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Phantasy Star Online 2: New Genesis Global Beta - The Good and the Bad | MMORPG.com

SystemSystem Member UncommonPosts: 7,110

imagePhantasy Star Online 2: New Genesis Global Beta - The Good and the Bad | MMORPG.com

When it was first announced, Phantasy Star Online 2: New Genesis had somewhat of a confusing pitch. Despite so many similarities between the nearly 10-year-old PSO2 and the updated New Genesis versions, the game plays, and feels, much more like a sequel than a continuation or expansion.

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Comments

  • CroixAT2CroixAT2 Member UncommonPosts: 5
    couldnt agree more with the article...
    i would also point it out that the engine is dx11 based and quite old as is now... with dx12 or vulkan, the system reqs could be lowered and visuals upgraded at the same time... dx11 is pretty restricted for an open world game...
  • AeanderAeander Member LegendaryPosts: 6,684
    Dynamic content in an open world zone enough to sell me on it (I mean, it is free, after all).
    Roin
  • genova2809genova2809 Member UncommonPosts: 47
    personnaly the only VERY VERY bad thing i have found at the actual state of the game is the ITEM REQUIREMENT FOR HEALING ABILITY ! having to move around for NOTHING wasting time on DPS & HEALING to gather items for me is a very bad thing & im playing techer on PSO2 from well 8 years :(
    iamspamicus
  • koyutakotakoyutakota Member UncommonPosts: 20
    i dont think is any different from other games where you dont play a healing class and you have to use items to heal yourself. least you can pick them up and keep fighting instead of running back to town and rebuy the items at the shop
    maskedweasel
  • maskedweaselmaskedweasel Member EpicPosts: 11,021
    personnaly the only VERY VERY bad thing i have found at the actual state of the game is the ITEM REQUIREMENT FOR HEALING ABILITY ! having to move around for NOTHING wasting time on DPS & HEALING to gather items for me is a very bad thing & im playing techer on PSO2 from well 8 years :(
    I'm not sure I understand,  are you saying that techers can't use resta anymore to heal in pso2ngs? 



  • ArchandesArchandes Newbie CommonPosts: 7


    personnaly the only VERY VERY bad thing i have found at the actual state of the game is the ITEM REQUIREMENT FOR HEALING ABILITY ! having to move around for NOTHING wasting time on DPS & HEALING to gather items for me is a very bad thing & im playing techer on PSO2 from well 8 years :(



    On the other hand, you can carry up to 10 said (also got chances to get increased via skill point..who knows) and heal the whole area altogether.

    Also this system prevent someone to turn into resta healbot monster which able to shrug almost every damage that didn't end up 1 shot the user (that's why resta got nerfed real bad on spesific mission like divide quest)
  • NanfoodleNanfoodle Member LegendaryPosts: 9,446
    Will be doing this one on the Xbox. Its the right risk level IMO
  • bgzgamerbgzgamer Member UncommonPosts: 112
    Great article and i agree... im a little worried that there isnt much more to NG besides what was shown... If the game is released with such little content, it is going to struggle.
  • DAOWAceDAOWAce Member UncommonPosts: 395
    edited May 19
    I thought the game was going to be in development for half a year longer.. then found out the release date is JUNE. THIS YEAR. NEXT MONTH.

    The beta felt like a tech demo, even worse than FFXIV 1.0. --EDIT: Heck, now writing this I'm reminded of ANTHEM. IT FEELS LIKE ANTHEM.--

    Except unlike FFXIV 1.0, it's full of microtransactions for basic things... the same things that plagued PSO2 and were extremely archaic and consumer unfriendly.. except this time we get a loot-box like scratch ticket screen!!

    The beta made me want to play more, but in a future beta with more time in the oven. Seeing the release date afterward? Saying I'm disappointed would be an understatement.

    It's not ready, at all.
  • BloodaxesBloodaxes Member EpicPosts: 4,546
    edited May 19
    Don't really understand the worries about the content. Certainly not the first, nor last game to provide limited content in a closed beta. I was watching some footage from MMOByte and in the comments he was agreeing with others that people were complaining ingame (and even people reveiwing the beta) due to lack of content. This was a test, not a free access for the whole game...

    Too early to judge imo.

  • cheyanecheyane Member LegendaryPosts: 8,025
    I got my summoner to level 75 and then I stopped playing. I enjoyed it.
    Chamber of Chains
  • NeoyoshiNeoyoshi Member UncommonPosts: 293
    edited May 20
    Eh, it was okey, although the character creator for New Genesis felt jankier then the one for Vanilla PSO2.

    On the graphical tech side, It could use more polish, I have a beast rig and distant objects had issues rendering properly- which means a lot of the textures are baked server-side (which sucks).



    Fishing on Gilgamesh since 2013
  • HarikenHariken Member EpicPosts: 2,585
    The game has way to many restrictions which people just ignore. One being key binding.
  • NycteliosNyctelios Member EpicPosts: 4,162
    Meh... the open world experience is just "run over there before the mob kills the world boss... too bad... oh, they are running againg!"
    Discord ID: Night # 6102
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    Guilty Gear - Strive | Pillars of Eternity

    "There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear." Izaro Phrecius, Holy Emperor of the Eternal Empire, Last of Royal Phrecius Family.
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