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Diablo 4 leak, dark and gritty and gross, no more rainbow shiny shit

DragnelusDragnelus Member EpicPosts: 3,264
"Hey there you arrogant nephalems! My servants...

Whatever, I got some news about Diablo 4 for you all and I think you will like it despite what's been recently happening... If you don't want - don't believe me, especially since I can't provide any sources for this... My "history" could convince you but eh - I won't force anyone!

Diablo 4 is actually going to look dark, gritty and gross - no more rainbow shiny bullshit this time! Loactions are toned down, infrequently laid with corpses, wasteland, greyish deserts, clut caves surrounded by flesh, rotten crypts, marshes and bogs, plagued cities you name it. They are also seemingly much bigger, maybe even open? Characters now are able to ride horses (possibly other mounts), also there's contextual interaction with environment ? - climbing a wall Lost Ark style. Blood splatters look more like blood and not splashed jam too.

So far i can confirm 3 classes: mage (uses fire, ice and lightning so far), barbarian (swords, clubs, axes, kicks etc), and druid (lightning, wind, and transforming into beasts - so far bear and werewolf!).

Possibly there will be PvP from the start?. 4 player coop is there for sure.

All this game seems to be is a W I N K to the Diablo 2 fans, Lilith being the new diablo (she's covered in blood veil kinda), characters being shown sitting at a campfire as character selection, nitty gritty dark style that 2 was praised for, some skills also seem to be just taken from it and put in here (like sorceress' charged bolt). I'm interested and hope they don't fuck this up. The company is bad, but the game might not be this time.

2 points with "?" are just because it's not clear to me tbh... let's see what they say at the conference

no date yet too.. sorry.. If any questions I will answer later

Brushie out!"


https://www.reddit.com/r/Diablo/comments/dpgwmv/diablo_4_information_leak_spoiler


Comments

  • WizardryWizardry Member LegendaryPosts: 17,850
    Not sure what Diablo your referring to but D3 is/was already dark.That was the ONLY thing i enjoyed about the game was the atmosphere,the dark type graphics,everything else about the entire Diablo series is mickey mouse game design.
    IDK who or what developer coined there ARPG genre but it needs to change to interest me at all.The way Arpg's are designed are just so shallow and i hate shallow gaming.What bothers me more is if a dev,say Blizzard is making a ton of money off these low budget game designs,they COULD....SHOULD improve on them at last the second go around,there is a mega ton room to improve the arpg genre.
    So for example ,ok D1 you like it whatever,i don't but come time D2 comes around ,i better see a 300% better game and D3 a 500% better game because that is how much room all of them have to improve.
    AeanderNyctelios

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Panther2103Panther2103 Member EpicPosts: 5,569
    I think most of what this person leaking describes is already in Diablo 3, it just didn't have hyper realistic graphics or a gritty look, but it definitely had corpses laid about, wastelands, deserts (here they mention greyish deserts but I mean a desert is a desert), marshes, bogs, plagued cities. I mean cmon, they are literally just naming off diablo locations as a whole, which have remained largely the same since the first. The only real difference in the third game and the second visually was the less realistic approach and the "secret level" with the rainbows and stuff but the second game had the cow level which was also not a gritty toned secret level. 
    boris20
  • UtinniUtinni Member EpicPosts: 1,907
    CHINA BAD
    WalkinGlennCyberFrogZegalothdelete5230Margrave
  • HorusraHorusra Member EpicPosts: 4,212
    Hope the story is good.  I really only play the story then I have a hard time getting into the repetition
    Azaron_Nightbladebartoni33
  • IselinIselin Member LegendaryPosts: 14,421
    Unpopular opinion but I much prefer the current, post ROS D3 to D2. The original release with the RM auction house was pretty shitty but they rebounded nicely from that. I still play it these days.
    TorvalSandmanjwGorweelveone
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    ― CD PROJEKT RED

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  • IceAgeIceAge Member EpicPosts: 2,515
    DMKano said:

    Never forget.


    ..and please do not, lol. Just let us know when you'll buy D4.

    Anyway, I hope they will keep the combat from D3 ( or close to ) . One of the best ever. Is smooth, responsive and very fluid. Still kick ass and the best of any ARPG games out there, even after 7 years. 

    Also PLEASE have great end-game content!

    Thanks!


    boris20Azaron_Nightblade

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  • skeaserskeaser Member RarePosts: 4,097
    Wizardry said:
    Not sure what Diablo your referring to but D3 is/was already dark.That was the ONLY thing i enjoyed about the game was the atmosphere,the dark type graphics,everything else about the entire Diablo series is mickey mouse game design.
    D3 is dark but it feels cartoony to me. I'm in the group that wants it to be a bit grittier
    [Deleted User]boris20Nyctelios
    Sig so that badges don't eat my posts.


  • ArteriusArterius Member EpicPosts: 2,839
    I never understand the not dark argument. I mean the game is dark enough that my wife (who was my girlfriend at time) got queezy and couldn't watch me play because she was generally grossed out. I mean I wouldn't mind if D4 was more realistic but if they kept the look of D3 I wouldn't complain
    IceAge
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  • WarEnsembleWarEnsemble Member UncommonPosts: 252
    Even if Blizzard announnced D4 today, it would still be 9 years before it was released... so who cares.
    Iselindelete5230
  • boris20boris20 Member UncommonPosts: 391
    Few things Id like to see in a D4, coming from D3. 

    1. Add some sort of barter system back to the game. I like to farm loot. I like to sell that loot, to buy the loot I want. 
    2. A bit darker would be nice. I did feel the lighter theme of the game, but after playing a bit, I tended to notice it less. 
    3. Get rid of the damn hacked/duped items and such. Public gameplay is ruined on PS4 due to that. Godly crazy items being thrown around the floor in your game, 1000x better then anything you can actually loot legit. 
    4. Add more skill tree customization, maybe nothing as in depth as Path of Exile, but additional tweaking/options would be nice
    5. More rare items, like D2 had. Its a looter. Add all the loot. 
    6. I wouldnt mind a bit more companion customization. 
    7. A better end game to sink my teeth into. Grifts got stale to me. 
    Torval
  • TorvalTorval Member LegendaryPosts: 19,963
    DMKano said:
    Iselin said:
    Unpopular opinion but I much prefer the current, post ROS D3 to D2. The original release with the RM auction house was pretty shitty but they rebounded nicely from that. I still play it these days.


    Combat wise D3 is smoother and better.

    But as far as depth of builds and depth of gameplay D2 is far better.


    That's true but "depth" in building can be overrated and isn't the main factor why I play ARPGs. It's a combination of factors that compels me. With D3 it's fun to choose a build path and while tweaking it through the gear chase to improve the build. That is interesting and fun to me.

    For more fiddly building I have Grim Dawn, which I like because it's not trying to be a D2 clone. It's a TitanQuest clone and that keeps things interesting to me. In my opinion D2 is a good game that is overly lauded because it's about the only ARPG name any non-genre fan knows (and mainly because of the Blizzard marketing machine).

    One reason why build depth isn't the 'end all be all' for me is because games that rely heavily on it tend to have focused metas with FOTM builds trivializing content. More complex build options means trickier balancing.
    AlBQuirkyAeander
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  • IselinIselin Member LegendaryPosts: 14,421
    boris20 said:
    Few things Id like to see in a D4, coming from D3. 

    1. Add some sort of barter system back to the game. I like to farm loot. I like to sell that loot, to buy the loot I want. 
    2. A bit darker would be nice. I did feel the lighter theme of the game, but after playing a bit, I tended to notice it less. 
    3. Get rid of the damn hacked/duped items and such. Public gameplay is ruined on PS4 due to that. Godly crazy items being thrown around the floor in your game, 1000x better then anything you can actually loot legit. 
    4. Add more skill tree customization, maybe nothing as in depth as Path of Exile, but additional tweaking/options would be nice
    5. More rare items, like D2 had. Its a looter. Add all the loot. 
    6. I wouldnt mind a bit more companion customization. 
    7. A better end game to sink my teeth into. Grifts got stale to me. 
    I agree with most of that except for #5. Legendary loot drops should be tied to difficulty level a bit less with more drops at lower difficulties but if anything, once you're playing at Torments 13-16 it's too much. T16 is nuts with all the legendary drops.

    But I would definitely like more variety and less sets. I like how much more open the LON and LOD builds are. The last couple of seasons have been IMO, a huge improvement with the free LON buff last season and the addition of the Legacy of Dreams gem in the current one.

    Would love to see the pets be customizable in what they pick up too.
    Torval
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • ultimateduckultimateduck Member RarePosts: 777
    Diablo 3 needs to have a "classic" mode where they use D3 graphics for D2 characters and drops.

  • syltmackasyltmacka Member UncommonPosts: 404
    sounds good. now if they could add a better zoom for characters. i like to see how they look.
    and druids!
  • TorvalTorval Member LegendaryPosts: 19,963
    I'm not looking for balance, but wider array of build options being viable. When class balance gets too extreme it severely limits the number of viable build options which works against the purpose of a complex build tree.

    D3 isn't exactly balanced. My previous post implies that which isn't what I was trying to communicate. Build Systems like Grim Dawn or Wolcen (which is a lot more like D2) feel more susceptible by comparison. I do like having those to tinker with too, but I don't really want to see Blizzard try and go back that route.
    AlBQuirky
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  • boris20boris20 Member UncommonPosts: 391
    Iselin said:
    boris20 said:
    Few things Id like to see in a D4, coming from D3. 


    I agree with most of that except for #5. Legendary loot drops should be tied to difficulty level a bit less with more drops at lower difficulties but if anything, once you're playing at Torments 13-16 it's too much. T16 is nuts with all the legendary drops.

    But I would definitely like more variety and less sets. I like how much more open the LON and LOD builds are. The last couple of seasons have been IMO, a huge improvement with the free LON buff last season and the addition of the Legacy of Dreams gem in the current one.

    Would love to see the pets be customizable in what they pick up too.
    Yeah, thats what I meant by more loot. Id like more variety. More randomly generated stats. Less "unique item" drops. Uniques eventually become just trash thats sold. Thats something I find in Path of Exile, i vendor about 90% of the "unique" items I find. they arent very unique. 
    AlBQuirky
  • iixviiiixiixviiiix Member RarePosts: 2,131
    edited November 2019
    i don't expect much about D4 anyway , after watch what they did with reforged , i don't want a D2 remake .
  • MMOExposedMMOExposed Member RarePosts: 7,115
    iam not really a Diablo fan. I only played D3, PoF, and Guild Wars 1.

    are these leaks a good thing or bad thing from a Diablo fan?

    image

  • elveoneelveone Member RarePosts: 305
    I really hope they don't overcompensate with the art style and keep the color in the game. Diablo has always had some very pretty colors.
  • ThaneThane Member EpicPosts: 3,505
    not sure why they go for the same old classes again.

    something new would have been... new? ^^

    "I'll never grow up, never grow up, never grow up! Not me!"

  • delete5230delete5230 Member EpicPosts: 6,512
    I got D3 last year and decided I don't like ARPGs at all.
    Grim Dawn was $5 last week....To me that almost equals free and I think I would like that a lot more.  And still I couldn't get it.



    I don't see much point of spraying everything with fire or spinning like a top untell everything is dead, then picking up 20x more trash loot than needed. 

    Seriously whats the attraction ??...... I really want to know !
  • CryomatrixCryomatrix Member EpicPosts: 2,960
    I got D3 last year and decided I don't like ARPGs at all.
    Grim Dawn was $5 last week....To me that almost equals free and I think I would like that a lot more.  And still I couldn't get it.



    I don't see much point of spraying everything with fire or spinning like a top untell everything is dead, then picking up 20x more trash loot than needed. 

    Seriously whats the attraction ??...... I really want to know !
    What DMKano said.

    Discovering nice build combinations that blow away the screen in unique and creative way.
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  • NycteliosNyctelios Member EpicPosts: 3,817
    Arterius said:
    I never understand the not dark argument. I mean the game is dark enough that my wife (who was my girlfriend at time) got queezy and couldn't watch me play because she was generally grossed out. I mean I wouldn't mind if D4 was more realistic but if they kept the look of D3 I wouldn't complain
    Get a collor filter tool and pass through a wall, a stone wall of any map.
    You'll got from oranges to purple because that game is a rainbow.


    Do the same thing with Diablo 1 and 2 and you'll only get greys.

    D3 aesthetics is colorful and bright where previous titles are gritty, realistic and, well, dark.
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