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What would gaming be if we removed the need for expensive hardware? That’s the question Google set out to answer with Google Stadia. It did so with a bold promise: cloud-based gaming that would completely remove the need to buy into expensive hardware cycles. Did they succeed? We’ve spent the last few days putting the Stadia through its paces to find out exactly that. Let’s find out.
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Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Nah, just the bandwagoning douchey-side of the internet. 10 popular people hating cloud gaming service, everyone and their brother joins in.
Google is actually taking a step forward in furthering technology. Cloud Gaming, and platforms in general, are what everyone is going to be using eventually. If you think otherwise, you're joking yourself. ISPs just over the past 10 years are gotten MASSIVELY better in speeds. Data caps are a thing, yes, but as soon as the infrastructure gets better, you'll be seeing less of that as well.
This is similar to the days when smartphones were starting to become a thing - everyone was saying it was stupid to have a touch screen and no one will like it, and here we are.
Get off the high horse, you're gonna break your neck.
But very possible, as with most things in life, it'll get better over time. 4 years is a joke compared to the life-span of the PS4 who still gets sub 30 FPS on most games.
Good input btw! ( not sarcasm, I appreciate thought-out replies to forum posts, it's refreshing. )
When that issue 'goes away' then I'll check it out.
Thanks, Ajit. :P
Gut Out!
What, me worry?
But Sony never really put their backs into it until recently, and even though Microsoft put their hat into the ring, they don't even come close to Google's vast amounts of data centers - there's just no comparison. In my eyes, I believe the company with the best shot of making this work will be Google from now until it's apex, and they will stay on top in the cloud until most devs jump onboard.
I believe in 5 years, you'll see Google Stadia as a serious contender for your money..Well, until Steam pushes out their cloud service. Then Stadia will probably be shot dead if they allow you to use your steam library in the cloud.
That'd be a big ole yikes for Stadia.
That being said though, we're getting closer to a time where connection speed won't be an issue, so these preliminary devices and services will only get better.
For gamers, it's best not to be resistant to change. We all cried foul when games went from subscription to free 2 play. Then we railed against cash shops.
Now the biggest argument is... whether the free 2 play is generous enough and whether the cash shops are not pay 2 win but still worth spending money on.
Plenty of phones today are already more powerful than a PlayStation 3 or an Xbox 360. It won't be long before they're more powerful than a Nintendo Switch, too. If you think that Google Stadia will end up being built into televisions, I'd question why, when it's so cheap to build more gaming power than a Switch has into the television.
I see three ways that Stadia or something like it could become something more than a minor niche:
1) The market for gaming becomes dominated by the sort of short-sighted idiots who buy stuff like rent-to-own furniture.
2) People predominantly decide that avoiding the initial download times of games is worth the extra cost and inferior experience.
3) A lot of games move to full ray-tracing, radically changing the balance of local compute to streaming bandwidth.
2) See my second point in 1.
3) Pretty sure the ray-tracing gets done on the data-center's side, you just get the streamed output - it's not like the resolution changes so at most you'd get compression. This is a weird thing to point out.
Weird flexes on your part.
Gut Out!
What, me worry?
I'm guessing you weren't born when OnLive tried the same thing. Also Sony. Actually I think Sony still has the service up. You know, this fad never caught up, lol.
Talking about getting off of the high horse. Oh the irony.
The former is supposed to launch commercially next year, providing broadband services over US, the latter is scheduled for 2021.
On (3), my point is that for rasterized graphics, you can do that cheaply on the client, which makes it dumb to stream it in most cases. If the graphics are fully ray-traced in real time, then you can't do that cheaply on the client, so moving it to the data center via something like Stadia makes more sense.
Realistically, it's probably delta compression, which is what other thin clients commonly do. So long as the image doesn't change much from one frame to the next, it looks more or less fine. If you try to rotate the camera, then things fall apart.
People? How about whole countries. Australia just build a "world class" national broadband service and it turned out to be a turkey (that cost billions). Also the future will need internet that can stream Netflix/Disney/Apple while streaming games at the same time so you will need to be able to run 2 bandwidth sucking services simultaneously. Good luck with that.
I just don't see how this can be successful in the short term since its going to have limited appeal world wide until the infrastructure is built. Then there is the question whether a huge gaming market like China would even allow Google to operate in their country without handing over significant control to them (of which i have no doubt they would for the right price).
I think what is happening here is everyone wants to be "first" as they see you can be the dominant player ala Netflix in the market and everyone else has to play catch up. Google has the cash to back a venture like this for who knows how long in the hopes if it ever takes off they will be the first to take advantage of it.
There may be a time when streaming like this is just way more convenient. We're not there right now, but we may be there soon.
I can see myself pulling out a controller and a pair of glasses to play any game I want, anywhere, streamed through a wifi or 5G connection, rather than having to make sure I have a 6 lb laptop with me or being tied to my home pc.
Not saying we'll see it quite like that in the next few years, but we will get there one day.
Here :
I swear some of you act like you are some beginners yet, you are lurking the internet and forums since "forever" .
If you are against Stadia, then you are against everything which includes "Online Streaming" : Amazon Prime, Netflix, etc.
If people can afford to watch 1080p or 4K online, then they are good with Stadia.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!