I understand on paper it's both PvP and PvE. I understand with the node system, the rewards for good PvP is more PvE content and more territory.
BUT heres how it will play out (real time) :
Ashes is really built for PvP players. But EVERYONE will play it simply because its new and EVERYONE is starving for a new mmorpg. The PvE players will continuously get their hopes and dreams crushed with forced PvP.
Given some time the PvE players will move on and away from the game. This will make it even stronger for the PvP player, making it 100% PvP....... I give the PvE players 30 days.
If I were to play, I'll be cheating the system..... I'll bunny hop servers until I'm on the winning side.
Why will I cheat ?......I want PvE content.
After all who want's to walk in on the loosing side and stay with it, definitely not the PvE player and thats me.
This game will be a text book example of what sounds good on paper is not how it will play out !