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Why a Diablo MMO is not needed

GaladournGaladourn Member RarePosts: 1,802
edited May 16 in The Pub at MMORPG.COM
...because Blizzard have made current WoW "Diablolesque". The talents (or lack thereof), abilities learning/ progression, combat pace...everything reminds me of an ARPG game rather than RPG. 

Which in and of itself is not a bad thing; current WoW can play like an ARPG and Classic can become WoW 2.
Post edited by Galadourn on
Diablo MMO
  1. Do you want a Diablo MMO?20 votes
    1. Yes
      55.00%
    2. No
      40.00%
    3. It's complicated...
        5.00%
Gdemamiblamo2000
«1

Comments

  • AmatheAmathe Member LegendaryPosts: 5,719
    WoW has always borrowed from Diablo. Heck my little CE pet from 2004 was the little diablo dude. You could probably make tons of comparisons. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • SovrathSovrath Member LegendaryPosts: 27,031
    Well, there is such a thing as setting ...
    SBFordGorweConstantineMerus



  • lahnmirlahnmir Member EpicPosts: 2,822
    No. Even D3 has more skill customisation then current WoW and the combat and slaying of hundreds of mobs in a relatively short period is something that all ARPGs have and WoW is sorely lacking. I do get where you are coming from but although current WoW is removing itself more and more from a typical MMORPG it isn't moving any closer to the genre of ARPG. If that was the case I would actually resub.

    /Cheers,
    Lahnmir
    SBFord
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,126
    lahnmir said:
    No. Even D3 has more skill customisation then current WoW and the combat and slaying of hundreds of mobs in a relatively short period is something that all ARPGs have and WoW is sorely lacking. I do get where you are coming from but although current WoW is removing itself more and more from a typical MMORPG it isn't moving any closer to the genre of ARPG. If that was the case I would actually resub.

    /Cheers,
    Lahnmir
    If an MMO allowed players the same number of skills (even if we could only use, say, half a dozen) with the same number of "enhancements", I'd be thrilled. Talk about customization options for combat. I'd love it.

    I also love the Diablo setting and the Burning Hells / High Heavens thing with the playerbase being in the middle as Nephalim. It would be an amazing setting.

    I vote Diablo MMO! ;)
    OG_ZorvanGutlard


    ¯\_(ツ)_/¯ 


  • GaladournGaladourn Member RarePosts: 1,802
    I vote Diablo MMO but only if they make it like Classic WoW :smile:
  • WizardryWizardry Member LegendaryPosts: 16,446
    edited May 15
    I wouldn't compare Diablo to Wow at all.
    First of all i don't like Arpg's or what they stand for it is lazy EASY to make gaming.However Diablo is actually more fun and interesting than Wow,i was extremely bored playing Wow like VERY few minutes would go by where i thought this is cool.
    Within Diablo i enjoyed the "settings"not technical but the visual/sounds/themed settings,the atmosphere,so it is  nice to get through each area ONCE then delete the game.
    One thing Blizzard makes a mistake on in ALL of their games,is they take the character out of the players hands.Everything is about sockets or gems or gear and not about the player.

    If someone asked me would i like a Diablo MMO,i would say...why would i,what is it about Diablo that makes me want a mmo?
    I already have the setting i dreamed for since i was a young kid.in Atlas,Dragons,Cyclops,real creatures like Lions and Bears and sailing ships and building stuff.So now ask me if Blizzard would or could deliver ANY of that,not a chance in hell,they would make some superficial game with a cash shop and not deliver anything special or unique.

    So obviously i grew up enjoying the movies like Sinbad,Jason and the Argonauts,land of giants,Journey to the center of the earth.I can see how younger people adhere more to the Gothic or doom and gloom type atmosphere or the  anime atmosphere but to me,these modern ideas don't make for good games,they make silly games,like seeing a character spinning around like a top killing everything in it's path....SILLY ideas.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 3,931
    edited May 15
    I always believed themepark MMORPG would have been better off being on the Action Adventure end of RPG.  It's basically being refined into that anyways.
    Post edited by Vermillion_Raventhal on
    SBFordGdemami
  • GorweGorwe Member EpicPosts: 6,086
    I don't see any reason except the lore.

    With that said, I never asked for a Torchlight MMO, but it's nearly here(?). Imagine that traps or DoTs or enemy scaling or what have you becomes broken. No more GUTS, no more edits. Just a dead game. Derp.
  • CryomatrixCryomatrix Member EpicPosts: 2,628
    lahnmir said:
    No. Even D3 has more skill customisation then current WoW and the combat and slaying of hundreds of mobs in a relatively short period is something that all ARPGs have and WoW is sorely lacking. I do get where you are coming from but although current WoW is removing itself more and more from a typical MMORPG it isn't moving any closer to the genre of ARPG. If that was the case I would actually resub.

    /Cheers,
    Lahnmir
    My known record in PoE is like 1200 mobs in 5 minutes, i had a rage counter or something. 
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Galadourn said:
    ...because Blizzard have made current WoW "Diablolesque". The talents (or lack thereof), abilities learning/ progression, combat pace...everything reminds me of an ARPG game rather than RPG. 

    Which in and of itself is not a bad thing; current WoW can play like an ARPG and Classic can become WoW 2.

    ArteriusGaladourn
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • ArteriusArterius Member EpicPosts: 1,845
    I want a Diablo MMO so bad but for different reasons then the one stated
  • BobVaBobVa Member UncommonPosts: 125
    In this time and age, every type of MMO is needed. ( excluding the KS ones for .. obvious reasons! )
  • PemminPemmin Member UncommonPosts: 622
    id be happy with anything not on a f@#$ing phone
    BobVaWargfoot
  • iixviiiixiixviiiix Member RarePosts: 1,968
    edited May 16
    I rather have a Diablo 4 with a difference lore and difference evils . No need for MMORPG

    let old diablo end .
  • IselinIselin Member LegendaryPosts: 12,901
    It has never been about need. It's been about want.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • GaladournGaladourn Member RarePosts: 1,802
    Added a poll to the OP
  • PhryPhry Member LegendaryPosts: 10,992
    A Diablo MMO? don't you guys have phones ?  :p
    GaladournAlBQuirkyAmathe
  • SplitStream13SplitStream13 Member UncommonPosts: 124
    edited May 16
    Phry said:
    A Diablo MMO? don't you guys have phones ?  :p
    You're cracking a joke, but most likely Immortal would be marketed as a MMO. I played Darkness Rises from Nexon on my phone/tablet and it does have a nice multiplayer/pvp aspect and it's marketed as an MMO ;) 

    From the trailers, the Diablo didn't look much different. 

    Played it on launch though, when it was somewhat fair. Few updates down the road and it went pay to win. A pity.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,205
    I don't want it. I've explained it many times before here. Once you make it persistent multiplayer, add group only content, have PvP, whatever.. you have to start balancing it too much. Loot progression becomes tiered, builds get changed all the time.. that kind of thing. Diablo 3 and PoE already suffer from this quite a bit but not completely. Marvel Heroes had this problem.

    aRPGs in this style are supposed to be about finding that godly item.. making that character build that destroys everything with ease so you can find more godly items. An MMO will just make the loot boring.. you will never find a legendary while levelling that increases your damage by 300%.. never find that awesome build and, if you ever did, it won't last forever because it's 'not fair' that you can farm faster than another class.

    MMO will take the IP in a direction I don't want it to go.
    AlBQuirkyWargfoot
    I don't suffer from insanity, I enjoy every minute of it.
  • iixviiiixiixviiiix Member RarePosts: 1,968
    edited May 16
    Phry said:
    A Diablo MMO? don't you guys have phones ?  :p
    Booo , now blizzcon require smartphone to enter . They make sure you guys have phones :P .

    AlBQuirky
  • AAAMEOWAAAMEOW Member UncommonPosts: 1,095
    This topic seemed more relate to discussing the simplistic of wow than actually discussing about a diablo type mmorpg.

    But Lost ark is probably the diablo type mmorpg...
  • AAAMEOWAAAMEOW Member UncommonPosts: 1,095
    Phry said:
    A Diablo MMO? don't you guys have phones ?  :p
    You're cracking a joke, but most likely Immortal would be marketed as a MMO. I played Darkness Rises from Nexon on my phone/tablet and it does have a nice multiplayer/pvp aspect and it's marketed as an MMO ;) 

    From the trailers, the Diablo didn't look much different. 

    Played it on launch though, when it was somewhat fair. Few updates down the road and it went pay to win. A pity.
    Nexon games always or almost always turn out to be pay 2 win.  I vow never to play a nexon game again.
  • WargfootWargfoot Member UncommonPosts: 248
    Diablo is nice as a quick pick up and interesting diversion for a couple of weeks.
    Make it into an MMO and it would lose it's charm and be just another title to ignore.

    JeffSpicoliGorwe
  • alkarionlogalkarionlog Member RarePosts: 2,753
    playing diablo on multiplayer was no teh MMO?

    by the definition of some MMO diablo 2 and 3 was MMOs
    FOR HONOR, FOR FREEDOM.... and for some money.
  • GutlardGutlard Member RarePosts: 839
    I like the darker setting, and the bosses are cool. Good vs. Evil is a never-ending battle, hopefully...  ;)

    Watch out Diablo! We're coming down to hell to hunt you!

    Gut Out!

    What, me worry?

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