For example in MMORPG online games, ill play like i do in real life, honest, no stealing or senseless griefing. Sharing items etc.
In single player RPG i tend to do the same thing. No stealing or wanton murder. (Except in GTA 5 as the goal of the game is senseless violence)
I just started kingdom come deliverance and realized that murder amd thievery pays well, but wont do it. (I had just saved my game and decided to see what happens if i kill a random person, saw that it was quite profitable and then got owned by a guard). That is how i figured out it is profitable.
I feel that in an online MMORPG theivery and lying and that crap is really bad as you are doing it to another player.
But single player is just pixels.
So what do you guys do in online and single player RPG?
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Then I tried leveling an Empire character of some type but quit around level 20 or so. I just couldn't get into the choices I had to make in order to progress the mainline forward.
Even in ESO it sometimes forces me into difficult, irreversible choices like trading an NPC ally to a mad god for two skill points, where she would live insane, but happy for the rest of her life vs coming back with me only to be miserable forever.
I generally role play the good guy, even being neutral can be a challenge sometimes.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I do VERY little of the linear gameplay that most take part in,example i am in no rush to BEAT some boss but instead i try to enjoy the world and discoveries.
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It would be akin to basically spinning the wheel and performing whatever action came up even if it made no sense.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Personnel is immersion, a form of nearly always solo roleplaying. I base this on my role playing group persona, this is is also a toon getting the job done, so it is strictly immersion.
Guild depends on how roleplaying the guild is. I prefer guilds that at least enforce roleplaying in guild chat but not heavy roleplaying guilds. This just means that instead of asking where "the crafters are in the hub" you say "Where are the crafters in Bree?" It sounds far trickier than it is. But you also tend to play your role to an extent at guild meetups and raids. Use your common sense, people meeting in the guild headquarters do a lot more roleplaying than people on a raid.
Group is where most of the roleplaying happens, you can't really have roleplaying akin to table-top unless you can interact with other role-players. Likely the group has met up with the specific purpose of roleplaying, some sort of scenario may well have been set up. But it is not just that; those calendar events MMO's have, imagine going to one of those with a roleplaying group, so much better than yet again the same Halloween based event. It has the fun (yes I said that dreadful word) of co-op within a MMO.
I just set my personal backstory in my head and try to keep coloring inside the lines.
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Yes thats "roll" play, easy to confuse the two........
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
So, you would like if others stole from you or kicked your ass(masochist)? Sorry, just following this logic to its conclusion.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Long story short, even though my name in the game is usually some ganker name such as "Lezbow the Impaler" . ... it feels completely like roleplaying since the crafting is so much fun! People tend to be a lot funner to play with, much more respectful, if you can make nice structures that are fun for the eyes with riddles to solve or what not. I have yet to be bothered with someone giving me a hard time with some grief and I always play on the full-loot ffa servers, which ever one has the most pvp.
Compared to that game it feels like other MMOs do not really offer any roleplaying... I mean you can get into the game and feel the immersion.. pretend that its "real" but let's be honest here... compared to making your own buildings or whatever its going to be a lame roleplaying experience.
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