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Bradford has had a hard time getting into some MMOs when they were at their peak. He explores why that might be with the most recent example: Final Fantays XIV.
Comments
I think of the games that people tried to sell me on, the top were.
ESO.
FFXIV
ArcheAge
My on-line friends network gushed how great these games were to me, and for the life of me, I just could not get into them.
But you can't sell me something just based on popularity. That's a mere minor side factor to me.
Gaming needs diversity, not one side fits all; that promotes interest and makes players want to play and play. I finished a solo game last year (which came out in about 2017-18) divided into 6 or 7 chapters, only 15% of steam users had finished chapter seven. Make gameplay more diverse and you can make players want to see a game to the end, play together and enjoy what everyone else is enjoying.
For ESO, it was the awful combat lag that prevented me from subbing and has always reminded me very shortly why I don't like it when I return every so often. FFXIV was the incomprehensible story and the multiple repeat quests that you'd have to grind over and over to just make basic progress... and then repeat later on with another class/profession/whatever. LotRO's issues were mostly in the aged engine and general server performance. Whenever I try to go back to LotRO now, it just feels like it's going to take forever to "catch up" to any friends that have level capped and going through the nearly-empty zones gets old very soon. DDO is the engine/antique UI... I'd be interested in seeing a DDO2 though! City of Heroes (Homecoming) is still fun but it desperately needs more new content generated (specifically task forces) but the HC "devs" seem more focused on adding costume pieces and altering existing powersets to make them more bland. I've never been in for open world PvP so Black Desert and Archeage didn't fit. Rift was fun for a couple of years but Trion ran it into the ground and I'm sure it's on the Gamigo chopping block soon enough.
So basically you "do" find it hard to get into an mmorpg that everyone loves if you have made the call that it's not for you.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Couldn't get into FFXIV. The global cooldown is stupidly high.
Couldn't get into WoW. I've played so many cheap clones that the real thing just felt like more of the same - for a monthly fee.
I confess to following the crowd to try new games, but never stayed just because others were playing, not even with my circle of gaming "friends."
I'm now trying ESO again after a 7 year hiatus, this time with a few friends who are looking for a break from FO76.
We'll see how things go.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It took me a year to get enough motivation to actually subscribe to it. Once I subbed I though "well, what does this game have to offer? Lets see." I decided to focus on the MSQ to advance my character and once I finally got past the first dungeon roadblock I actually found the game enjoyable, even though the MSQ was long and boring at times. I just kept the expansions in my sights as a focus. The expansions stories and locations made the game for me. I'm not a huge Final Fantasy fan, but FFXIV made me one.
Fast forward to today and I mostly play update to update and finishing leveling my DoH. I can see how this game can be over whelming to get into, it's not easy and I can see how you really have to force yourself to get into it at the beginning.
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I'm of the opinion that in the early days WoW took off only because of the hype train and the whole 'it's what all the cool kids are doing' thing, more of a social thing than anything else.
I had a guy I worked with that got into WoW the same way the OP did; all his friends were playing it and if he still wanted to be part of the group, he had to play it too. He told me he really didn't care for the game, but stayed with it just because his friends were playing it.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
(My son speaking to his Japanese Grandmother) " Sorry Obaba, I don't speak Japanese, I only speak human."
As for what it's worth, I always had a rough relationship with ESO. It's a beautiful game with awesome RP options and a very, very good IP(I even love that pirate-y part of Ebon.Pact), but...the gameplay and the open world(I really dislike open world ; it often just leads to repeating the same super easy gameplay 1000s of times = borefest)...ugh...I just can't get into it, at all. Me and Armada clicked immediately, I still can't get into ESO even after 5+ tries of getting into(I gave up tbh). It's an interesting thing why and how this happens.
거북이는 목을 내밀 때 안 움직입니다
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It doesn't matter what i think of a game,ask the gamer WHY and you likely laugh at the reason.
I laugh hearing people complain but then play an even more shallow game doing the same things.
All around,you will get a better game within EQ2 than within Wow but it is not the popularity vote.There several small nuances that will not allow me to play FF14,the class combat design is not good enough but then again other mmorpg's are much worse.Several other little things as well.
I pretty much just play FFXI on private servers and will not invest into another mmorpg because this genre is NOT serious,just look at Wow without any housing.
I can get a better rpg experience within an Indie survival game an that is sad considering how much money these top mmorpg's are making.Perhaps that is the reason,big ccorporations with board members investors,too many hands in the cupboard.
I already pointed out in another thread how much money Blizzard makes from Wow,that game should be paved with golden streets and deliver a 5000% better gaming experience but they choose to put all the money in their pockets.
So for me mmorpg's are DEAD.
Never forget 3 mile Island and never trust a government official or company spokesman.
I've pretty much given up on ever finding a MMORPG that I'd really enjoy playing.
I've learned to be a "Settler." Cue banjo music..
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Star Citizen?
This is why I bought GW1 during this time period. One of the best game I ever played.
I tried to go back to WOW with Classic. I recognized the quality of the artistic direction even if it was not my favorite graphic style. However, I still couldn't get into it. I agree here with Aeander: I played to many cheap clones to accept the original.