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Wow Classic - 4.5 million players stated

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  • cheyanecheyane Member LegendaryPosts: 9,441
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    Mikeha[Deleted User]kitarad
    Garrus Signature
  • GinazGinaz Member RarePosts: 2,590
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    Some people just want everything for free.
    Phry

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • GinazGinaz Member RarePosts: 2,590
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    We have a saying about that in my country...  it says that you can't win on all fronts...
    "Le beurre et l'argent du beurre".
    In return, they have the assurance that they won't lose all the time they put into the game just because some pirate decided to suddenly stop it all.

    And honestly, if they can't afford $15/month to play a game they (supposedly) love, well, maybe it's better they stay away from it and focus on the real priorities in their lives.
    I suspect most of the people who don't want to pay the monthly sub don't have the money to do so.  Either they're kids/students or just straight up poor.

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • IselinIselin Member LegendaryPosts: 18,719
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    Sounds like the kind of comments you get on torrent sites about buying any games... ever.
    Ginaz
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • GinazGinaz Member RarePosts: 2,590
    Iselin said:
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    Sounds like the kind of comments you get on torrent sites about buying any games... ever.
    "I'd buy it if it wasn't for Denuvo/Epic/EA blah blah blah herp derp!!!"

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • IselinIselin Member LegendaryPosts: 18,719
    Ginaz said:
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    We have a saying about that in my country...  it says that you can't win on all fronts...
    "Le beurre et l'argent du beurre".
    In return, they have the assurance that they won't lose all the time they put into the game just because some pirate decided to suddenly stop it all.

    And honestly, if they can't afford $15/month to play a game they (supposedly) love, well, maybe it's better they stay away from it and focus on the real priorities in their lives.
    I suspect most of the people who don't want to pay the monthly sub don't have the money to do so.  Either they're kids/students or just straight up poor.
    Hmm... if we were talking about food or shelter I'd have sympathy. But people who have a computer and have an internet connection don't exactly meet my definition of poor. 
    [Deleted User][Deleted User]
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    edited September 2019
    Enjoying WoW classic thoroughly, not rushing through content and that seems to be much more possible because it seems, either via choice or just the sheer grind, there are plenty of gamers doing the same.

    I also have a friend who never played the original vanilla, and he is enjoying it.  We had our first "Okay, guess we're just gonna have to corpse run our way outta this one" moments last night.  He got a taste of the "hard mode" that everyone references in comparison to the modern MMORPG.  Tight spaces, mobs in every corner, fleeing and aggroing other mobs, a quest that spawned waves of 4 mobs deep inside the mine, dazing strikes preventing a proper escape...  It was brutal, and I was even a little over-leveled.  We died during a wave, and the wave merely sat in the room with the normal respawns, creating an area where no less than 7 mobs were all within the same aggro range.

    He's logging in again tonight for another round. :D
  • laseritlaserit Member LegendaryPosts: 7,591
    The majority of the people that I've grouped with are new to Classic/Vanilla WoW

    Recouping mana gives people time to talk, joke, laugh and get to know each other. 

    IMHO that's a good thing :)
    bcbully[Deleted User]

    "Be water my friend" - Bruce Lee

  • JeroKaneJeroKane Member EpicPosts: 7,112
    edited September 2019
    kitarad said:
    The game is fighting itself for popularity and classic is winning....woot!!
    Yes. But honestly: Meh.

    Classic is still *new*.

    So show me that WoW Classic is still winning over regular WoW in at least 6 months, if not 12 or 24 months, then that would actually matter.

    Frankly I'm not too optimistic about that happening.

    Because it won't. Once the sheer novelty wears off and people start to look at it without the rose-tinted glasses of 2005, it'll become incredibly obvious just how grindy and tedious playing classic really is compared to what they're offered now.

    And if that doesn't kill the idea into the ground, hitting level 60 and realizing there isn't anything else to do definitely will. We're talking about a game that's smaller, more primitive, and more limited in scope. I'll be surprised if it lasts 6 months.

    Also, none of this will be the same as playing the game back in 2005. It just won't. You can't put the lightning back in a bottle again. You kinda just had to be there to experience it.
    Seriously, the moment people start queuing up for dungeons in Classic, especially at lvl60.... you will quickly see how the rose tinted glasses will pop off with a disappointing explosion.

    People will quickly figure out if they are willing to sit for 4-6 hours straight running a single dungeon, choring through swats of mob packs over and over just to get to the bosses and then being faced with the old horrible drop rates and leaving the dungeon with nothing, after spending 4-6 hours in it.

    Then imagine having to do it numerous times over and over with a real chance of still getting not a single drop for your class, and when a drop finally happens, someone else needs it over you and wins it.

    That´s how it was back in the Vanilla days. You could spend weeks/months running dungeons without a single drop! Nothing! Nada!

    I ran UBRS with my hunter more than 60 times and never got that chest piece. I just finally gave up on it. Couldn´t stomach it anymore.

    And then we haven´t even talked about the rep grinds of various factions and how long it took to get Exalted back in the Vanilla days.

    Oh those drama tears will start flowing again and those rose tinted glasses will pop off quicker than lightning.

    PS. My guild in Retail WoW was totally empty the first week of Classic launch and now a lot are back in Retail again and the weekly RAID/Mythic runs are back on the agenda lol.
  • PhryPhry Member LegendaryPosts: 11,004
    Ginaz said:
    cheyane said:
    One thing I have read on some of the various private server discussions is the monthly sub being a turnoff.
    We have a saying about that in my country...  it says that you can't win on all fronts...
    "Le beurre et l'argent du beurre".
    In return, they have the assurance that they won't lose all the time they put into the game just because some pirate decided to suddenly stop it all.

    And honestly, if they can't afford $15/month to play a game they (supposedly) love, well, maybe it's better they stay away from it and focus on the real priorities in their lives.
    I suspect most of the people who don't want to pay the monthly sub don't have the money to do so.  Either they're kids/students or just straight up poor.
    Its not expensive, besides the number of times you hear of people pleading poverty that somehow manage to feed their nicotine/beer habit, too numerous.
    Third world countries have real poverty, if you have a smartphone a Console and/or a PC then you are not 'that' poor. :/
    blamo2000[Deleted User]
  • pedrostrikpedrostrik Member UncommonPosts: 396
    DMKano said:
    Umm character created is not accounts - also WoW Classic is 3 weeks in - and it's losing popularity fast on Twitch:

    Look at the last week - been brutal in terms of loss of twitch interest - hours watched down by 36%, averge viewers down by 32% - channels down by 32%




    Here's the trend since launch - steady decline:





    Is WoW classic a success - YES 100%.


    3 weeks in - are the new servers being added and is it growing? No.

    Is it declining - yes, and it will continue to do so for weeks before it stabilizes at core players in about 3-6 months. 

    People are actually playing, my server is still high or full, flamelash EU
    DeadSpockblamo2000
  • fyehu43fyehu43 Member UncommonPosts: 34
    Anyone know what are the current numbers now?


  • PhryPhry Member LegendaryPosts: 11,004
    fyehu43 said:
    Anyone know what are the current numbers now?
    I doubt we will ever know actual figures. Activision are in the wierd position of having a successful game that competes with their 'main' version of that game. Given how the servers are full despite them increasing capacity though, i'd say that Classic continues to do well, its only the first month however, so maybe in the next 2 months we will have a better indication. The real question is how this will affect the retail version of WoW, its clear that there are issues that need to be addressed, squishing levels to a max of level 60 is likely just the first of many changes to retail. :/
  • kitaradkitarad Member LegendaryPosts: 8,192
    Phry said:
    fyehu43 said:
    Anyone know what are the current numbers now?
    I doubt we will ever know actual figures. Activision are in the wierd position of having a successful game that competes with their 'main' version of that game. Given how the servers are full despite them increasing capacity though, i'd say that Classic continues to do well, its only the first month however, so maybe in the next 2 months we will have a better indication. The real question is how this will affect the retail version of WoW, its clear that there are issues that need to be addressed, squishing levels to a max of level 60 is likely just the first of many changes to retail. :/
    They'd really do that you think, squish levels I mean. I don't really think the levels are the sole problem of retail.
    [Deleted User]

  • AmatheAmathe Member LegendaryPosts: 7,630
    I am puzzled by how a "classic" game can remain classic if they add back the expansions. It will become less abd less "classic" with each addition, and eventually mirror the current game, no?

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • IselinIselin Member LegendaryPosts: 18,719
    Amathe said:
    I am puzzled by how a "classic" game can remain classic if they add back the expansions. It will become less abd less "classic" with each addition, and eventually mirror the current game, no?
    Classic doesn't mean "as it was when first released." It's not even that now. I'd have zero problems with Classic progressing nor with several "classics" all locked-in to a different expansion like "BC Classic" or "WotLK Classic." I'd play the shit out of WotLK Classic since that was when I enjoyed the game the most.

    After that it gets dicey though. Cata Classic would be stretching "classic" past the breaking point IMO.
    blamo2000
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ScotScot Member LegendaryPosts: 24,815
    Iselin said:
    Amathe said:
    I am puzzled by how a "classic" game can remain classic if they add back the expansions. It will become less abd less "classic" with each addition, and eventually mirror the current game, no?
    Classic doesn't mean "as it was when first released." It's not even that now. I'd have zero problems with Classic progressing nor with several "classics" all locked-in to a different expansion like "BC Classic" or "WotLK Classic." I'd play the shit out of WotLK Classic since that was when I enjoyed the game the most.

    After that it gets dicey though. Cata Classic would be stretching "classic" past the breaking point IMO.
    One mans classic expansion is another mans poison, will they know when to stop? As soon as any expansions are released some players will say "It is not classic now". For Islein it seems to occur three expansions in, just be glad you are not the guy who makes that decision and has to face the fans. :)
    blamo2000
  • blamo2000blamo2000 Member RarePosts: 1,130
    Scot said:
    Iselin said:
    Amathe said:
    I am puzzled by how a "classic" game can remain classic if they add back the expansions. It will become less abd less "classic" with each addition, and eventually mirror the current game, no?
    Classic doesn't mean "as it was when first released." It's not even that now. I'd have zero problems with Classic progressing nor with several "classics" all locked-in to a different expansion like "BC Classic" or "WotLK Classic." I'd play the shit out of WotLK Classic since that was when I enjoyed the game the most.

    After that it gets dicey though. Cata Classic would be stretching "classic" past the breaking point IMO.
    One mans classic expansion is another mans poison, will they know when to stop? As soon as any expansions are released some players will say "It is not classic now". For Islein it seems to occur three expansions in, just be glad you are not the guy who makes that decision and has to face the fans. :)
    But is there a delineation point around that time?  Cata gutted everything I loved about wow.  I think most people that loved vanilla, BC, and WotLK just couldn't get on board with the stripped out, dumbed down, children's game that was post-WotLK.  For all intents and purposes they are two games.  Pre-cata was an mmorpg.  Post-Wotlk was an mmo.  

    Within the audience that loved Pre-cata, people will have tastes and preferences.  I think WotLK was the beginning of the mass-aoe, speed run, iLevel kids being elitist pricks, no thought and trying dungeons and raids, add in systems for kids like achievements, etc.  But it also added a lot of good rpg systems or support systems like glyphs, DKs were an awesome addition, that pvp zone was pretty fun, pvp rewards were good, etc.  I think the arena peaked during WotLK too.  The 71 point skill trees were absolutely fantastic.  

    Vanilla is my least favorite of the three choices, but I'll take it.  Some people like vanilla the most.  Some like BC the most.  But our kind of mmorpg lover will probably be much happier with a classic vanilla, bc, or WotLk than without an official classic version of any.  
    Iselin
  • IselinIselin Member LegendaryPosts: 18,719
    blamo2000 said:
    Scot said:
    Iselin said:
    Amathe said:
    I am puzzled by how a "classic" game can remain classic if they add back the expansions. It will become less abd less "classic" with each addition, and eventually mirror the current game, no?
    Classic doesn't mean "as it was when first released." It's not even that now. I'd have zero problems with Classic progressing nor with several "classics" all locked-in to a different expansion like "BC Classic" or "WotLK Classic." I'd play the shit out of WotLK Classic since that was when I enjoyed the game the most.

    After that it gets dicey though. Cata Classic would be stretching "classic" past the breaking point IMO.
    One mans classic expansion is another mans poison, will they know when to stop? As soon as any expansions are released some players will say "It is not classic now". For Islein it seems to occur three expansions in, just be glad you are not the guy who makes that decision and has to face the fans. :)
    But is there a delineation point around that time?  Cata gutted everything I loved about wow.  I think most people that loved vanilla, BC, and WotLK just couldn't get on board with the stripped out, dumbed down, children's game that was post-WotLK.  For all intents and purposes they are two games.  Pre-cata was an mmorpg.  Post-Wotlk was an mmo.  

    Within the audience that loved Pre-cata, people will have tastes and preferences.  I think WotLK was the beginning of the mass-aoe, speed run, iLevel kids being elitist pricks, no thought and trying dungeons and raids, add in systems for kids like achievements, etc.  But it also added a lot of good rpg systems or support systems like glyphs, DKs were an awesome addition, that pvp zone was pretty fun, pvp rewards were good, etc.  I think the arena peaked during WotLK too.  The 71 point skill trees were absolutely fantastic.  

    Vanilla is my least favorite of the three choices, but I'll take it.  Some people like vanilla the most.  Some like BC the most.  But our kind of mmorpg lover will probably be much happier with a classic vanilla, bc, or WotLk than without an official classic version of any.  
    I still remember being excited when I first heard about Cata. I naively thought that what they had in mind was using the cataclysm as a lore-plausible excuse for reworking the art assets of the original areas that by that time were showing their age and had been superseded by Outland and Northrend.

    I had no idea that this was the beginning of their total redesign of the whole game.

    Skills and skill trees are one of the things in MMOs that are important enough that they make it or break it for me, The more meaningful choices and more debate over how best to build a character the more I enjoy them.

    It's why I enjoy games like ESO despite its many awkward and/or annoying things, and it's also why the current BfA WOW seems like a spoonfed guided tour compared to what WotLK was like.
    blamo2000
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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