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I’m not going to bore you with my life story or needless opinions, but the following is my experience, in a nutshell, with previous MMORPGs and perhaps your thoughts on what I should try next. I usually play “thief/assassin” or “tank” types. The date denotes the year I started playing. If you can relate, any input would help me out.
Ultima Online (1997) – You mean I get to play a fantasy game with/against other people?
Dark Age of Camelot (1999) – Have to admit, facing a dual wielding axe Midgard Troll zerker was pretty exhilarating with my Armsman.
World of Warcraft (2004) – Seemed ok, but a month playing didn’t draw me in. Any better now? I hear it’s still around.
Dungeons and Dragons Online (2006) – Combat had a good pace, and had consequences. If you weren’t playing smart enough, you’d be dead pretty quick.
Lord of the Rings Online (2007) – Great graphics, world immersion, and combat mechanics, and each problem had multiple solutions. Invested a lot of time into this one.
Conan the Barbarian (2008) – Combat was clunky and sucked. But I was playing with a bad internet connection at the time. Still around?
Rift (2011) – I have to admit, combat was just fast enough to satisfy, but not so much that you wonder what just happened to the boss that died in front of you before you blinked. Played this for a while.
Guild Wars 2 (2012) – Lot of great concepts, like the seamless transition from one experience to another. But honestly, I got like 3 (or was it 5?) special abilities? Plus, all the bosses died so quickly. Got bored. Story seemed ok. Any different now?
Elder Scrolls Online (2014) – Great combat mechanics. I just started playing again in the last month, but I have to ask, why am I limited to 5 abilities in one combat situation? It seems like a conduit to paper cutter (similar to Conan and GW2) builds. Blah. Still like the game though.
And what happened to Camelot Unchained?
Any ideas? I’ll try anything that may be suggested. Thanks.Played: UO, DAoC, Shadowbane, DDO, LOTRO, Aion, Rift, TERA
Sampled: WoW, AoC, GW2, Vanguard, FF XIV, Neverwinter
Playing: ESO
Comments
A good Assassin was feared... big time. I could destroy 2 v 1 sometimes 3 v1 if I was smart.
I haven't played it recently, but if you quit because of the 2008 launch... it's free to play.
PS the combo system might not be for you, but it wasn't clunky... you had to time your next strikes in the combo. Honestly, assassins had very short combos and it was all about movement (hitting the back, and avoiding their hits... like a dance... which pissed off a lot of keyboard turning players that came from WoW and other older games).
Actually, the combo system seems ideal, especially for the rogue-type.
Right, Age of Conan, not a reference to the 80s movies.
If I recall, it was still 5 hotkeys, or no?
Played: UO, DAoC, Shadowbane, DDO, LOTRO, Aion, Rift, TERA
Sampled: WoW, AoC, GW2, Vanguard, FF XIV, Neverwinter
Playing: ESO
5 hotkeys, no. You had a crap load of skills plus everything else you're managing (healpots, stealth).
On every alt I had, including the assassin... I had a minimum of 15 things mapped that were used all the time (really 20+, but some are situational depending on opponents).
Playing the piano.
Someone can correct me, AoC also was one of the first AAA for "in combat" weapon swaps... which is important.
If you want some complexity, give it a go. You learn as you level.
You aren't limited to five abilities. You are limited to five regular abilities and one ultimate ability per bar. The second bar becomes available at level 15 with the same number and type of slots as the first. You can swap between the bars at your whim.
Characters eventually have access to more abilities than can be slotted. This allows loadouts to be adapted to better face the challenges expected to be met in whatever content is currently being tackled.
Shortly a new Champion Point system is going to be introduced that will allow for much greater diversity of choice than the current one. Other changes are being made that will make hybrid builds more feasible and expand the range of build viability for each race.
AoC purposely built it in.
The other game I would recommend is Guildwars 1. Really a game worth your time.
I had problems when I first started playing as I couldn't get past 2 of the steps before it timed out.
You should give it another try. Odd's are your account is still there which means you'll have some benies with it and the F2p model let's you quest all the way up to max level without spending a dime if you want.
I'm also going to put a plug in for Dungeons & Dragons Online. Also a fairly decent F2p model with 74 lvl 1 to 10 free dungeons and another 25 lvl 11 to 20 free dungeons so you'll get a good look at it prior to having to think about spending any money on it.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Having a sketchy memory of time lines EQ2 MIGHT have been the first to introduce mercs/npc companions "TRUSTS" but i feel like FFXI was the first as it has been the first with many ideas over the years.
The difference being you can collect MANY npc's to be your companions and call them out to create your own party/group if you so choose or can't find any real players to group with.
Also VERY notable is the PET class system within FFXI surpasses every other game and EASILY.Why well there is a large variation and the pets act as they do in game and they are very good when compared to other games where you and the pet combined only equal maybe 1 player.
Tank classes,FFXI has several and all very unique to each other and even if not a TRUE tank class,several can be used in a tank role because of the sub class system.SUB class system,again a unique idea that makes classses better than other games.
There is one more thing that makes it great,i play on a private server,costs me NOTHING and allows me to play whenever i want because i don't feel pressured to play everyday because of cost to play.Sure private servers are hit n miss just like any game is but i have found a few that are pretty darn good.
One real fun idea sadly not implemented on private servers is Besieged,the best content idea ever made in a mmorpg.Campaign and some other content is also missing on private servers,maybe one day but still plenty to do and enjoy.
Never forget 3 mile Island and never trust a government official or company spokesman.
I am going to suggest trying Crowfall, it's in EA state right now, but it's might be what you are looking for.
Opinions vary, extensively, depending on how close what you enjoy is to that of the one making the evaluation.
Also, some classes(like Guard or DT, Templar ESPECIALLY) get shafted early on, like big time! If you try the DT, you'd probably go around thinking: "wtf is this shit?" while later on you will think: "wtf is this shit?"(just due to entirely different reasons). And Guardian, woops! You actually need to level the SHARED SOLDIER tree, not your unique ones, to get most out of it! I could outtank whole rooms, whole areas sometimes, while regen-ing like a Wolverine and reflecting damage left, right and center. But unless you do EXACTLY what I tell you, you will have a miserable Guardian time.
Shouldn't be so, but eh.
With that said, I always loved myself some Barbarian. I used to just take Dual Wield(ridiculously fun) and the 2H stance(Bloodlust is it?). This way you have phenomenal healing AND dps, it's beautiful! Ofc, do take a proper stance in group instances, don't ruin other people's time with bright ideas.
Oh and Deft Strike spam as a Ranger. Properly executed, it is retardedly powerful. That means more than simply spamming DS.
AoC was good and fun(except huge travel times, I hated those ; but then again, I dislike Open World to begin with ; yeah I'm weird), but I like my Hardcore and Hardcore and Online don't really see eye to eye. I even kicked up enough dirt so they enabled Stygian DTs(really, next to no reason not to have these). The power of willpower, huh.
I'm giving GW2 another try, and AoG. Going to also try DDO again. I remember hitting the backwards key 10-15 times to back-flip to get out of the way. Especially with their 360 move. Those damn trolls. Hell, they hurt.
Played: UO, DAoC, Shadowbane, DDO, LOTRO, Aion, Rift, TERA
Sampled: WoW, AoC, GW2, Vanguard, FF XIV, Neverwinter
Playing: ESO