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EU Server Flamelash was destroyed overnight

kitaradkitarad Member EpicPosts: 5,336
edited December 2019 in World of Warcraft
I suppose Blizzard didn't want the Alliance quitting the game entirely since it would mean the loss of subs and they opened transfer for this server and it was open for sometime. They announced 2 days ago that all the transfers were going to shut down tonight. A huge exodus happened and I created a level 1 Alliance on the server and there was no one but me in Stormwind. In Ironforge there were Horde killing the guards and simply having free rein as there were 4 level one's and three 50+ and one level 60 druid.

In one stroke the server was killed. Whatever world PvP is completely dead, well there was none to speak of before either because of the population imbalance but this action decimated the server. How could they do this without any thought to the hours people invested in their characters to find that since they did not log on the last 3 days, they were left out of the transfer and are now stuck on a side that is completely dead, that even your major cities will have Horde in them.

PvP people say is suppose to be great but when you overwhelm one side it kills it completely in the end.

Post edited by kitarad on
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Comments

  • Jamar870Jamar870 Member UncommonPosts: 404
    Was this a Classic server?
  • kitaradkitarad Member EpicPosts: 5,336
    Yes classic

  • Jamar870Jamar870 Member UncommonPosts: 404
    That's very sad.

  • kitaradkitarad Member EpicPosts: 5,336
    Of course we shall not talk about the server they transferred to that suddenly became overpopulated. The Horde realising the Alliance were leaving from various posts in Reddit, discord and so on also transferred to the same poor hapless server (Earthshaker) . In the process a medium populated realm just became crowded and may have become Horde dominated again.

    For a company that has been running this game for 15 years they sure do make some rookie decisions.

  • KnightFalzKnightFalz Member RarePosts: 855
    What is Blizzard supposed to do? Whenever they announce anything time-limited there will be affected players that won't be aware until that period is past.

    If such caused them pause they could never act.

    Kyleran
  • Jamar870Jamar870 Member UncommonPosts: 404
    Guess you say if it was a "spur of the moment" decision, maybe they should consider in the future posting it in advance.  To give those who don't  login regularly a chance to know ahead of time. But Horde players should see what this shows when the imbalance gets too great.
  • BeansnBreadBeansnBread Member EpicPosts: 7,009
    Isn't there server meshing or whatever? Does classic not have that?
  • PalebanePalebane Member RarePosts: 3,881
    Surprised server transfers still cost money at this point. Greedy bastards!
    TorvalNyctelios

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • KyleranKyleran Member LegendaryPosts: 34,912
    Err...who goes three days w/o logging in?

    Certainly not me..

    No seriously,  this scenario could never happen to me....

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • KnightFalzKnightFalz Member RarePosts: 855
    Palebane said:
    Surprised server transfers still cost money at this point. Greedy bastards!
    It's an extended service. Those typically come with service fees.

    It is common business practice.

    If you want a MMORPG that functions like a charitable program or social service you will have to look elsewhere. Blizzard is a for profit company and thus acts like one.
    cheebaIceAgeKyleranmoshraPalebane
  • AlbatroesAlbatroes Member LegendaryPosts: 6,872
    People said they didn't want sharding. People also forgot the entire game is mostly horde heavy.
    Kyleran
  • HorusraHorusra Member EpicPosts: 4,153
    The game was never about open world pvp.  When in the past they noticed the the population was mostly pve they never made mechanisms to address pvp population imbalances because most pvp was happening in controlled instances across pvp and pve servers.  This means now they have very little they can do and no will to do it.
  • lahnmirlahnmir Member LegendaryPosts: 3,056
    Aren’t we all glad that Classic is finally there?

    /Cheers,
    Lahnmir
    KyleranMendel
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • FinvegaFinvega Member UncommonPosts: 174
    lahnmir said:
    Aren’t we all glad that Classic is finally there?

    /Cheers,
    Lahnmir
    smug much?
  • BeansnBreadBeansnBread Member EpicPosts: 7,009
    Finvega said:
    lahnmir said:
    Aren’t we all glad that Classic is finally there?

    /Cheers,
    Lahnmir
    smug much?
    He is smug much. But he wouldn't be him if he wasn't.
    lahnmir
  • etlaretlar Member UncommonPosts: 774
    Palebane said:
    Surprised server transfers still cost money at this point. Greedy bastards!
    It's an extended service. Those typically come with service fees.

    It is common business practice.

    If you want a MMORPG that functions like a charitable program or social service you will have to look elsewhere. Blizzard is a for profit company and thus acts like one.
    the process of transferring a character is an atuomated process, and has been for years. other mmos like rift, had free servers transfers for years, it didnt take many moments back then to tranfer a char.
    Perhaps a few Euros would be fair, but 20 or 25 Euro for a transfer from a dead serer is pure greed. 
    GdemamiPalebane
  • etlaretlar Member UncommonPosts: 774
    I would even go so far as to say its a gangster move. the op paid for the game, the monthly sub, and now he has to pay 20 Euros again to play with his friends. pure blackmail right there lol
    GdemamiPalebane
  • tawesstawess Member EpicPosts: 4,179
    This feel very authentic. Because i seem to remember the same problems popping up over the years and in fact being the core reason for grouping servers in to shared clusters to begin with. 

    Enjoy your authentic classic experince. 

    Tawess gaming

    Tawess soapbox

    This have been a good conversation

  • gervaise1gervaise1 Member EpicPosts: 6,782
    When things get so bad people transfer - or if they can't they re-roll or simply leave.

    And people can give feedback when they leave - Blizzard introducing transfers could very well be because of such feedback. Q: We are losing subs how do we stop it? A: Transfers!

    Push a system at one point and you often get a reaction elsewhere however. This is a small tweak and its ripples haven't settled.

    And at the end of the day is this a reaction to a bigger tweak: the launch of vanilla? 
    Torval
  • cheyanecheyane Member EpicPosts: 6,514
    What is Blizzard supposed to do? Whenever they announce anything time-limited there will be affected players that won't be aware until that period is past.

    If such caused them pause they could never act.

    Blizzard should have done the transfer via signups. Monitored it and made sure the servers they were transferring to were not then overwhelmed and suffered an imbalanced ratio. They should have when they launched the game in Classic made sure this did not happen in the first place by placing server limits for the Horde and Alliance population. They are definitely responsible for this shitshow.
    Gdemami
    image
  • btdtbtdt Member RarePosts: 520
    Why cry about something that everyone knew would happen because it has happened time and again in every game that ever boasted about world PVP?

    PVP isn't fair.  Never has been.  You're not dueling folks.  The opposition will use every means necessary to decimate you.  If that means 100v1, so be it.

    If your server just got decimated... it didn't happen overnight, no sir, it was already happening.  Your "team" left for a server they believed would have more of their faction than the opposing faction.  They are the very reason why imbalance happens.  Human nature.

    NO ONE EVER TRANSFERS TO A SERVER IN WHICH THE OPPOSING FACTION DOMINATES IT.  That would require overcoming insurmountable odds... winning the big one... having a real set.

    Get real.  PVP is as much a locust fest as everything else.




    mmolouSpottyGekkosome-clueless-guy
  • IceAgeIceAge Member EpicPosts: 2,345
    People please! 

    Please understand the meaning of a PvE and PvP server. Lots of cry babies rolled on a PvP server, expecting a PvE experience. That is your mistake. I'll really never understand people rolling on a PvP server and then coming to the forums, and cry about being ganged, over-numbered , etc. 

    PvE server is what you guys are looking for! Re-roll there and you will lvl up in peace.
    Kyleran

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • IselinIselin Member LegendaryPosts: 13,300
    IceAge said:
    People please! 

    Please understand the meaning of a PvE and PvP server. Lots of cry babies rolled on a PvP server, expecting a PvE experience. That is your mistake. I'll really never understand people rolling on a PvP server and then coming to the forums, and cry about being ganged, over-numbered , etc. 

    PvE server is what you guys are looking for! Re-roll there and you will lvl up in peace.
    Nah. They rolled expecting somewhat balanced factions for some nostalgic half-remembered reason, or maybe something they heard if they are new, of large scale world PvP where fights could go either way. The crying is because the reality of WOW world PvP is stomping all over what they thought they remembered.

    But in the end I find it funny that anyone would play WOW for its open world PvP. The only consistently fun and somewhat even PvP it ever had was in the BGs that were balanced (in numbers any way) by design. Fun OWPvP times in WoW have always been exceptional flukes that happened once in a blue moon. 99% of the time it has always been gankers camping quest hubs 30 levels below them or a gang of 20 stomping on 2 questers... fun! 
    KyleranTorvalgervaise1MendelNyctelios
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • KyleranKyleran Member LegendaryPosts: 34,912
    edited December 2019
    lahnmir said:
    Aren’t we all glad that Classic is finally there?

    /Cheers,
    Lahnmir
    Though much vilified, in the end this guy will turn out being a prophet. He wasn't wrong.


    lahnmir

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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