Having just had a pop at people for not starting threads, I realised I hardly ever do a thread; hoisted, petard etc.
So it is time to talk about where gamming is going money wise and trying to work out where we will be in the future. Quick synopsis: we went from over the counter sales and monthly subscriptions to pay every which way with hangers on riding for free.
Thinking about those free players first of all, how free is free? It is really only a feature of MMOish games where I think developers want numbers as well as players. Well we know you can play for free and if you are prepared to spend oodles of time on a MMO you can see a fair chunk of the game. It is a sub par experience though and unless you think other players are only to be seen and not interacted with, just having extra numbers does not do much for a MMO. Personally I have rarely found anyone who is F2P prepared to put any effort into a guild, but if that's not your experience lets hear it.
As to the money, I don't put my money where my mouth is, but what I mean by that is that I never pre-order, do crowd funding or the like. Outside of indie what companies truly need this upfront money? Gaming companies never needed this money before and now we have AAA releases like Destiny and MA expecting you to fund them before there is enough content in the game. Will you stand for that? Well enough of us do, where I think we should be reaching out is to the kids who are allowing this to happen, get on Reddit and whatever they use and say this is a crap situation. If they don't wise up, us old farts banging on will achieve nothing.
You received 25 Agrees. You're posting some good content. Great!
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Now Doesn't That Make You Feel All Warm And Fuzzy Inside? :P