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World of Warcraft Classic - Character Creation & Tiny Tour of Orgrimmar - MMORPG.com

SystemSystem Member UncommonPosts: 2,604
edited May 14 in Videos Discussion

imageWorld of Warcraft Classic - Character Creation & Tiny Tour of Orgrimmar - MMORPG.com

Dying to get a look at World of Warcraft Classic? We've got you covered with in-game footage featuring character creation, a visit to Classic Orgrimmar and more. Check it out and then head to MMORPG.com to read more about Classic such as release date and much, much more!

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Comments

  • Mackaveli44Mackaveli44 Member RarePosts: 506
    edited May 14
    That was a tour of Orgrimmar? ....
    Folmen
  • RexKushmanRexKushman Member RarePosts: 518
    I read a few years ago that WOW had overhauled their character models. Are they not using the new ones in classic? Those look horrid.
    DeyirnnatpickMensurFolmenBaalzharon

  • SBFordSBFord Associate Editor - News ManagerMMORPG.COM Staff LegendaryPosts: 32,488
    I read a few years ago that WOW had overhauled their character models. Are they not using the new ones in classic? Those look horrid.
    They are not. The goal is preservation "the way it was" with minimal changes. Most of the things that will "update" Classic are on the back end.
    RexKushmannatpickFolmen

    ¯\_(ツ)_/¯ 

  • jusomdudejusomdude Member UncommonPosts: 2,678
    Not a blood elf in sight... thank Thrall.
    BillMurphyFolmenPhryScotRelampagoonelesslightAethaerynbcbully
  • Pher0ciousPher0cious Member RarePosts: 163

    SBFord said:



    I read a few years ago that WOW had overhauled their character models. Are they not using the new ones in classic? Those look horrid.


    They are not. The goal is preservation "the way it was" with minimal changes. Most of the things that will "update" Classic are on the back end.



    I would prefer they add the new models in as optional. Toggle on and off.
    MrMelGibsonMadFrenchiePhryonelesslightAethaerynwingood
  • sacredcow4sacredcow4 Member UncommonPosts: 223
    edited May 14
    I'm really excited to see the fallout on this from a design perspective. I actually agree with the "you think you do, but you don't" mentality. Players are going into this expecting the original experience and they are going to get a min/max pre-raid BiS DPS meter filled grind fest. All the magic of exploration will be gone with all the flaws and heavy grind intact.

    Disagree all you want. Come back and check this comment 60 days after launch when they start to merge servers.
    swagholeblamo2000ManWithNoTansupx2bcbully
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  • Geddon95405Geddon95405 Member UncommonPosts: 106
    i had fun in classic, but I don't particularly miss it, and repeating it isn't gonna be that fresh. It was grindy as heck.

    They are also breaking up the timing of pvp and pve, making the pve gear move forward faster so that pvp gear will never really have any advantage. Most of my time in classic was pvp, playing it or gearing for it.

    Classic is a big no for me Bob.
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  • winghaven1winghaven1 Member RarePosts: 693


    I'm really excited to see the fallout on this from a design perspective. I actually agree with the "you think you do, but you don't" mentality. Players are going into this expecting the original experience and they are going to get a min/max pre-raid BiS DPS meter filled grind fest. All the magic of exploration will be gone with all the flaws and heavy grind intact.



    Disagree all you want. Come back and check this comment 60 days after launch when they start to merge servers.



    Classic private servers have existed before with booming success and only ended after a healthy long life cut story by Blizzard intervention. Do the research...
    sacredcow4FolmenPhry
  • XingbairongXingbairong Member RarePosts: 862
    edited May 14


    I'm really excited to see the fallout on this from a design perspective. I actually agree with the "you think you do, but you don't" mentality. Players are going into this expecting the original experience and they are going to get a min/max pre-raid BiS DPS meter filled grind fest. All the magic of exploration will be gone with all the flaws and heavy grind intact.



    Disagree all you want. Come back and check this comment 60 days after launch when they start to merge servers.



    Your comment would've been logical if there weren't private servers that were thriving for years and years and the only reason they didn't have playerbases in the 100k was because they were never that polished. Even the best had plenty of bug and lack of proper oversight + a lot of people(like myself) don't feel like investing time in something that might disappear tomorrow due to a DMCA.

    Also I haven't checked other servers, but nostalrius when it was in it's peak was getting 15K online players 24x7... if there is even 1 servers like that for each zone(EU/NA etc...) that's more than enough, but I'm confident that the numbers will be a lot higher.

    @Geddon95405 - Rank 13/14 characters were doing naxx with PvP gear... not really sure why you'd say PvP gear won't have advantage. Both me and my buddies were raiding in Naxx when it came out with full PvP gear and depending on what class you were you could top the metters... For example full PvP hunter was the top dmg for the guild.

    Folmen
  • RandyWatsonRandyWatson Member EpicPosts: 2,342
    Can someone explain to me if WOW is keeping Classic "classic" and not implementing anything new, for the most part, What the F*&%^ has taken them so long to release ?
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  • blamo2000blamo2000 Member UncommonPosts: 703
    Can someone explain to me if WOW is keeping Classic "classic" and not implementing anything new, for the most part, What the F*&%^ has taken them so long to release ?
    The only official non-classic thing I know of is some sharding, or at least I think some sharding has been confirmed for over-populated starting areas only.  From the classic forums it seems most don't care or agree about this restricted and specific use of sharding, where others are absolutely furious about it.

    I think the other issue people make a strong case on from a purely classic standpoint is the mix of patching and content release.  Some wanted it to follow the original patching and content scheme of vanilla, whereas they are basing classic off of 1.12 and will have normalized itemization basically from 1.12, but a content release scheme somewhat based off of vanilla.  It makes a lot of sense to a lot of people, is what some wanted, is fine if not perfect or ideal for a lot, and makes it not "classic" to others.

    That's really all I can think of.  But these means talents of 1.12 right off the bat too.  So balance druids have boomkin at 31, etc.  The itemization rules out some trick builds I think, like high regen warriors.  My memory isn't the best and I never played on a private server so I am going off really old memories, but I think I covered the gist of it in broad strokes.  
    Phry
  • HashbrickHashbrick Member RarePosts: 1,674
    Can't wait to hear of all the bitching about the lack of QoL improvements, when subs try classic.  Remember this marketed towards people that have subscriptions, using illegal servers as a reference for the "interest" isn't a sensible metric.  Most use those servers because there is some sort of advancement in quicker xp or some sort of less grind, or cost them nothing.

    The ones screaming they want classic, don't really want classic they want the memories they had that will not and can not exist in the classic servers.  Nostalgia is a hell of a drug.
    blamo2000sacredcow4Palebanemoguy1
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  • laseritlaserit Member LegendaryPosts: 6,050
    I always get a good chuckle from people telling me what I want and why I want it.
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  • DeyirnDeyirn Member UncommonPosts: 394


    I read a few years ago that WOW had overhauled their character models. Are they not using the new ones in classic? Those look horrid.



    You are wrong. The new models look horrid. They make the game look like some Disney MMORPG trash.

    The old models are the good ones. In fact all of the old graphics look better, because they have their unique character which is later gone and just looks generic Disney-cartoony.
    RexKushmanFolmenPalebaneWhiskeydustPhryragebullet

  • DeyirnDeyirn Member UncommonPosts: 394


    i had fun in classic, but I don't particularly miss it, and repeating it isn't gonna be that fresh. It was grindy as heck.



    They are also breaking up the timing of pvp and pve, making the pve gear move forward faster so that pvp gear will never really have any advantage. Most of my time in classic was pvp, playing it or gearing for it.



    Classic is a big no for me Bob.



    And yet the Old School RuneScape is a success... I wonder why..
    blamo2000Folmen

  • blamo2000blamo2000 Member UncommonPosts: 703
    laserit said:
    I always get a good chuckle from people telling me what I want and why I want it.
    Hey now, these kids know whats hot!  They have their finger right on the pulse of the hottest and hippest popular games all the kids love watching videos of other people playing.  Of course they know what you want better than you do.  Stop being such a smarmy elitist and thinking you know what you like and want and why you like it and want it more than they do.  


    Palebane
  • MrMelGibsonMrMelGibson Member EpicPosts: 2,991
    Personally vanilla was ok for me. I had a much better time in BC and WotLK. So I'll most likely wait till that happens. I'm happy for those that finally get their classic servers legally.
  • natpicknatpick Member UncommonPosts: 255
    i honestly cannot see anyone who played wow after wotlk lasting in classic for long, the current game simply has too much hand holding and simplified mechanics,hope im wrong though and we can all enjoy classic,warts an all.
    DeyirnScot

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  • DeyirnDeyirn Member UncommonPosts: 394

    natpick said:

    i honestly cannot see anyone who played wow after wotlk lasting in classic for long, the current game simply has too much hand holding and simplified mechanics,hope im wrong though and we can all enjoy classic,warts an all.



    The game is not even meant for them. It's meant for those who started with Vanilla and miss it. I can already imagine all the threads on the official forums by those Retail players giving Classic a go and then bashing it because they are unable to play it properly, because they're accustomed to a lot easier game.

    The true players for Classic, like me, will play the sh*t out of it, enjoy it and never get bored. I'm OK with playing the same content over and over knowing that it's good and I am not forced to play something I don't want. If everything works out, maybe Blizzard will even create original content for Classic later down the line.
    ragebullet

  • PalebanePalebane Member UncommonPosts: 3,514
    edited May 15
    Using the success of private servers as an example of how official servers will be popular, is a mistake, imo. Private servers have advantages that the official servers do not. For one, they do not cost a sub. There are also certain customizations that a private host has access to, I assume.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • perrin82perrin82 Member UncommonPosts: 225


    I'm really excited to see the fallout on this from a design perspective. I actually agree with the "you think you do, but you don't" mentality. Players are going into this expecting the original experience and they are going to get a min/max pre-raid BiS DPS meter filled grind fest. All the magic of exploration will be gone with all the flaws and heavy grind intact.



    Disagree all you want. Come back and check this comment 60 days after launch when they start to merge servers.



    You might be right, but merging servers is something they are expecting at some point due to ensuring all who start will have an actual chance to play. They could really recreate the past by having limited servers and long queues!

    I would sign in (through my DSL line), get into the queue and then make dinner for the family so when I got back I would be able to play. The joy of playing during the evening back in 2004/05.

    I do hope it is successful because there is a player base that really wants it to be.
  • ConstantineMerusConstantineMerus Member EpicPosts: 2,574
    edited May 15
    laserit said:
    I always get a good chuckle from people telling me what I want and why I want it.
    You don't want a good chuckle. Here, have a cookie, you're hungry. 
    Post edited by ConstantineMerus on
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  • BobVaBobVa Member UncommonPosts: 93
    I hope there will be a toggle on/off button for "new" graphics , including char models and such. I don't see a reason why they wouldn't do this. And .. if my memory serves well , I think they did said that there will be an option like this?! ..
  • ElonMuskElonMusk Newbie CommonPosts: 10




    SBFord said:






    I read a few years ago that WOW had overhauled their character models. Are they not using the new ones in classic? Those look horrid.




    They are not. The goal is preservation "the way it was" with minimal changes. Most of the things that will "update" Classic are on the back end.






    I would prefer they add the new models in as optional. Toggle on and off.



    I prefer you stick to retail. Thanks
    ragebullet
  • ElonMuskElonMusk Newbie CommonPosts: 10

    BobVa said:

    I hope there will be a toggle on/off button for "new" graphics , including char models and such. I don't see a reason why they wouldn't do this. And .. if my memory serves well , I think they did said that there will be an option like this?! ..



    No
    ragebullet
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