Well it's clear that VV has done a FAR better job with this remaster than the WC3 team. It at least 'looks' right. I have to assume they didn't outsource the art to Asia like WC3 or if they did those outsourced artists were on tight leashes.
It's too soon to be excited but it's promising. The 2021 release date surprises me though. It has the druid which means it should have the LoD expansion as well.
God dammit. I've been waiting years for a remastered D2 which means I'll probably end up getting this despite my better judgement. Having your progress carry over from PC to console and vice versa is a nice addition, though.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
They are talking about it right now. It's running on the same engine in terms of combat/logic (that code was never lost despite what people claim. It was the art resources that were lost but they needed to be remastered anyway). that means 25FPS in terms of movement, attacks and such. But higher FPS for rendering
They changed the rendering and it's ridiculously faithful there.
Well it's clear that VV has done a FAR better job with this remaster than the WC3 team. It at least 'looks' right. I have to assume they didn't outsource the art to Asia like WC3 or if they did those outsourced artists were on tight leashes.
It's too soon to be excited but it's promising. The 2021 release date surprises me though. It has the druid which means it should have the LoD expansion as well.
I liked the new art style for wc3 lol. It was the underlying broken game core that made me think wtf lol.
Well it's clear that VV has done a FAR better job with this remaster than the WC3 team. It at least 'looks' right. I have to assume they didn't outsource the art to Asia like WC3 or if they did those outsourced artists were on tight leashes.
It's too soon to be excited but it's promising. The 2021 release date surprises me though. It has the druid which means it should have the LoD expansion as well.
I liked the new art style for wc3 lol. It was the underlying broken game core that made me think wtf lol.
Did you think they looked like something Blizzard would ever design themselves? They were competently made but lacked the stylized aesthetic of Warcraft designs.
I remember playing the heck out of this game back in the day. Favorite was Necromancer. At max level you could clear entire dungeons in minutes by spamming poison nova over and over.
After watching the stream, I only have one complaint. The character faces, and maybe the barbs body, don't look right at all. They don't match the installation art that showed some classes nor other official art. It won't matter once you're playing but it looks weird on the zoomed in screen where you start your game on a character.
I'm hoping, but not optimistic, that they will add further difficulty levels to the remake.
I'm so tired of the alleged 'purists' defiant of any kind of change, be it positive or negative... Like SW purists getting mad that a puppeteer's bare arm was removed from a shot of The Empire Strikes Back... Or more recently, people threatening to boycott WC3 if they FIXED THE HORRIBLE PATHING. These people are poison.
Normal-Nightmare-Hell just isn't enough for this genre, anymore. D2 survived among a small community of players because they like making new characters all the time... They can still attract people who want to stick with fewer characters, for longer periods of time, without hindering those others.
I really loved D2 - if they do this right - I will quickly forget about D4
D4 has a LONG way to go. The rogue combat looks too much like D3 combat and that rubs me wrong for some reason. I'm not even sure why as I enjoy combat in D3.
Very important information that tgey didnt explained is future updates, Diablo 2 LoD at the moment is on version 1.14b. we get nee uodatez(new items, features etc) or not?
I remember playing the heck out of this game back in the day. Favorite was Necromancer. At max level you could clear entire dungeons in minutes by spamming poison nova over and over.
I loved playing the Auradin. Something about radiating destruction was awesome. There were several classes/builds I liked though.
I'm hoping, but not optimistic, that they will add further difficulty levels to the remake.
I'm so tired of the alleged 'purists' defiant of any kind of change, be it positive or negative... Like SW purists getting mad that a puppeteer's bare arm was removed from a shot of The Empire Strikes Back... Or more recently, people threatening to boycott WC3 if they FIXED THE HORRIBLE PATHING. These people are poison.
Normal-Nightmare-Hell just isn't enough for this genre, anymore. D2 survived among a small community of players because they like making new characters all the time... They can still attract people who want to stick with fewer characters, for longer periods of time, without hindering those others.
It takes roughly 150 hours to go from 98-99 (no deaths average just about 2m30seconds a run). A normal person would probably get one in the 6 months between seasons if we are talking Battle.net play.
There are more than enough ways to play this game to make a challenge.
@frodofragins I thought so to until I rewatched it and it actually looks at a much slower speed more along the lines of D2 than D3. The movement is just in many of the attacks to make it look faster, but the Rogue wasn't plowing through all enemies as it initially looked like in the opener.
Extremely cautious due to WC3 Reforged debacle. I've lost faith in Blizzard entirely as Activision gobbles them up more and more, but heck... its Diablo 2... so of course I'm keeping my eye on it lol
I really loved D2 - if they do this right - I will quickly forget about D4
D4 has a LONG way to go. The rogue combat looks too much like D3 combat and that rubs me wrong for some reason. I'm not even sure why as I enjoy combat in D3.
The thing is originally they were saying how D4 was going to be dark and grim themed - I look at this rogue play and I am like - it's D3 all over again - the dark and grim look is just not there, did they abandon this thematic direction already?
blizz is so desperate. they have to bring back games made 15-20 years ago, bcz they cant do shit now. this company became just a clown who was once a king.
I'm hoping, but not optimistic, that they will add further difficulty levels to the remake.
I'm so tired of the alleged 'purists' defiant of any kind of change, be it positive or negative... Like SW purists getting mad that a puppeteer's bare arm was removed from a shot of The Empire Strikes Back... Or more recently, people threatening to boycott WC3 if they FIXED THE HORRIBLE PATHING. These people are poison.
Normal-Nightmare-Hell just isn't enough for this genre, anymore. D2 survived among a small community of players because they like making new characters all the time... They can still attract people who want to stick with fewer characters, for longer periods of time, without hindering those others.
It takes roughly 150 hours to go from 98-99 (no deaths average just about 2m30seconds a run). A normal person would probably get one in the 6 months between seasons if we are talking Battle.net play.
There are more than enough ways to play this game to make a challenge.
@frodofragins I thought so to until I rewatched it and it actually looks at a much slower speed more along the lines of D2 than D3. The movement is just in many of the attacks to make it look faster, but the Rogue wasn't plowing through all enemies as it initially looked like in the opener.
Comments
It's too soon to be excited but it's promising. The 2021 release date surprises me though. It has the druid which means it should have the LoD expansion as well.
traveller, interloper, anomaly, iteration
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
They changed the rendering and it's ridiculously faithful there.
I liked the new art style for wc3 lol. It was the underlying broken game core that made me think wtf lol.
At least it is something of potential interest for me to look forward to.
I really loved D2 - if they do this right - I will quickly forget about D4
I'm so tired of the alleged 'purists' defiant of any kind of change, be it positive or negative... Like SW purists getting mad that a puppeteer's bare arm was removed from a shot of The Empire Strikes Back... Or more recently, people threatening to boycott WC3 if they FIXED THE HORRIBLE PATHING. These people are poison.
Normal-Nightmare-Hell just isn't enough for this genre, anymore. D2 survived among a small community of players because they like making new characters all the time... They can still attract people who want to stick with fewer characters, for longer periods of time, without hindering those others.
NGL I'm looking forward to that too. If this turns out well then it might be fun to revisit it. Hopefully the xpac is included and bugs are patched.
traveller, interloper, anomaly, iteration
It takes roughly 150 hours to go from 98-99 (no deaths average just about 2m30seconds a run). A normal person would probably get one in the 6 months between seasons if we are talking Battle.net play.
There are more than enough ways to play this game to make a challenge.
@frodofragins I thought so to until I rewatched it and it actually looks at a much slower speed more along the lines of D2 than D3. The movement is just in many of the attacks to make it look faster, but the Rogue wasn't plowing through all enemies as it initially looked like in the opener.
The thing is originally they were saying how D4 was going to be dark and grim themed - I look at this rogue play and I am like - it's D3 all over again - the dark and grim look is just not there, did they abandon this thematic direction already?