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Thanks to the support of our amazing community, we've made tremendous strides since first launching Early Enrollment for Pathfinder Online:
With all these additions and more providing a solid core of gameplay, and with countless other quality-of-life and performance improvements made along the way, we soft-launched Open Enrollment back in December. After taking some time to work out the kinks, we're ready to tell the world about the big changes Open Enrollment brought to Pathfinder Online, and about the additional improvements that continue to be made.
The biggest change we made for Open Enrollment was converting all accounts, including yours, from our original Account-Based Subscription Model to our new Character-Based Subscription Model. Now all three characters on your account can be fully active and training at the same time, and you can even log into the game with all three characters at once. You activate and manage individual characters on the in-game Character Selection Screen, using a credit for a month of game time to activate or renew each character (along with their Destiny's Twin, if they have one). Any characters you prefer to leave inactive will be in Free Trial Mode.
As part of this change, we reduced the price for a month of game time to $5 (with further discounts for purchasing six or twelve months at a time) and tripled any remaining game months on your account, along with adding two more months to any active accounts. You can see how many months of game time your account has on your Rewards page.
Launching Open Enrollment doesn't mean the end of development for Pathfinder Online. Since then, we added a new role to the game, the Combat Alchemist. With their Alchemist's Tools and Formula Books, and Bandoliers loaded with Reagents, Combat Alchemists specialize in healing and protecting allies with elixirs, buffing (while simultaneously debuffing) themselves with mutagens, or damaging enemies with bombs and other alchemical items. They have a full complement of feats to train at the Visiting Combat Alchemist Trainers, and will soon have their own structures and a new tutorial. We've also started work on transferring our servers to the cloud, upgrading to the latest version of Unity, and adding even more content to the game.
Right now we're in the middle of our Home Sweet Home Event, making this a great time to visit the Echo Woods. Until Daily Maintenance on Monday, July 6, 2020 (or later if widespread school and workplace closures continue), rare event raw materials and salvage items are available for gathering and looting, and sets of these items can be exchanged for a choice of recipes/expendables and raw ingredients.
If you have any questions at all about these changes, please contact us at firstname.lastname@example.org, and thanks again for all your support over the years.