"We built the company up, and while doing so we’ve already created a playable MMO, one that might see some success were it released
but it’s only the foundation of what we all want to ship. It’s playable
, we’ve already had four pre-alpha tests with hundreds running around the game. The world is decently large enough for perhaps a couple, three weeks of average/normal play."https://www.pantheonmmo.com/content/blogs/151/188/much-to-do-about-pantheon-cco-update
(section on "A little more about Visionary Realms")
This is a huge bit of news. Last I heard they were emphasizing pre-alpha status, and working on a project that would include and feature the various game systems.
I am puzzled that Brad feels a game with perhaps two weeks of playable content would ever succeed (even if only in part) if released
There is also a way to back into evaluating where they are. Suppose you want to play the game for two years. Ok, we are presently 1 year, 11 months, and 1 week of playable content short of that. So, quite a ways to go it seems.
It also states:
"Of course, I won’t give a date – I am no longer allowing myself to ever give a date as to when something related to this game is supposed to be done. That’s externally of course, player facing. Inside VR, well, people know what they have to do and why it’s important to move forward the best we can without violating the Vision. And making sure our visuals get closer and closer to any other AAA game
So they are shooting for AAA quality. Admirable, but time consuming and expensive. I guess this means my elven ranger won't wear a Christmas tree on his chest, like, um, before.
This Dev Diary is chock full of interesting matters. Don't rely on me. Better to read it yourself and reflect.
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