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Pantheon's producer, Ben Dean interviewed

achesomaachesoma Member RarePosts: 1,328


Some highlights:

  1.  Using their own networking library that interests outsiders.
  2.  VR has turned down potential partners due to incompatible views.
  3.  Content creators will be allowed to stream PA5.


NanfoodleKumapon
«134

Comments

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    Little side note...

    In a Pantheon Discord channel, Joppa just recently confirmed that Bards will be in for launch and he described them as not only a CC class, but "a pretty rad support overall".
    achesomaSovrathKyleran
  • TheocritusTheocritus Member EpicPosts: 7,799
    How does a MMO pay so many people working on it? Did Pantheon get a bunch of money we don't know about? Does Pantheon really need a producer and who knows how many other positions?
    Gdemami
  • remsleepremsleep Member EpicPosts: 1,127
    Nanfoodle said:
    Little side note...

    In a Pantheon Discord channel, Joppa just recently confirmed that Bards will be in for launch and he described them as not only a CC class, but "a pretty rad support overall".

    That's pretty rad!

    On a serious note Bard is all I want to play so... if this ever releases - I will be playing my rad bard
    NanfoodleachesomaSovrathKyleranRhoklaw
  • MendelMendel Member EpicPosts: 4,061
    Exactly how much radiation have bards been exposed to? :)  Isn't that like wanting to go to Mordor in LotR?  Nobody in their right mind willingly went to Mordor; it's a place of fear and dread.



    Sovrath

    Logic, my dear, merely enables one to be wrong with great authority.

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    Mendel said:
    Exactly how much radiation have bards been exposed to? :)  Isn't that like wanting to go to Mordor in LotR?  Nobody in their right mind willingly went to Mordor; it's a place of fear and dread.



    DMKano's Bard?


    achesomaKyleran
  • achesomaachesoma Member RarePosts: 1,328
    Nanfoodle said:
    Little side note...

    In a Pantheon Discord channel, Joppa just recently confirmed that Bards will be in for launch and he described them as not only a CC class, but "a pretty rad support overall".
    Yeah I saw that too! Joppa has been vocal in the past about getting bard in before launch. He’s a former music teacher so it’s a passion for him. 
    Nanfoodle

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    remsleep said:
    Nanfoodle said:
    Little side note...

    In a Pantheon Discord channel, Joppa just recently confirmed that Bards will be in for launch and he described them as not only a CC class, but "a pretty rad support overall".

    That's pretty rad!

    On a serious note Bard is all I want to play so... if this ever releases - I will be playing my rad bard
    Ya I miss playing a Bard in EQ1. Im wondering how the buff/support bar will work for a Bard. Being mostly support, I wonder if there is enough slots for the class? Also will that mean Bards will also not be weaving like in EQ1? Im also hope they have Lambert Armor, I loved the look =-) 

     
    Amathe
  • remsleepremsleep Member EpicPosts: 1,127
    Might even call my rad bard B-rad, or Brad... has a nice ring to it ,)


    achesomaKyleran
  • cheyanecheyane Member LegendaryPosts: 7,425
    remsleep said:
    Might even call my rad bard B-rad, or Brad... has a nice ring to it ,)


    No call him Fansy in homage to a great bard.
    AmatheSharne
    Chamber of Chains
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    achesoma said:
    Nanfoodle said:
    Little side note...

    In a Pantheon Discord channel, Joppa just recently confirmed that Bards will be in for launch and he described them as not only a CC class, but "a pretty rad support overall".
    Yeah I saw that too! Joppa has been vocal in the past about getting bard in before launch. He’s a former music teacher so it’s a passion for him. 
    That covers why he has been pushing that. That also means as a music teacher, Bards may become an OP class. When devs love a class they always seem to get a little extra attention =-) 
    MendelKyleran
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    edited October 20
    Just watching the above video. When I talked about VR team being subtle in seeking backing. This is what I am talking about...

    Requesting people that are just buying a pledge at Alpha level just to play the game. The producer asks that people dont pledge, unless you are looking to play a buggy copy of the game to help make the game better. Then pls pledge. 
    Post edited by Nanfoodle on
  • WizardryWizardry Member LegendaryPosts: 18,132
    If I could point to the biggest flaw in the SOE/EQ mindset it was the CLASSS design and timers.
    I do not like the idea of a CC class,like not even small bit,I despise it.I am all for a class that  CAN sleep/mez and entire group or one offs but with a long timer.Instead of it being a regular occurrence I want that mechanic to be more like an emergency mechanic.

    The idea of altaholics is another I despise as being outright dumb.It is like someone in real life tells you "oh your a Carpenter,well that's it you can't learn anything else".I don't even care if someone thought "oh this is how it was done before"idc if it is a dumb idea it should not be copied trough the years.

    player to player combos?This again needs to be EARNED and not just an EASY mechanic.Think more like FFXI's TP system,something along those lines.

    Timers:This has always bothered me with again a certain mindset that timers need to be real short which of course creates a button mashing game.I want abilities to be VERY meaningful and have much longer timers.So as an example I attain a bleed effect,I want that to last 30-60 secs or even the entire fight not 3-10secs.

    The resulting effect of a player to player combo should again last the rest of that fight or maybe even 2 minutes and not be some 5-10 sec timer.These were just examples,not specific ideas.

    Basically >>>EXPAND your mindset,expand on creative design instead of being stuck in that aged poorly thought out mindset.This is why i never wanted to see ANY mention of EQ1 successor,i want a NEW game,better ideas,better design.


    Mendel

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • remsleepremsleep Member EpicPosts: 1,127
    cheyane said:
    remsleep said:
    Might even call my rad bard B-rad, or Brad... has a nice ring to it ,)


    No call him Fansy in homage to a great bard.


    Do you know how many people will try to name their Bard Fansy? 

    All joking aside - I name my characters on the spot - just come up with something random

    Like pick any word and take some letter out or jumble it up a bit

    Example - Random - take R and m off = Ando

    Boom - done


    NanfoodleSharneKyleran
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    Wizardry said:
    If I could point to the biggest flaw in the SOE/EQ mindset it was the CLASSS design and timers.
    I do not like the idea of a CC class,like not even small bit,I despise it.I am all for a class that  CAN sleep/mez and entire group or one offs but with a long timer.Instead of it being a regular occurrence I want that mechanic to be more like an emergency mechanic.

    The idea of altaholics is another I despise as being outright dumb.It is like someone in real life tells you "oh your a Carpenter,well that's it you can't learn anything else".I don't even care if someone thought "oh this is how it was done before"idc if it is a dumb idea it should not be copied trough the years.

    player to player combos?This again needs to be EARNED and not just an EASY mechanic.Think more like FFXI's TP system,something along those lines.

    Timers:This has always bothered me with again a certain mindset that timers need to be real short which of course creates a button mashing game.I want abilities to be VERY meaningful and have much longer timers.So as an example I attain a bleed effect,I want that to last 30-60 secs or even the entire fight not 3-10secs.

    The resulting effect of a player to player combo should again last the rest of that fight or maybe even 2 minutes and not be some 5-10 sec timer.These were just examples,not specific ideas.

    Basically >>>EXPAND your mindset,expand on creative design instead of being stuck in that aged poorly thought out mindset.This is why i never wanted to see ANY mention of EQ1 successor,i want a NEW game,better ideas,better design.


    I played both a Enchanter and a Bard in EQ1. Keeping things mezed was not easy. It was a challenge and the longer you kept things mezed and re-mezed. The quicker diminishing returns would kick in. In short, mez something 3 times it will most likely start resisting and breaking mez quickly. Also, mez breaks so easy. So this also takes team corporation. Working with a mez class means you have to know your skills and what to use and not use. Its adds allot of dynamic to the game, thats just missing from too many games today. Mez is not putting the game on easy mode. 
  • SharneSharne Member UncommonPosts: 230
    Wizardry said:
    If I could point to the biggest flaw in the SOE/EQ mindset it was the CLASSS design and timers.
    I do not like the idea of a CC class,like not even small bit,I despise it.I am all for a class that  CAN sleep/mez and entire group or one offs but with a long timer.Instead of it being a regular occurrence I want that mechanic to be more like an emergency mechanic.




    You should probably do your homework on a game before you cite it as an issue, from memory EQ had fairly long times on most CC skills.
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    cheyane said:
    remsleep said:
    Might even call my rad bard B-rad, or Brad... has a nice ring to it ,)


    No call him Fansy in homage to a great bard.
    Or call him Brad Bard to pay homage to Brad and break dyslexic people's brains.
  • AmatheAmathe Member LegendaryPosts: 7,557
    This all sounds great. I would enjoy playing a bard.

    But I am trying to reconcile the last Newsletter, which read like a swan song from a lack of funds, and this interview, which has VR turning investors away.

    MendelTorval

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    edited October 20
    VR stance on partnerships is they have truned away investors because they did not have the same goals and ideals. They do currently have have angel investors.

    Post edited by Nanfoodle on
    achesomaxpsync
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    Amathe said:
    This all sounds great. I would enjoy playing a bard.

    But I am trying to reconcile the last Newsletter, which read like a swan song from a lack of funds, and this interview, which has VR turning investors away.

    The time stamp above helps with that. Its a 1-2 min listen. They cant be hurting that bad. Do they want more investors? Yes! but they are turning away relationships to keep product integrity, so they must not be worried about the lights. 
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 12,397
    Nanfoodle said:
    Amathe said:
    This all sounds great. I would enjoy playing a bard.

    But I am trying to reconcile the last Newsletter, which read like a swan song from a lack of funds, and this interview, which has VR turning investors away.

    The time stamp above helps with that. Its a 1-2 min listen. They cant be hurting that bad. Do they want more investors? Yes! but they are turning away relationships to keep product integrity, so they must not be worried about the lights. 
    Cant listen as I'm on a conference call, but Caspien always claimed to have lots of people/publishers interested in CoE... right up until he closed down.

    Not saying it's the case here, but when it comes to cash, until it's in their pockets I'd be cautious about believing anything.

    MendelNanfoodleGdemamiKyleran

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    Nanfoodle said:
    Amathe said:
    This all sounds great. I would enjoy playing a bard.

    But I am trying to reconcile the last Newsletter, which read like a swan song from a lack of funds, and this interview, which has VR turning investors away.

    The time stamp above helps with that. Its a 1-2 min listen. They cant be hurting that bad. Do they want more investors? Yes! but they are turning away relationships to keep product integrity, so they must not be worried about the lights. 
    Cant listen as I'm on a conference call, but Caspien always claimed to have lots of people/publishers interested in CoE... right up until he closed down.

    Not saying it's the case here, but when it comes to cash, until it's in their pockets I'd be cautious about believing anything.

    I tend to take people at their word till they are proven to be a liar. Pantheon has been very open about where they are in things, even when it looks bad for them. So far, I respect them on that level. 
  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    edited October 20
    PvP not in at launch, something they working on for post launch. 


    Timukas
  • VrikaVrika Member EpicPosts: 6,602
    edited October 20
    @Nanfoodle

    Your videos do not have time stamp, because MMORPG.com forums don't support that functionality.

    If you want a time stamp you'll either need to do it as a link (instead of video on a post), or just write the time you want us to look for.


    EDIT: Here are time-stamped versions. I was able to dig them up through quote -function:
      About funding: https://youtu.be/HVBK5HIcb-U?t=1775
      About PvP:  https://youtu.be/HVBK5HIcb-U?t=2237
    NanfoodleGdemami
     
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 12,397
    Nanfoodle said:
    Time Stamp: PvP not in at launch


    IMHO they should focus 100% on PvE
    NanfoodleScotachesomaTorvalGdemamiKyleranSovrathTimukasTheocritus

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

    My ignore list finally has one occupant after 12 years. I am the strongest supporter of free speech on here, but free speech does not mean forced listening. Have fun my friend. Hope you find a new stalking target.

  • NanfoodleNanfoodle Member LegendaryPosts: 8,960
    edited October 20
    Vrika said:
    @Nanfoodle

    Your videos do not have time stamp, because MMORPG.com forums don't support that functionality.

    If you want a time stamp you'll either need to do it as a link (instead of video on a post), or just write the time you want us to look for.
    What a pain lol Edited my above post to to say what Ben said.
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