Rob Jellinghaus wrote in article <5on2vd$8oe$1...@shell2
>I have the following gloomy hunch that I'll toss out there to see what
>people think. This is not a troll, so help me it's not; this is a
>genuine speculation from my current funky mood.
>I think any really large online game will within a matter of months
>become overrun with jerks and anti-social behavior.
>I think most of the gamers who have the most time to play are poorly
>socialized kids with no lives, who really get off on being jerks, who
>haven't got enough interest in real role-playing to want to bother,
>and who will happily PK or cheat or harass people as long as it Look$
>I think the dream of an online world filled with intelligent, interesting
>people, all playing richly realized characters and all acting together
>to create a lovely shared universe, is a crock. There just aren't enough
>good roleplayers in the world to populate such an online space. And
>even if there were, there are many, many, many more punks who talk like
>Beavis and Butthead and who want only to exploit the game world as much
>Note that most of you reading this post are probably not in this
>since you actually bother to access netnews. The people I'm talking
>are the people who have overrun Diablo and made it (by wide acknowledgement
>virtually unplayable. Yes, the fact that they can cheat so easily there
>has made it simpler for them to ruin the game. But even when they can't
>cheat, they'll still be running around acting like brain-dead goons,
>ruining the fantasy-universe illusion that everyone seems to be counting
>to make UO a raging success.
>Basically, computer games up until now have been enjoyable regardless of
>whether most other computer gamers were people you'd actually want to
>anything to do with. Even Diablo is still fun IF and only if you play it
>with a small circle of people you actually know. Ultima Online will have
>FAR more clueless fools than it'll have smart, interesting role-players,
>and the people who actually care about telling a story will be swamped in
>the mass of "Wow, d00d, where'd you get that k00l axe? F**k off, b*tch!"
>trash-talking punks, to the point where people just won't bother anymore.
>And UO won't be able to kick the punks off, without chopping out most of
>their revenue base.
>Just a gloomy prognostication. And am I being an arrogant swine, wanting
>UO to go all my way, dissing people who happen to be different from me?
>Maybe... but six months after UO goes online, we'll see whether I turn
>to be right or not.
Rob Jellinghaus wrote in article <5on2vd$8oe$http://www.unrealities.com/robj