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Star Citizen Roadmap Roundup Sees Several Cards Move to Polishing

SystemSystem Member UncommonPosts: 5,023

imageStar Citizen Roadmap Roundup Sees Several Cards Move to Polishing

The most recent roadmap roundup for Star Citizen announces several cards moving into polishing on the PU Roadmap.

Read the full story here


WalkinGlennKyleran
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Comments

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,497
    A single developer working from their bedroom would push out more content than these clowns.

    Imagine having 600+ employees and spending $15 million or more per quarter but this is all you can deliver. Absolutely shameful.
    ErillionAgent_JosephWalkinGlennFrodoFraginsHyperpsycrowBabuinix
  • postofficetcuppostofficetcup Member UncommonPosts: 80
    Really impressed with the updates. Game is getting pretty good.
    Agent_JosephJaguaratron1WalkinGlennFrodoFragins
  • Beholder2kBeholder2k Member UncommonPosts: 32


    Really impressed with the updates. Game is getting pretty good.



    No new gameplay loop added ... impressive indeed considering the costs to produce what is available so far
    McSleazFrodoFragins
  • TheocritusTheocritus Member EpicPosts: 7,467
    A single developer working from their bedroom would push out more content than these clowns.

    Imagine having 600+ employees and spending $15 million or more per quarter but this is all you can deliver. Absolutely shameful.

    This is probably the most bizarre game we have ever seen for sure......
    Agent_JosephtzervoFrodoFragins
  • ErillionErillion Member EpicPosts: 10,215
    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun
    JoeBloberHyperpsycrow
  • ErillionErillion Member EpicPosts: 10,215
    A single developer working from their bedroom would push out more content than these clowns.

    Imagine having 600+ employees and spending $15 million or more per quarter but this is all you can deliver. Absolutely shameful.

    This is probably the most bizarre game we have ever seen for sure......

    You should get around more often ;-)



    Have fun
    ArglebargleJoeBlober
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,497

    Erillion said:

    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun



    No, it's my hyperbolic opinion on the matter. Come on man, it should be pretty damn obvious....

    Regardless, it still doesn't change the fact that it's a piss poor return on 3 months work (actually 6 months if the staggered development teams are leap-frogging).
    Hyperpsycrow
  • JoeBloberJoeBlober Member RarePosts: 417




    Erillion said:


    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun






    No, it's my hyperbolic opinion on the matter. Come on man, it should be pretty damn obvious....



    Regardless, it still doesn't change the fact that it's a piss poor return on 3 months work (actually 6 months if the staggered development teams are leap-frogging).



    The single hyperbol I am interested in to get out are Publishers and their copy-paste of games and now for the upcoming years, their "Remastered something"
    The clowns as you said delivered an Alpha which have more unique features packed than any single triple-A released by multi-billions revenues companies.

    SQ42 is half of the project. Until it is released, some will have an easy task to pretend it is a scam (even if defintion doesn't not amtch at all)... or pretend it is developed by clowns (because Anthem to be re-owrked from ground was developped by?).

    Fine it does not matter. Those joining by ten thousands at every patch are able to enjoy a unique alpha game with quaterly patch.
    WalkinGlenn
  • lahnmirlahnmir Member LegendaryPosts: 3,436
    And lets not forget SQ42 Beta Q3 2020, that will show them!

    /Cheers,
    Lahnmir
    coretex666IselinKyleranFrodoFragins
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • ArglebargleArglebargle Member RarePosts: 2,777
    JoeBlober said:




    Erillion said:


    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun






    No, it's my hyperbolic opinion on the matter. Come on man, it should be pretty damn obvious....



    Regardless, it still doesn't change the fact that it's a piss poor return on 3 months work (actually 6 months if the staggered development teams are leap-frogging).



    The single hyperbol I am interested in to get out are Publishers and their copy-paste of games and now for the upcoming years, their "Remastered something"
    The clowns as you said delivered an Alpha which have more unique features packed than any single triple-A released by multi-billions revenues companies.

    SQ42 is half of the project. Until it is released, some will have an easy task to pretend it is a scam (even if defintion doesn't not amtch at all)... or pretend it is developed by clowns (because Anthem to be re-owrked from ground was developped by?).

    Fine it does not matter. Those joining by ten thousands at every patch are able to enjoy a unique alpha game with quaterly patch.
    So this is your newest fall back position, eh.  Let's see, Whataboutism  and 'Game development is Haaard!'?

    Big Boss Man had 25 years to fine tune his ideas on this 'dream' game:  And 300+ mil down the pike it's still just a dream.  Not close to a real game, too many real game loops MIA.  But dreams sell well,  'cause you've got the ongoing excuses.

    If you have a willing horse, beat him another mile.... 

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • JoeBloberJoeBlober Member RarePosts: 417


    Big Boss Man had 25 years to fine tune his ideas on this 'dream' game:  And 300+ mil down the pike it's still just a dream.  Not close to a real game, too many real game loops MIA.  But dreams sell well,  'cause you've got the ongoing excuses.

    If you have a willing horse, beat him another mile.... 


    We got it: you want a date and nothing ambitious and totally missed that this project is not driven by CR alone but +1.2 million individual backers, growing everyday because they want something bold and ambitious rather than a shalow copy of space game.

    By the way: kickstarter was not a thing 25 years back. What publishers served us during the last two decades proved CR would have had zero support from publishers beside making... a 5 to 5 SW squadron game, using past assets and no 64 bits precision game engine. Expect then SWS 2, 3, 4 both sold with no micro-transactions but at 35$ each :)
  • ArteriusArterius Member EpicPosts: 2,759
    No one is blaming them for being ambitious but too ambitious. They promised a lot during there kickstarter and have kept promising things to there backers. It is too the point now where the game will never release because they have to keep those promises or piss off a lot of people who put money into it.

    Sure, if they had a studio or an investor come in and take control of the project then it would be scaled back. I think that is the only way this game is going to come out. The people behind Star Citizen have proven time and time again that the more money comes in, the more they promise. Meaning more they have to put into the game. They have promised so much that they are programming an AI to build Star Systems for them.

    I know people will say that the game is playable now and that is true it is. I played the game for a month or so only, maybe, four months back. There were lots of bugs and problems I ran into. Not frame rate mind you but actually bugs. That is the thing these Youtube videos people like to post in defense of SC. Anyone who plays the game longer then a few days will realize that the game has problems. Sure its an Alpha but from what I gather on Reddit and the like some of these bugs have existed for years and are still not fixed. The bigger the game gets the harder its going to be to fix.

    If I was a betting man I would wager that the game won't release for another six years (if we are lucky). If it somehow does it will be a Fallout 76 lvl debacle.
    Currently playing: Outer Worlds (Xbox One X)

    Currently Reading: Skaven Slayer (Gotrek and Felix Book 2)

    Currently Writing: Champions of Legend Book 1 (3rd Draft)

    Currently Watching: Oz (Season 4), Soprano's (Season 1)


  • Beholder2kBeholder2k Member UncommonPosts: 32
    edited June 25
    Excuse me JoeBlobber, but who declared you official spokesperson of the 1.2 million backers? I am a backer and I most certainly do not want them to endlessly implement half-assed tier 0 stuff that never gets improved like Arena Commander and Star Marine.

    You are just spouting the same BS like "the backers voted for an increase in scope" which is as far from the truth as your statement above.
    tzervo
  • jmlane223jmlane223 Member UncommonPosts: 127
    edited June 25
    Erillion said:
    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun
    Well shit, I'm the only software engineer on my team and factually know I deliver more (agile development) deliverables on a quarterly basis than what star shitizen drops. 

    (Everyone else is either a data scientist and or cost analyst)
  • ErillionErillion Member EpicPosts: 10,215
    jmlane223 said:
    Erillion said:
    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun
    Well shit, I'm the only software engineer on my team and factually know I deliver more (agile development) deliverables on a quarterly basis than what star shitizen drops. 

    (Everyone else is either a data scientist and or cost analyst)

    Which tells me you have no idea what they deliver or not.

    Please list their SQ42 deliverables. Which you cannot, as they are not publically known beyond a rough project task map.

    Which tells ME a lot about how good a software engineer you claim to be.



    Have fun


    tzervojmlane223
  • ErillionErillion Member EpicPosts: 10,215
    Excuse me JoeBlobber, but who declared you official spokesperson of the 1.2 million backers? I am a backer and I most certainly do not want them to endlessly implement half-assed tier 0 stuff that never gets improved like Arena Commander and Star Marine.

    You are just spouting the same BS like "the backers voted for an increase in scope" which is as far from the truth as your statement above.

    >>>> I am a backer and I most certainly do not want them to endlessly implement half-assed tier 0 stuff that never gets improved like Arena Commander and Star Marine. >>>


    When was the last time you helped play-testing and/or submit bug reports ?

    When was the last time you helped to make the "half-assed tier 0 stuff" into a polished and tested ready-to-launch stuff ?

    You do not have to. Its your choice.

    But it would be more constructive and helpful for the project you backed. And i guess you backed it for a reason.



    Have fun
  • coretex666coretex666 Member EpicPosts: 3,823
    Erillion said:
    jmlane223 said:
    Erillion said:
    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun
    Well shit, I'm the only software engineer on my team and factually know I deliver more (agile development) deliverables on a quarterly basis than what star shitizen drops. 

    (Everyone else is either a data scientist and or cost analyst)

    Which tells me you have no idea what they deliver or not.

    Please list their SQ42 deliverables. Which you cannot, as they are not publically known beyond a rough project task map.

    Which tells ME a lot about how good a software engineer you claim to be.



    Have fun


    Dont worry. He will be able to join SQ42 beta soon and clearly see the actual state of the game. Q3 starts as soon as next week. 
    Kyleran
  • BabuinixBabuinix Member EpicPosts: 2,867
    Single player games don't usually have public Betas. At most it will be tested by a few trusted Evocati members but even that it's not a sure thing.
    KyleranWalkinGlenn
  • Beholder2kBeholder2k Member UncommonPosts: 32
    edited June 25

    Erillion said:




    Excuse me JoeBlobber, but who declared you official spokesperson of the 1.2 million backers? I am a backer and I most certainly do not want them to endlessly implement half-assed tier 0 stuff that never gets improved like Arena Commander and Star Marine.



    You are just spouting the same BS like "the backers voted for an increase in scope" which is as far from the truth as your statement above.



    >>>> I am a backer and I most certainly do not want them to endlessly
    implement half-assed tier 0 stuff that never gets improved like Arena
    Commander and Star Marine. >>>


    When was the last time you helped play-testing and/or submit bug reports ?

    When was the last time you helped to make the "half-assed tier 0 stuff" into a polished and tested ready-to-launch stuff ?

    You do not have to. Its your choice.

    But it would be more constructive and helpful for the project you backed. And i guess you backed it for a reason.



    Have fun



    I stopped play-testing when they removed the last inch of their accountabilty in the TOS, you know when they moved from full refunds if the game is not released within 18 month to we can do whatever. And here we are in the year 2020 with no end in sight.
    Post edited by Beholder2k on
  • BabuinixBabuinix Member EpicPosts: 2,867
    Beholder2k said:
    I stopped play-testing when they removed the last inch of their accountabilty in the TOS, you know when they moved from full refunds if the game is not released within 18 month to we can do whatever. And here we are in the year 2020 with no end in sight.

    I don't think they miss you as much as you miss them though....

    End in sight? I mean cmon a new 90daysTop crewmember is always welcomed but don't you think you should spice up the old speach a bit?  We've been through the old "doom collapse thingy" many times before and the result as been the same.

    Game kept on being updated, new players joined along with a continuous record funding breaking every year. Rinse & Repeat. B)

    Erillion
  • Beholder2kBeholder2k Member UncommonPosts: 32

    Babuinix said:


    Beholder2k said:

    I stopped play-testing when they removed the last inch of their accountabilty in the TOS, you know when they moved from full refunds if the game is not released within 18 month to we can do whatever. And here we are in the year 2020 with no end in sight.



    I don't think they miss you as much as you miss them though....

    End in sight? I mean cmon a new 90daysTop crewmember is always welcomed but don't you think you should spice up the old speach a bit?  We've been through the old "doom collapse thingy" many times before and the result as been the same.

    Game kept on being updated, new players joined along with a continuous record funding breaking every year. Rinse & Repeat. B)




    I am talking about NO end to the development cycle in sight and you imply that I talk about an imminent colapse of the project?

    Jesus, am I the only one thinking that lately the defense attempts of the shills lack the same effort as CIGs development ? ROFL dude.
  • BabuinixBabuinix Member EpicPosts: 2,867
    I am talking about NO end to the development cycle in sight and you imply that I talk about an imminent colapse of the project?

    Jesus, am I the only one thinking that lately the defense attempts of the shills lack the same effort as CIGs development ? ROFL dude.
    But that's what the sign of a healthy MMORPG is. No end in sight. It just keeps getting updates after updates while maintained by an ever increasing player-base which provides a healthy funding revenue. 

    The day a mmorpg stops updating it's game it's when the development cycle is reaching an end. It's clear a sign of decay and imminent closure or abandon by it's dev's.

    Please try to keep up lol :D

  • jmlane223jmlane223 Member UncommonPosts: 127
    Erillion said:
    jmlane223 said:
    Erillion said:
    >>>> A single developer working from their bedroom would push out more content than these clowns.>>>>

    That is your educated opinion on this topic ?


    Have fun
    Well shit, I'm the only software engineer on my team and factually know I deliver more (agile development) deliverables on a quarterly basis than what star shitizen drops. 

    (Everyone else is either a data scientist and or cost analyst)

    Which tells me you have no idea what they deliver or not.

    Please list their SQ42 deliverables. Which you cannot, as they are not publically known beyond a rough project task map.

    Which tells ME a lot about how good a software engineer you claim to be.



    Have fun


    For all you know i could be claiming to be a shit software engineer. Point being i factually know I've delivered more products in a shorter time span than star shitizen has in the same period. Which that is what is sad, shitty software engineer or not.

    You obviously regret your backing amount though and feel the need to defend the game to fight that feeling.

    Have more fun defending star shitizen
  • ShaniaRebornShaniaReborn Newbie CommonPosts: 7
    This game could still be in development instead of released in 2050 and Erillion would still be here defending the project development speed. 
    jmlane223
  • Beholder2kBeholder2k Member UncommonPosts: 32
    edited June 26
    Babuinix said:
    I am talking about NO end to the development cycle in sight and you imply that I talk about an imminent colapse of the project?

    Jesus, am I the only one thinking that lately the defense attempts of the shills lack the same effort as CIGs development ? ROFL dude.
    But that's what the sign of a healthy MMORPG is. No end in sight. It just keeps getting updates after updates while maintained by an ever increasing player-base which provides a healthy funding revenue. 

    The day a mmorpg stops updating it's game it's when the development cycle is reaching an end. It's clear a sign of decay and imminent closure or abandon by it's dev's.

    Please try to keep up lol :D


    Massively Multi Player Online Role Playing Game / MMORPG

    NOUN (mmorpgs)

    • An online role-playing video game in which a very large number of people participate simultaneously.

    First of all Star Citizen can not handle more than 50 players per instance (far from the promised hundreds of thousands) which is not massive at all, and also doesn't support the usual AAA Game/BDSSE arguments that are being used as a defense for years now. Your reply, again, does not make much sense and, again, has nothing to do with what was actually posted/quoted.

    Secondly, an MMORPG usually gets developed, released and then expanded. Star Citizen is still sitting at (pre) Alpha after all this years and all the money which brings me back to my statement of "no end in sight". Before a patch it is all nice and dandy, and when the patch finally gets released mostly polish of existing stuff and ships remain in the final patch notes with no tangible progress being made.

    If you don't want to argue the points posters are making here on the forum I'd suggest you stick to what you are good at ... posting screenshots.
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