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Catching Up On World of Warcraft News - Arlee In Azeroth | MMORPG.com

SystemSystem Member UncommonPosts: 7,110

imageCatching Up On World of Warcraft News - Arlee In Azeroth | MMORPG.com

Robin was on vacation this past week, and thus out of the loop on many things, including all things World of Warcraft. However, a few things caught her eye when she returned to real life. Here are a few of those stories for World of Warcraft: Shadowlands.

Read the full story here


Comments

  • agraelagrael Member UncommonPosts: 13
    too long did not read.... anyhow... when WoW Remastered?
    tremmor
  • urriel1970urriel1970 Member UncommonPosts: 56
    shadowlands is a snorefest...bland and boring crafting...boring and repetitive quest...weak story...basically another dud for blizzard....
    defroststar
  • TorvalTorval Member LegendaryPosts: 21,248
    None of the upcoming patches or events means much to me to be honest. It's all very raid focused and I don't raid. Hell, I don't even run dungeons because I'm not really interested in joining a guild of strangers just to do content.

    Questing and leveling in various zones is fine in that zone, but as a whole WoW feels a little incoherent. Zone specific crafting. Zone specific flying. Timelines that are all over the place. Chromie time that suddenly ends at 50. It just feels kind of chaotic, disjointed, and disconnected.

    Don't get me wrong. Leveling in Zuldazar was awesome. What a well written zone. Unlocking Vulpera was interesting. But going to different zones, the connection to Shadowlands, or the rest of the game does not. The zone specific systems feel a little awkward in a larger context.

    I like some of the recent class changes. The Shaman and Warlock are very enjoyable. Playing Horde for the first time is cool.

    I'm not sure how I feel about Bastion yet. Some quest clusters are interesting and others just suck. The setting is kind of interesting and unique and very pretty. It all feels disconnected from anything I do outside of there. The rest of the game doesn't even know about or affected by Shadowlands and events taking place therein.

    This probably isn't something core players experience, but I'm an occasional player. I guess my expectations were a lot higher from hearing how dedicated players talk the game up. I expected a tighter game with greater consistency.
    tremmor
    traveller, interloper, anomaly, iteration


  • ArleeArlee Member UncommonPosts: 107

    Torval said:

    Zone specific crafting.



    Did you mean expansion specific crafting? They did split up professions based on expansions to make it easier to level/swap professions since you only ever need to level the current expansion's profession set rather than having to go back through all the old things to level everything back up. It does make things easier for existing players, but can be weird/confusing for new players.

    Which also kind of sums up the leveling experience as is. It's much better than it was, but can be confusing especially for a new player. They did make it so you can continue in Chromie time after you hit level 50 (you don't gain xp though) but it's still off the mark of providing a cler choerant leveling experience. Even new players will out level BfA without getting all of that story before heading into Shadowlands. Even then, so much of the story happens in the raids that it'll still be confusing if you don't do those and doing old raids while leveling can be tricky so I don't think many people actually do that.
    Torval
  • TorvalTorval Member LegendaryPosts: 21,248
    Arlee said:
    Torval said:
    Zone specific crafting.
    Did you mean expansion specific crafting? They did split up professions based on expansions to make it easier to level/swap professions since you only ever need to level the current expansion's profession set rather than having to go back through all the old things to level everything back up. It does make things easier for existing players, but can be weird/confusing for new players.

    Which also kind of sums up the leveling experience as is. It's much better than it was, but can be confusing especially for a new player. They did make it so you can continue in Chromie time after you hit level 50 (you don't gain xp though) but it's still off the mark of providing a cler choerant leveling experience. Even new players will out level BfA without getting all of that story before heading into Shadowlands. Even then, so much of the story happens in the raids that it'll still be confusing if you don't do those and doing old raids while leveling can be tricky so I don't think many people actually do that.
    Yes, I meant xpac specific crafting. Thanks for clarifying.

    I think I can see what they were trying to go for, but it was awkward for the occasional player like myself. For example, leveling a new character in Zuldazar I found I couldn't use anything until level 45, or I hit 40 points in crafting so I could make special mats to level down the items.

    My friend and I went to Chromie to level down to a zone but she wants us to go to an Ice zone. That isn't where we wanted to adventure at all. When I looked it up, WoWHead and some other sites said that Chromie didn't work after level 50 so I took them at their word.

    It isn't all bad though. Like I said any major zone timeline is fairly interesting once I dig in. I've unlocked Vulpera so I'll roll a new character soon. I think the overall experience could be a lot tighter. Maybe next xpac.
    Arlee
    traveller, interloper, anomaly, iteration


  • xpsyncxpsync Member EpicPosts: 1,765
    edited April 20

    Torval said:

    None of the upcoming patches or events means much to me to be honest. It's all very raid focused and I don't raid. Hell, I don't even run dungeons because I'm not really interested in joining a guild of strangers just to do content.



    Join the club, my entire wow life basically.

    As the crafting thing, being an old school player i had an incredible time wrapping my head around that and now, yeah it just makes such sense, like i switched to eng for battle rez, was able to pull that off (spending gold ofc) rather quickly, or not, but it's achievable just a little more time. I could not fathom trying a switch like that late game and going the old school route.

    Overall, I'm unsure why i never bothered going end game here, i have gone all end game in other mmorpg's like EQ2 04-08, hard core in SWG:L for a good chunk, Classic and SWL ofc.

    Yet was never possessed to do that here? Unfortunately it's a huge, huge game, with huge numbers comes a larger number of moron's as in every mmorpg's, outside SWG:L.

    I don't know how to say to you that finding the right peeps makes all the difference in the world... of Warcraft lol :) i mean you just have to right.

    Let's reverse rolls and say you found the right people and posted how much the game transforms, it's life friendly raiding, it's fun af, it's now an mmorpg you call home, after not really calling it a home since the day it launched.

    Well i know i'd ignore you, and would not bother to find the right people, and the main reason being i was pretty happy af solo'ing the game, working my alts, i really didn't have many complaints, lots to do, it's there just not meta, but it's all in there, lots to do for solo players.

    I feel another thing was that in EQ2, raiding was damn hard af dungeon crawls, where here my outside looking in perspective and feeling was that i didn't understand the fun of being dropped right on the boss and rinse repeat till it's dead, OMG BORING, was my thought, so why bother right?

    My gawd i could not have been more wrong.

    There are so many awesome players in the game, not only the guild i'm in but i think now that i'm with people that have always called wow their home, well they know many people outside the guild too right and decent people stick with decent people and a-holes are ignored.

    So you kind of enter a bubble. People to talk to that help you and want to help you as it's also better for the bottom line of the "team", no one trying to be an all ELITE snob, you're part of team.

    I mean at first i did not expect i was going to do all of this when i joined the guild.

    Raiding and especially heroic raiding was not my goal, keystone conquer was not my goal, but i dunno once i had a taste, this entire other world opened up to me.

    I had no idea the intricacies at play, the skill involved, the sheer volume of research about raids, and most important about your class was all involved, i mean fuck me this chit is deep af, the numbers, the stats, the ever striving goal to become best you can be at your game, and i've been totally missing out, i live for shit like this in mmorpgs', well not anymore all becasue i'm playing with the right people.

    It's funny its been right here in front of me for 16 years, and well... better late than never i guess, especially in this dried up wasteland of mmorpg's it's not often you find one to call home again.

    So yea, thery're out there, the game is loaded with awesome players/people you just have to shop around a little, and if this was you telling me, no worries i'd completely ignore you and keep solo'ing. It's not a big deal when you don't know what you're missing, hell fuck me i know :) Gawd i've been missing out for YEARS!!!!
    Torval
    Your legend ends here and now! - (Battles Won Long Ago)

    Remember your ABC's, Always Be Casting! - Preheat 2021

    Currently Playing; WOW, SWG:L

  • IselinIselin Member LegendaryPosts: 15,531
    Arlee said:
    Even then, so much of the story happens in the raids that it'll still be confusing if you don't do those and doing old raids while leveling can be tricky so I don't think many people actually do that.
    That's actually one of the things I don't like about WoW. I like stories and lore in MMOs and WoW actually has some good and interesting ones but putting so much of it into content I don't do often or at all makes me feel left out :)

    ESO also does some story telling in dungeons and raids but it's always additional flavor and never part of the main story or lore. The whole original story is found in the original zones in the open world or new stories in the open world of DLC zones. I like that much better.

    I also prefer their system of dropping the whole story at once in a DLC instead of serializing it through the life of an expansion like WOW does. But then I'm the guy who doesn't watch weekly TV episodes and wait until the season is over so I can binge watch them all :) 
    ArleeTorval
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • xpsyncxpsync Member EpicPosts: 1,765
    edited April 20

    Gawd i love bingeing shows, i can't do week to week anymore.

    LFR later on is usually a decent ride, and not a cluster f like in the beginning. So that'll get you the content you desire.

    The people i play with have no LFR lmao, where i have like a dozen on each boss as i was playing catch up and learning everything i could, and LFR is rather funny when you know how the fight is played and how nightmare'ish it really goes in LFR.

    I was always one of the dead players (when i did the very limited lfr) it was like i got in died and once it was over i got what i needed and was done.

    Now i'm on of those few players left alive that pull it off for all the dead solo'ers, and hell yeah that itself is so f'ing fun, you know you're there with about 5/6 other peeps left and it all of sudden becomes kind of a hard fight.

    I'm bringing this up as i was so solo focused i ignored everything and anything group related. After binging dungeons to death in BFA, i had it with people in the game, the stupid af comments people make about other players, ect, people dropping out of a group, sure it was lfg heroic but still.

    Of note my gawd does that change late in mythic plus dungeons, reminds me of SWL, once you hit 5 or 6, 10 the cap in SWL, if you need to pick up a pug at that level chances are they are skilled enough to handle it, thank gawd for raider io in wow i guess too. I'ts so far removed from that lfr/lfg world overall.

    Uggg total tangent my goal was to point out that the vault will give you decent gear for LFR runs, i was so solo focused i ignored the vault completely, so FYI for any solo peeps out there.
    Torval
    Your legend ends here and now! - (Battles Won Long Ago)

    Remember your ABC's, Always Be Casting! - Preheat 2021

    Currently Playing; WOW, SWG:L

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