After reading the August newsletter, I confess I became a little frustrated at the pace of development. Who knows how many pre-Alphas there are going to be. I sort of picture myself a skeleton in front of my monitor as Pantheon enters pre-Alpha 9022.
It looks like there is a restless native or two on the official Pantheon boards as well:
https://www.pantheonmmo.com/content/forums/topic/11000/pantheon-never-to-be-released/view/page/1That got me thinking, how long has this game been in development? I went looking and found this interesting video on that very topic (short version, since 2013 or 2015, depending on what and how you count):
https://www.youtube.com/watch?v=gg9nmxH30cM&vl=enThere is a lot to think about in that video. I'm still mulling it over.
I frankly don't understand how the VR folks can afford to go this long with what has to be a shoestring budget. I know I could not do it. Wife. Kids. Mortgage. Bills to pay.
I know VR doesn't like being pestered with questions about when benchmarks will be met. Alpha. Beta. Release. But there are people who have been following this game for 6 years already.
In some way this is starting to remind me of my ill fated attempt to become a draftsman (the folks who make schematic drawings of machine parts and such). I think we were supposed to do 6 drawings in a six week period. In week six I was still on drawing one, because I wanted to get it juuuuuuuust right. It's a shit career for the obsessive compulsive, truly. I washed out and moved on to other pursuits.
I applaud the team's love for detail and precision. But sometimes you just have to get things finished, no?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
This game appears doomed to fail, but I hope they can pull it off. However, if they don't get a core of great classes, leveling, skills, gear, questing, exploring, economy and socialism, then the rest won't matter.
On top of that, they have a smaller team than your average company and Im sure their budget isn't as large either. Hell I remember some people back at the beginning working for free on the game just out of pure passion.
Patience young Padawan. Good things come to those who wait.
Logic, my dear, merely enables one to be wrong with great authority.
And this was different from Vanguard how?
With a finished game they actually get continued income and also have a finished game on their resumes which is huge in the game development world.
Accepting money from here and there means no guarantee it will continue and if it suddenly dries up then they are out of luck. Oh sure, Star Citizen seems to be able to raise the millions but I'm fairly certain games like Ship of Heroes or Pantheon or Chronicles of Elria are not.
The game is taking a bit because they don't have a large publisher breathing down their backs AND they dont' have enough money to do everything they need to do quickly.
Their project Faerthale (or however it's spelled) is going to be their proof of concept that will most likely get them enough money to finish the game.
As far as Amathe goes, "don't wait on the game."
Seriously. Never do that.
If you gave money then "great!" Now walk away and if something comes of it then bonus. If not then you won't have waited like kids on christmas eve.
If you absolutely need guarantees that a crowdfunded project will launch and launch soon then don't give money to crowd funded projects.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Take your time....you lose
Release to soon...you lose
Have tons of money...you lose (SC anyone?)
Not enough money...you lose
Hell this game is not for me, the grouping thing, but still i am amazed they have come this far with the terrible start they had.
Not my favorite anything really...game or group of Dev's...but got to give them credit for sticking to what they want to be and build. Reminds me a lot of the old days of EVE...a group saying i am building my game, take it or leave it. But we are not changing.
Kind of refreshing, actually, in today's gaming era. No idea where it will end up, but can not say they did not try their best.
Many a armchair developer predicted a full featured MMORPG could not be delivered in 2 or 3 years on a shoestring budget, and to date they've been 100% correct.
Step aside Nostradamus, there's a new player in town.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Penned by "moi", its titled "Release & Milestone Dates are for Suckers subtitled (Why You Never Need to Keep Them)
It will explain everything.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey