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I decided to simplify this riddle,
If first and second generations are no longer being made. And production of such had abruptly stopped over 10 years ago for no reason…. How can they be charted as being bad design by developers.
After all theirs documented proof they were gaining momentum. How do you chart something that no longer exist ?
You cant used old games for example, they are old and dated.
Comments
거북이는 목을 내밀 때 안 움직입니다
It's illogical for you to wish something with no knowledge whether it's good or bad.
Back.in the 50s and 60s western movies and TV shows were very popular, and while one is occasionally made now and then its doubtful you could convince investors or a studio to throw in $350 million to create a new AAA western....well unless it had some Marvel superheroes in it.
The mass audience's tastes change for "reasons" which marketing analysts collect tons of data on trying to leverage it to making future products successful.
If some indie studio or network manages to accidently create a blockbuster western show or movie I'm sure we'll see resurgence.
Same thing for old school MMORPG designs.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Deadwood show & movie
The Ballad of Buster Scruggs
The Salvation
Hostiles
The Ballad of Lefty Brown
Sweet Country
The Duel
The Hateful Eight
Django Unchained
The Revenant
Hell on Wheels
All really good westerns imho
"Over time as more and more joined they started asking for more bananas"
Where this you pull this bullshit from, out of your hat ?
From a few mothers calling Blizzard, complaining little Johnny finds the game too hard ?
I'll repeat the OP,
mmorpgs were gaining momentum.... World of Warcraft took the world by storm. EVERYONE WAS LOOKING FOR WHAT COMES NEXT !
*** instead, everything changed****
Please don't ignore this statement like so many people do !
*** how can people ask for something not yet invented***
Please don't ignore this !
Well players are getting some of the old apples with the classics, depending on the game as some classics have more resemblance to the original games than others. I do agree that no new apple MMOs coming out makes it a very hard comparison though. The success of classic shows there is still a marketplace for apples, but I don't think the gaming companies (grocers) are going to stop selling us Kano's bananas and switch back to apples.
What I think they will do is try to sell us both for as long as they can. I had hoped that classic would make developers look again at hybrid playstyles between the old and new fruit. But apart from some comments from some developers that they will there has been no evidence they are actually doing so.
There, I hope everyone is happy with their fruit and if not I recommend a diet of solo ready meals.
World of Warcraft is failing because of its change to Third Generation... Classic is proving that as we speak.
Unfortunately it will not last because it's using "a nostalgia copy to prove it".
Also fake apple flavour doesn't taste like apple. . think about it.
Wa min God! Se æx on min heafod is!
Its OK, likely you missed most of the great old school westerns, as even this one came in at the very tail end of the era and wasn't all that well received by the masses.
Personal taste differences aside, my guess is most off of those new titles combined together have lower box office numbers than Avengers Endgame, (or Frozen even) which is why Westerns aren't made more often and with bigger budgets.
We are getting lost in the weeds, time to return to the topic at hand.
I was just trying to answer the OP without using silly (IMO) fruit analogies, not debate the current popularity of film genres.
BTW, the best fruit pie is clearly cherry, what's wrong with some of you people?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You are talking about the evolution of Level Grind games.
So your "first and second generation games" is all wrong.
Here's the way I think the terms makes more sense.
> The true first generation games were UO and AC.
> The second generation started with EQ, and can best be described as Dungeons and Dragons design at it's core.
This style of gaming is all about levelling in the same manner as D&D, where the power gaps grow so much that beginner, and eventually lower level, content becomes so easy that it's useless.
These second generation games have evolved into what is now thought of as "WoW clones."
> Then there's the other games, usually some mix of the above. Star Wars Galaxies is one of these. It has the Sandbox feel, but it's use of levelling is easily seen in the HP and Damage ranges. I didn't play it for long, and I'm not sure how they disguised the levelling into the Sandbox feel, which seems to me to be more of a mirage.
Of course, when you use "Trees", players tend to think that it's something different than levels. But it's not, really. It's just a different form that does the same thing, with choices.
What you are really talking about is:
The first and second EVOLUTION OF LEVELLING GAMES.
Once upon a time....
It is not that I think going mainstream gave us nothing it gave us better graphics and voice acting but gameplay wise it did much more harm than good.
99% of the time these are not dev teams thinking...hey let's build a great game.
Nope they have a small group that talk about where the market is and what part fo the market best fits their budget.
There are just far too many studios,most do not have a budget to make a good game,so they set about making trash and trying their best to sell that trash.For the most part it is easy,they look at the cheapest part of the market,BR's,moba's,KSr's 2d scrollers,locked overhead camera 10x10 game engines etc etc.
They are not going to sit there and say ...hey we don't have the money,we don't have the team but let's just take out a 100 million loan and try it anyhow ..lol,not happening.My fave studio at the time Square Enix was a dev studio that was into making good rpg's,not just a market thing but that was THEIR thing.They did quite well and of course with very cheap Asian market labor it was easier for them to spend 5-7 years in debt before turning a profit.
Not only do modern devs not want to take on ANY risk at all,they want instant profits,so the sheer idealism of how games are made now means we are going to keep getting half assed cheap crap because ....it fits their budget and size of team.No new upstart team is going to go out and hire 150 people and all have the same vision,it would take some time to get that team on track and a lot of money.
Never forget 3 mile Island and never trust a government official or company spokesman.
The OP always assumes his points are so loftily intellectual that they need to be dumbed down for the rest of us using what appear to be the only available two fruits in his rhetoric.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer