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Have you murdered another player in a MMORPG?

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  • parrotpholkparrotpholk Member EpicPosts: 4,603
    Yep.  Especially after a bad or stressful day.  I would come in and go on sprees because slaughter boars just never did it for me in that regard.  Not done that in a while because now we have arena shooters like COD where you can make small kids cry and actually hear it over the headset.
  • ScotScot Member LegendaryPosts: 12,866
    I think the threads title is rather weighted, in some forms of PvP it can be very difficult not to kill someone even if there are no factions. Indeed they are designed to generate conflict, resource gathering for example.
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  • DibdabsDibdabs Member RarePosts: 2,911
    Way back in the day I would kill other player characters, but my heart was never in it.  I'd had kids of my own by then and would have hated it if someone spoilt my kid's day just to amuse themselves.  I found I just couldn't do it to others any more.  I have grandkids now and still feel the same.
  • PhryPhry Member LegendaryPosts: 11,004
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
  • GdemamiGdemami Member EpicPosts: 12,060
    edited June 2019
    ...just wait until Josh Hawley finds out people getting murdered in video games, all rally for video game police.
    ConstantineMerus
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,097
    Scot said:
    I think the threads title is rather weighted, in some forms of PvP it can be very difficult not to kill someone even if there are no factions. Indeed they are designed to generate conflict, resource gathering for example.
    I wouldn't say it's weighted but specific.  It's more of I saw someon and decided to kill them just because.  
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,097
    Phry said:
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
    Some games it was implied to be illegal by the game itself by branding you 

    Najwalaylah
  • PhryPhry Member LegendaryPosts: 11,004
    Phry said:
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
    Some games it was implied to be illegal by the game itself by branding you 

    If its possible to kill another player then its authorised, there are games that have negative karma or other mechanics to 'dissuade' people from being 'excessive' but that is not making it 'illegal' if you think that this is implied by some games, you are probably mistaken, if its possible, then it is just part of the game and not illegal.
    Gdemami
  • bcbullybcbully Member EpicPosts: 10,116
    You know what’s funny? In WoW I used to do it all the time. 

    In Age of Wushu, once or twice. I always had a reason. The risk was to great not to.
  • learis1learis1 Member UncommonPosts: 150
    Yeah I murdered a character in cold pixelated blood. Premeditated too. Had the perfect alibi for why I did it to make it seem like I had a purpose. I just said it was for the Horde.
    bcbully

    Mend and Defend

  • bcbullybcbully Member EpicPosts: 10,116
    edited June 2019
    Aori said:
    Only game I've considered what I've done to another player murder is Lineage 2. I went out with the sole intention of killing a player, I killed anyone else associated with that player. It was a genuine murder full of malice and ill intent based on revenge. My intent was to make that individual suffer if not disappear altogether which they did.

    Killing players though, never invoke the feeling I am murdering them. It is a game for fun, that is part of the game. I don't consider pvp murder, just Lineage 2, things got very personal sometimes and very nasty.
    You had a reason! A damn good one! They provoked you by associating with your enemy! At least that’s how I see it...

    if thats not right i’ll have to edit a previous post... 

    if i rival guild jumped me, I would kill any and all player in that guild while /yell in world 1 - 1, 2-1, 10-1 I WILL NOT LOSE.

    Again I see plenty of purpose and reason here. DONT FUCK WITH HEMLOCK

    wtb Wushu 2
  • bcbullybcbully Member EpicPosts: 10,116
    In Ultima Online Beta... there was a small fenced area of rabbits that were killable for skill gain.  I went in, shut the gate and started leveling up my sword skill on them.  

    This was when MMOs were brand new to most people, so folks would wander by and ask why I was in there and then sometimes join me.

    Being a little shit at the time (still a shit now, just bigger) I invited them in, shut the gate behind them and then murdered them in cold pixel blood.  People even tried to log out, but when they came back I was still there in my bunny slaughterhouse.  Funny seeing ghosts going OoOooOo  while I lure the next person into the cage...

    So yes, I have murdered in game. 

    Would I do that today?  No...  I'd hope not.  (and even if I wanted to my skills are pretty feeble)




    Don’t deny your dark side slap. It’s part of you feed it. Become whole once again. 
  • bcbullybcbully Member EpicPosts: 10,116
    Phry said:
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
    Some games allow killing in an FFA setting, but also have jail, prison, and beheadings for murderers.
  • AlBQuirkyAlBQuirky Member EpicPosts: 6,098
    Phry said:
    Phry said:
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
    Some games it was implied to be illegal by the game itself by branding you 

    If its possible to kill another player then its authorised, there are games that have negative karma or other mechanics to 'dissuade' people from being 'excessive' but that is not making it 'illegal' if you think that this is implied by some games, you are probably mistaken, if its possible, then it is just part of the game and not illegal.
    Wait a minute... So... Because I can wield a bat and kill someone else, it's NOT "illegal" because LIFE allows it?

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • ArteriusArterius Member EpicPosts: 2,752
    No. I treat people in MMO's like I want to be treated. I don't PK because I hate when it happens to me in games that allow it. I just find it an annoying setback. Usually in MMO's that allow PK I have a generally good reputation and I don't get messed with to much so I guess my code helps me out.
    Ungood
    Currently playing: Witcher 3 (Xbox One X), TemTem

    Currently Reading: Oathbringer (Stormlight Archive Book 3)

    Currently Writing: Champions of Legend Book 1 (2nd Draft)


  • DrunkWolfDrunkWolf Member RarePosts: 1,643
    Not realm vs. realm but unprovoked murdered another player in a game that allowed you to player kill.  

    in Age of Conan not only did i murder about 100k people i chopped their F-ing heads off! or dismembered them.
    bcbullySovrath
  • Nelson-zbitNelson-zbit Newbie CommonPosts: 26
    In Wow, I played as Alliance or Horde, killed or be killed 1000+ times.
    In Lineage II, might be dozens of time, for occupying good leveling area.
  • AlBQuirkyAlBQuirky Member EpicPosts: 6,098
    edited June 2019
    AlBQuirky said:
    Phry said:
    Phry said:
    Never murdered any, but killed, sure, why not? if a game has PVP then it happens. For the record it is not possible to murder another player character as that would imply it was illegal, which if a game allows it to happen means that it is 'authorised' hence the difference between the term killing and murder. ;)
    Some games it was implied to be illegal by the game itself by branding you 

    If its possible to kill another player then its authorised, there are games that have negative karma or other mechanics to 'dissuade' people from being 'excessive' but that is not making it 'illegal' if you think that this is implied by some games, you are probably mistaken, if its possible, then it is just part of the game and not illegal.
    Wait a minute... So... Because I can wield a bat and kill someone else, it's NOT "illegal" because LIFE allows it?
    Until we have the ability for people to "get better again" after being killed in real life, comparisons are rather pointless. 
    So throw logic out, too? Just testing the rationalization :)

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • UngoodUngood Member EpicPosts: 4,023
    AlBQuirky said:
    Phry said:
    If its possible to kill another player then its authorised, there are games that have negative karma or other mechanics to 'dissuade' people from being 'excessive' but that is not making it 'illegal' if you think that this is implied by some games, you are probably mistaken, if its possible, then it is just part of the game and not illegal.
    Wait a minute... So... Because I can wield a bat and kill someone else, it's NOT "illegal" because LIFE allows it?
    Here is something I never quite understood. Why would a developer go through all the effort to make a Open PvP game, I mean, they had to program that stuff in, so this was a deliberate act on their part to make it so players could kill each other. Anyway, why would they go through all this effort to put in such a feature in the game, like PvP and then have the flip-flop audacity to try and dissuade people from doing it?

    If you don't want people killing each other, why on this earth would anyone go through the effort to put in FFA Open PvP to start with? That kind of, "We don't know what the fuck we are doing" game developing irks the hell out of me, which is why I never touch games like that. 

    If they put in PvP, then, alright, lets PvP, that is why I play Arena Games, when I PvP, there is no "Well, we kinda didn't expect you to tea bag the shit out of them after you shot them in the ass a million times" the devs are like "LOL that was great! Do it AGAIN!"

    This is also why I don't really play MMO's with PvP in them, I mean, sure, if the PvP is one of those "Off to the Side" things that I can ignore, I'll give the game a whirl, but, I have yet to play an MMO where the people making the game really had their heads on right with what they were trying to accomplish with the PvP part of the game.

    Just my feels on it. 
    Gdemami
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
  • KyleranKyleran Member LegendaryPosts: 35,964
    Ungood said:
    AlBQuirky said:
    Phry said: go through all this effort to put in such a feature in the game, like PvP and then have the flip-flop audacity to try and dissuade people from doing it?


    If they put in PvP, then, alright, lets PvP, that is why I play Arena Games, when I PvP, there is no "Well, we kinda didn't expect you to tea bag the shit out of them after you shot them in the ass a million times" the devs are like "LOL that was great! Do it AGAIN!"


    There is the difference, arena PVP is "just a game," usually for "funsies" with few if any consequences for losing, or for that matter, no real reward for winning 

    In a PVP centric MMORPG like EVE the stakes are very different,  more like open warfare where not dying is just as, if not more important than winning.

    When significant resources (player time in the end) are on the line, battles are chosen carefully,  with only those with a good likelihood of success being continued.

    In such a universe, it makes sense why developers would put in controls on PVP, in order to simulate a more realistic virtual world, much more challenging than creating PVP games.
    PhryVermillion_RaventhalAlBQuirky

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    Just trying to live long enough to play a new, released MMORPG, playing FO76 at the moment.

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  • aleosaleos Member UncommonPosts: 1,934
  • SovrathSovrath Member LegendaryPosts: 28,254
    Ungood said:
    AlBQuirky said:
    Phry said:
    If its possible to kill another player then its authorised, there are games that have negative karma or other mechanics to 'dissuade' people from being 'excessive' but that is not making it 'illegal' if you think that this is implied by some games, you are probably mistaken, if its possible, then it is just part of the game and not illegal.
    Wait a minute... So... Because I can wield a bat and kill someone else, it's NOT "illegal" because LIFE allows it?
    Here is something I never quite understood. Why would a developer go through all the effort to make a Open PvP game, I mean, they had to program that stuff in, so this was a deliberate act on their part to make it so players could kill each other. Anyway, why would they go through all this effort to put in such a feature in the game, like PvP and then have the flip-flop audacity to try and dissuade people from doing it?

    If you don't want people killing each other, why on this earth would anyone go through the effort to put in FFA Open PvP to start with? That kind of, "We don't know what the fuck we are doing" game developing irks the hell out of me, which is why I never touch games like that. 

    If they put in PvP, then, alright, lets PvP, that is why I play Arena Games, when I PvP, there is no "Well, we kinda didn't expect you to tea bag the shit out of them after you shot them in the ass a million times" the devs are like "LOL that was great! Do it AGAIN!"

    This is also why I don't really play MMO's with PvP in them, I mean, sure, if the PvP is one of those "Off to the Side" things that I can ignore, I'll give the game a whirl, but, I have yet to play an MMO where the people making the game really had their heads on right with what they were trying to accomplish with the PvP part of the game.

    Just my feels on it. 
    Because of consequences.

    They want players to "kill" each other but they want to make it a choice that has consequences.

    Just like managing online money or managing resources is "a thing" so is the choice to take out a player.

    I remember, in Lineage 2, dealing with some players in the Cemetary who were messing with our guild members. I was surrounded by a few of them but decided to pk all of them. It was a choice. Just like they had the choice to "not" mess with our guild members.

    If one could go back and forth and take each other out it would be fun but after a while it wouldn't be a thing.
    bcbullyGdemamiAlBQuirky



  • DrunkWolfDrunkWolf Member RarePosts: 1,643
    Kyleran said:
    Ungood said:
    AlBQuirky said:
    Phry said: go through all this effort to put in such a feature in the game, like PvP and then have the flip-flop audacity to try and dissuade people from doing it?


    If they put in PvP, then, alright, lets PvP, that is why I play Arena Games, when I PvP, there is no "Well, we kinda didn't expect you to tea bag the shit out of them after you shot them in the ass a million times" the devs are like "LOL that was great! Do it AGAIN!"


    There is the difference, arena PVP is "just a game," usually for "funsies" with few if any consequences for losing, or for that matter, no real reward for winning 

    In a PVP centric MMORPG like EVE the stakes are very different,  more like open warfare where not dying is just as, if not more important than winning.

    When significant resources (player time in the end) are on the line, battles are chosen carefully,  with only those with a good likelihood of success being continued.

    In such a universe, it makes sense why developers would put in controls on PVP, in order to simulate a more realistic virtual world, much more challenging than creating PVP games.
    I just got back into EVE, and i must say that part about not dying being as or more important than winning is so true. especially when you start flying expensive ships.
    SovrathKyleran
  • UngoodUngood Member EpicPosts: 4,023
    Kyleran said:
    Ungood said:
    AlBQuirky said:
    Phry said: go through all this effort to put in such a feature in the game, like PvP and then have the flip-flop audacity to try and dissuade people from doing it?


    If they put in PvP, then, alright, lets PvP, that is why I play Arena Games, when I PvP, there is no "Well, we kinda didn't expect you to tea bag the shit out of them after you shot them in the ass a million times" the devs are like "LOL that was great! Do it AGAIN!"


    There is the difference, arena PVP is "just a game," usually for "funsies" with few if any consequences for losing, or for that matter, no real reward for winning 

    In a PVP centric MMORPG like EVE the stakes are very different,  more like open warfare where not dying is just as, if not more important than winning.

    When significant resources (player time in the end) are on the line, battles are chosen carefully,  with only those with a good likelihood of success being continued.

    In such a universe, it makes sense why developers would put in controls on PVP, in order to simulate a more realistic virtual world, much more challenging than creating PVP games.
    Here is how I see it.

    If you give players the ability to kill each other, they will.. end of discussion.

    To give players the ability to kill each other and then put in all kinds of mechanics to try to dissuade them from killing each other, comes across as a counterproductive design system.

    Yes, ths one outliner like EvE as it were, with it's cult like following, but, allow me to express a logical design system, so you can see where I am coming from, imagine for a moment, you are sitting at a meeting with your head producer, and you are talking about all the various checks and balances you have put into your game, a very complex system of dermertis and deterrents to stop players from killing each other in your PvP, and they ask you this question "If you didn't want players killing each other, then why did you make a PvP game?"

    Put yourself at that table.. and now sell me on this idea.
    alkarionlogbcbullyGdemami[Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,121
    I generally don't roleplay psychopathic murderers in MMORPGs, so I rarely fight players unprovoked.

    I remember killing a guy who named his paladin "Ikillhorde" in WoW. I one shot him once, because of the name, but didn't corpse camp or such crap.

    If you piss me off though, like repeatedly killing my lowby and camping him, I will log in my main and repeatedly murder you until you leave the zone or log out.

    So yeah, I murdered many players in the many MMORPGs I've played since UO beta, but it was very rarely unprovoked, there was always a reason. You won't find me in a newbie area with my max level camping and killing just because I can. In my book, people who do that are assholes I don't want to associate with.
    Sovrath
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