It looks like you're new here. If you want to get involved, click one of these buttons!
I like the saying
"easy to learn hard to master".
With an off-line game you can choose difficulty levels easy medium
hard. With an mmorpg you cant, everyone
plays at the same difficulty.
Any level 10 Warlock can kill two level 10 bandits, but can you manage your Voidwalker to distract four dinosaurs while you grab that near impossible relic that’s otherwise guarded.
Any level 45 Rogue can kill a level 47 Orc using backstab first, but can you venture deep atop Jintha'Alor in the Hunterlands BY YOURSELF and snatch The Mallet of Zul'Farrak otherwise done with a group of five.
Any Hunter can Kill a hard Merloc, but can you kill Murkdeep that nasty one surrounded by a bunch of regular merlocs in Darkshore. By selectively picking each one off using concussive shot arrows and timing your pet to engage half way.
I remember creating my first character in Vanguard. Wanting to heal so I chose a Cleric, a heavy armor solo class that can heal.
My first dungeon run I stood in the back passing out heals to anyone in need. Easy right ?.... Well a group member asked me what I'm doing ?... Simple answer " I'm healing, why ?... Well you have heavy armor, you should be fighting too !!!!........ That day I learned how to fight and heal
We used to be creative remember ?
The good old days
Tell us a story ?