Even for something like Crowfall, with a relatively small team, the Kickstarter money must be less than 10% of the budget.

    Edit: I should add, the key reason for doing a Kickstarter in that case is to demonstrate market traction. You can go to an investor and say "customers gave us $1.5M and there's not even a product out yet". You can then ask for a $5M investment from an investor. And then later go to a third investor and ask for $25M, on the basis you got 1.5M from people + 5M from an investor. Very simplified and many caveats apply, but that's the true value of a Kickstarter in this case.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 13,474
    Snoepie said:


    just wanted to add that Crowfall is a crowdfunded game... through kickerstarter and pledges... and ashes is selffunded for the biggest part.

    my only hope is ashes... i said this many times already before this post...

    crowfall will be another wildstar flop..
    Well, we know that Stephen has SAID that he could put in as much as $30M to the game.  But do you know how much he HAS put in?  Do you know how much money was raised from sales?  Do you know how much he got (millions) from the US Gov as Pandemic relief?

    Without those figures you actually do not know how "self-funded" ashes is...
    They may have raised more from Crowdfunding than Crowfall did...
    laxie

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

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  • TwistedSister77TwistedSister77 Member RarePosts: 827
    edited June 4
    There are 924 keys as of now... why not try it for free?

    But yes, my suggestion... get in a guild for true fun.  This is NOT a lone wolf game.  And this is a PvP game.  Go to the website to understand how to join a guild.

    If you like deep pve...  just pass.  
    Ungood
  • MensurMensur Member RarePosts: 1,004
    This game has been in development hell for years. I have never been more confused on a game and its concept than this one.
    saker

    Proud MMORPG.com member since 2009! 




  • Slapshot1188Slapshot1188 Member LegendaryPosts: 13,474
    There are 924 keys as of now... why not try it for free?

    But yes, my suggestion... get in a guild for true fun.  This is NOT a lone wolf game.  And this is a PvP game.  Go to the website to understand how to join a guild.

    If you like deep pve...  just pass.  
    Did they put ingame guild management into the game yet?  Last I checked you had to do it on the website which was a real pain in the ass, but it's been awhile so maybe they enhanced in game?

    Mensur

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • MensurMensur Member RarePosts: 1,004




    There are 924 keys as of now... why not try it for free?

    But yes, my suggestion... get in a guild for true fun.  This is NOT a lone wolf game.  And this is a PvP game.  Go to the website to understand how to join a guild.

    If you like deep pve...  just pass.  


    Did they put ingame guild management into the game yet?  Last I checked you had to do it on the website which was a real pain in the ass, but it's been awhile so maybe they enhanced in game?




    Thanks I passed- I got CD-Key if the homepage runs out.

    Proud MMORPG.com member since 2009! 




  • _ap0c__ap0c_ Member UncommonPosts: 4
    I'll try it out; all these comments made me curious.
    Z
  • NycteliosNyctelios Member EpicPosts: 4,039
    Gameplay loop is fun, but the game needs some polish.

    I don't think its ready to launch.
    Discord ID: Night # 6102
    Current playing: 
    Elite Dangerous

    "There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear." Izaro Phrecius, Holy Emperor of the Eternal Empire, Last of Royal Phrecius Family.
  • Mars_OMGMars_OMG Member EpicPosts: 3,490
    Nyctelios said:
    Gameplay loop is fun, but the game needs some polish.

    I don't think its ready to launch.
    I feel like the game is very polished, the frame rate was pretty good for me ..
    - abandoning social media could possibly save the world.  
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  • sakersaker Member RarePosts: 1,366
    The classes listed on their site don't seem very interesting to me, I don't see anything listed that seems at-all exciting,
  • NycteliosNyctelios Member EpicPosts: 4,039
    edited June 4
    Mars_OMG said:
    Nyctelios said:
    Gameplay loop is fun, but the game needs some polish.

    I don't think its ready to launch.
    I feel like the game is very polished, the frame rate was pretty good for me ..
    There are no animations/effects for many many interactions and skills has no description when they require something.

    You get something and discover later you can't use it with buyback only by cash according with a very toxic and "fanboyic" chat.

    Chat/social commands are not working.

    Graphics are pretty simple yet the game is not optmized at all (for its graphical presentation in comparison to other games that are way more graphically complex and run better)

    Man, f this game
    Discord ID: Night # 6102
    Current playing: 
    Elite Dangerous

    "There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear." Izaro Phrecius, Holy Emperor of the Eternal Empire, Last of Royal Phrecius Family.
  • EdraniEdrani Member CommonPosts: 2


    Player-driven economy Gold seller's game. It will be dead in 2 years 1st they will drive the price of every thing up. So they can go o look you get x amount of gold for $12.00



    Easy way to make money with your gold. Will be the same as with archeage, play it, have fun, gear your character and farm materials, get stuff like event mounts etc and then sell your account. Easy way to make like 1 or 2 thousands euro/dollar
  • EdraniEdrani Member CommonPosts: 2

    Mars_OMG said:


    Nyctelios said:

    Gameplay loop is fun, but the game needs some polish.

    I don't think its ready to launch.


    I feel like the game is very polished, the frame rate was pretty good for me ..



    Everything under 90 fps is not "good". Idk what you mean by "good" but ive seen so many people saying they framerates are "good" when they are running around with like 40 fps. Sword of Legends Online was the perfect exemple for that
    chaosmonger
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