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Fallout 76: A Shot at Redemption?

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Comments

  • TalraekkTalraekk Member UncommonPosts: 19
    I like Fallout 76, was kind of a Fallout 4 light/mmo mode. My main, and frankly, ongoing issue with it, is the lack of chat functions. I check back now and then to their forums to see if they implemented them and until they do Fallout 4 will do for me.
    ElidienTokken
  • IselinIselin Member LegendaryPosts: 12,904
    At least fans of the games no longer have to stretch their credibility past the breaking point by coming up with rationalizations about why the lack of human NPCs was AOK.

    And good on Bethesda for finally admitting that cheaping out by not including those human NPCs in the original FO76 release was a colossal fuck-up.

    But BR? Too late to the party, Todd.
    TorvalTacticalZombehTokken
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited June 10
    Arterius said:
    Yes. I know people hate on this game with a passion everywhere online but I play the game almost daily on the PS4 and their are constantly new players and the maps are constantly full of people with various lvls. The free week also has brought in quite a bit of players so much that it took a while to get on last night.

    The people who hate the game have a right to hate the game. Trust me. It took an iron will to stick with the game but its getting a lot better. I would say if they nail The Wastelanders update then yes it will redeem itself. They have to nail it though. Choices really do have to have lasting impact, NPC's have to feel like they do in classic Bethesda titles, etc... We shall see if they can do it. I have my doubts. 

    If they pull it off it can be the next No Mans Sky or ESO. I mean people to this day still hate on both games from being burned at launch. So it isn't unheard of happening. They just really need to buckle down, work hard, and release a great product this fall. Which I don't know if they are up to personally.
    The impact will render it completely singleplayer missions.  Sure, you can bring along a friend, but the idea that Bethesda will create mission content created to adapt to groups of players, specifically with regards to lasting effects on the game world, isn't realistic.  The mission will likely ignore the fact you have buddies with you completely, as will the NPCs.

    So any "lasting impact" will be lasting only in what you see in your world.  I highly doubt they add any more lasting an impact than ESO's phasing.  It's quite clear they didn't do a good job thinking through what the multiplayer would mean for the Fallout, either via lack of adequate consideration or incompetence.

    image
  • IshkalIshkal Member UncommonPosts: 295
    A poo emoji looks like chocolate soft serve, but no matter how many times I send it and tell people have some ice cream EVERY one asks why I send them a poo :D that's this game in a nutshell and most games out right now.
    Cryomatrix
  • Gobstopper3DGobstopper3D Member RarePosts: 842
    too late.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • ArteriusArterius Member EpicPosts: 1,859
    Arterius said:
    Yes. I know people hate on this game with a passion everywhere online but I play the game almost daily on the PS4 and their are constantly new players and the maps are constantly full of people with various lvls. The free week also has brought in quite a bit of players so much that it took a while to get on last night.

    The people who hate the game have a right to hate the game. Trust me. It took an iron will to stick with the game but its getting a lot better. I would say if they nail The Wastelanders update then yes it will redeem itself. They have to nail it though. Choices really do have to have lasting impact, NPC's have to feel like they do in classic Bethesda titles, etc... We shall see if they can do it. I have my doubts. 

    If they pull it off it can be the next No Mans Sky or ESO. I mean people to this day still hate on both games from being burned at launch. So it isn't unheard of happening. They just really need to buckle down, work hard, and release a great product this fall. Which I don't know if they are up to personally.
    The impact will render it completely singleplayer missions.  Sure, you can bring along a friend, but the idea that Bethesda will create mission content created to adapt to groups of players, specifically with regards to lasting effects on the game world, isn't realistic.  The mission will likely ignore the fact you have buddies with you completely, as will the NPCs.

    So any "lasting impact" will be lasting only in what you see in your world.  I highly doubt they add any more lasting an impact than ESO's phasing.  It's quite clear they didn't do a good job thinking through what the multiplayer would mean for the Fallout, either via lack of adequate consideration or incompetence.
    I think that if they have the story of ESO that would be enough. Eso does well with story and lore even if it messes with the pre established Elder Scrolls lore. As for people playing single player most players do that anyway so I don't think missions be single player focused would kill the game
  • ExistentialistExistentialist Member UncommonPosts: 56
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    TokkenSovrathAeander
  • alkarionlogalkarionlog Member RarePosts: 2,767
    No
    FOR HONOR, FOR FREEDOM.... and for some money.
  • parrotpholkparrotpholk Member EpicPosts: 4,602
    They could have pulled an EA and just pulled the plug with next to no one caring but they are trying to NMS it and I can respect that.

    If they would have been a bit more transparent on the front end though all the bad blood could have been avoided.
  • AeanderAeander Member LegendaryPosts: 4,681
    edited June 10
    I don't think they deserve commendation for building on their failure. Neither does Ubisoft or Hello Games.

    It's more that EA deserves extra condemnation for abandoning their failures, because turning your live service into something worth playing (or fixing the thing you launched in a broken state) is a bare minimum expectation.
  • ArteriusArterius Member EpicPosts: 1,859
    Aeander said:
    I don't think they deserve commendation for building on their failure. Neither does Ubisoft or Hello Games.

    It's more that EA deserves extra condemnation for abandoning their failures, because turning your live service into something worth playing (or fixing the thing you launched in a broken state) is a bare minimum expectation.
    I agree %100. Bethesda should never get a pass if they fix Fallout 76. They should have released it completed and in a good state but I half expected them to give up so I give them some credit
    parrotpholkTokken
  • parrotpholkparrotpholk Member EpicPosts: 4,602
    Arterius said:
    Aeander said:
    I don't think they deserve commendation for building on their failure. Neither does Ubisoft or Hello Games.

    It's more that EA deserves extra condemnation for abandoning their failures, because turning your live service into something worth playing (or fixing the thing you launched in a broken state) is a bare minimum expectation.
    I agree %100. Bethesda should never get a pass if they fix Fallout 76. They should have released it completed and in a good state but I half expected them to give up so I give them some credit
    This was more my point in that they do not deserve a free pass but for those who enjoy the game it is good news.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,220
    edited June 10
    Aeander said:
    I don't think they deserve commendation for building on their failure. Neither does Ubisoft or Hello Games.

    It's more that EA deserves extra condemnation for abandoning their failures, because turning your live service into something worth playing (or fixing the thing you launched in a broken state) is a bare minimum expectation.
    I reckon it comes down to when you bought into it. I knew it was going to be a disaster at launch, the signs were everywhere, so I completely avoided it. Months later, I got it cheap and what I got is well worth it. To me, it was never a failure... I just didn't buy into the launchbeta hype.
    Cryomatrix
    I don't suffer from insanity, I enjoy every minute of it.
  • TheocritusTheocritus Member EpicPosts: 7,036
    So is this the trend? Let's release a mess and if people complain we fix it and try again? That strategy has not been very effective in the past.
  • ArteriusArterius Member EpicPosts: 1,859
    So is this the trend? Let's release a mess and if people complain we fix it and try again? That strategy has not been very effective in the past.
    I would argue that it is actually very successful. No Mans Sky and ESO completely turned themselves around and are widely successful. That's the reason dev's keep doing it. They don't have to spend as much, people buy it, and then with a steady source of income they rebuild the game into what it should have been
  • CryomatrixCryomatrix Member EpicPosts: 2,633
    As someone alluded to before, why buy on launch, if it is amazing when it launches you will know in a couple of days and can jump in without losing out, if it crap, then you will also know in a couple of days and figure out what you want to do.
    TacticalZombehTokken
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • TokkenTokken Member RarePosts: 2,189
    edited June 11
    This content should have been part of the game at release........ having said that, I may buy it now that it has evolved in a positive direction.
    Post edited by Tokken on
    Make PvE GREAT Again!
  • sschruppsschrupp Member UncommonPosts: 552
    1. Added BR mode is something I'll just ignore like I did with Fortnite.
    2. A fun game I enjoy is getting a big update later this fall that will add a bunch to it. Excellent!
  • DMKanoDMKano Member LegendaryPosts: 21,174
    edited June 11
    Arterius said:
    So is this the trend? Let's release a mess and if people complain we fix it and try again? That strategy has not been very effective in the past.
    I would argue that it is actually very successful. No Mans Sky and ESO completely turned themselves around and are widely successful. That's the reason dev's keep doing it. They don't have to spend as much, people buy it, and then with a steady source of income they rebuild the game into what it should have been


    No - not even close when physical retail boxes are involved which is the case with Fallout76.

    Making physical boxes is expensive especially when they dont sell. Retail outlets have contracts where the unsold copies need to be bought back by the publisher at full retail price if they remain unsold for a specified number of days noted in the contract.

    Make no mistake Bethesda lost their ASS on unsold Fallout 76 retail boxes alone.

    It's been s complete financial disaster for them so far - all this work now is just so they can recoup as much as they can so they can minimize the loss.

    Meanwhile they have to keep paying  for staff and development while unsold boxes keep sitting on the shelves waiting to be bought back at full retail price by Bethesda......

    Please don't say that this is successful..... unless losing tens of millions of dollars is now considered a success somehow?
  • NildenNilden Member EpicPosts: 2,897
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...

    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    RexKushman

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • newbismxnewbismx Member UncommonPosts: 145
    edited June 11
    Fallout 76: Chance of redemption?


    ...Nope.


    8 out of 10. 
  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    As someone alluded to before, why buy on launch, if it is amazing when it launches you will know in a couple of days and can jump in without losing out, if it crap, then you will also know in a couple of days and figure out what you want to do.
    Its all about that dopamine bro



    • Aloha Mr Hand ! 

  • NildenNilden Member EpicPosts: 2,897
    DMKano said:
    Arterius said:
    So is this the trend? Let's release a mess and if people complain we fix it and try again? That strategy has not been very effective in the past.
    I would argue that it is actually very successful. No Mans Sky and ESO completely turned themselves around and are widely successful. That's the reason dev's keep doing it. They don't have to spend as much, people buy it, and then with a steady source of income they rebuild the game into what it should have been


    No - not even close when physical retail boxes are involved which is the case with Fallout76.

    Making physical boxes is expensive especially when they dont sell. Retail outlets have contracts where the unsold copies need to be bought back by the publisher at full retail price if they remain unsold for a specified number of days noted in the contract.

    Make no mistake Bethesda lost their ASS on unsold Fallout 76 retail boxes alone.

    It's been s complete financial disaster for them so far - all this work now is just so they can recoup as much as they can so they can minimize the loss.

    Meanwhile they have to keep paying  for staff and development while unsold boxes keep sitting on the shelves waiting to be bought back at full retail price by Bethesda......

    Please don't say that this is successful..... unless losing tens of millions of dollars is now considered a success somehow?
    Maybe that's why they had cardboard CDs...

    Image result for fallout 76 retail box

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    DMKano said:
    Arterius said:
    So is this the trend? Let's release a mess and if people complain we fix it and try again? That strategy has not been very effective in the past.
    I would argue that it is actually very successful. No Mans Sky and ESO completely turned themselves around and are widely successful. That's the reason dev's keep doing it. They don't have to spend as much, people buy it, and then with a steady source of income they rebuild the game into what it should have been


    No - not even close when physical retail boxes are involved which is the case with Fallout76.

    Making physical boxes is expensive especially when they dont sell. Retail outlets have contracts where the unsold copies need to be bought back by the publisher at full retail price if they remain unsold for a specified number of days noted in the contract.

    Make no mistake Bethesda lost their ASS on unsold Fallout 76 retail boxes alone.

    It's been s complete financial disaster for them so far - all this work now is just so they can recoup as much as they can so they can minimize the loss.

    Meanwhile they have to keep paying  for staff and development while unsold boxes keep sitting on the shelves waiting to be bought back at full retail price by Bethesda......

    Please don't say that this is successful..... unless losing tens of millions of dollars is now considered a success somehow?
    And the crowning turd in the water pipe is that they made this complete dogs egg of a game, that in no played to their strengths as a game maker, to jump on the "games as a service" bandwagon in an attempt to maximize profits. And instead cratered this game into a giant hole they may never financially dig themselves out of. And the truly sad part is if they had just given the game to Zenimax Online Studios and let them attempt to make Fallout Online I'm sure whatever they would have come up with would have been light years better than what ever the fuck this wretched abortion is supposed to be.
    MadFrenchie

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • SovrathSovrath Member LegendaryPosts: 27,047
    Nilden said:
    How dare they try to make their game better by introducing new content at no cost ….

    Bring it on.
    I dunno when they are adding NPCs and people are cheering... (gaming in 2019)

    Should I be impressed they got W to move you forward too?

    No.

    It's sad, pathetic and incompetent.

    How dare they lie to everyone and launch a broken, buggy, mess with no NPCs in the first place. They knew this game was not ready and launched it anyway.

    It's also embarrassing and insulting.

    So embarrassing that one guy made a 3 hour video with over a 1000 glitches and bugs...


    Watching the Bethesda E3 was insulting when they say they care and without the gamers, oh the gamers mean everything blah blah it's all corporate BS when you launch a game in the state Fallout 76 was in, YOU DON'T CARE. Stop insulting us by lying.



    I'm sure there are a lot of games out there where one could make a video about "1000 glitches and bugs."

    If one is the type to fret and wring their hands over glitches and bugs and not getting the game in their mind or at the very least concerned with how a game will launch then one should hold off on buying until the game is released.

    I'm going to say that most people should do that. They will save themselves a lot of whinging time.

    As far as Bethesda, they f***ed up. Now they are going to spend money making it right if they can.

    If they didn't then they'd be crucified. Now that they are they are crucified. It's not that they have't done boneheaded things. But they made a product, it wasn't up to snuff and so they will now see if they can right it.

    Good on them and if they can't right it then huge lesson right there.



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