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Can Classic World of Warcraft Hold Up in Today's Market? - MMORPG.com

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  • ManestreamManestream Member UncommonPosts: 936
    ahh but will they have the option for EU players to play with NA players and vice versa or still be segregated?

    All they need to do is let us choose what server region to play on (like other games and diablo etc) have. but nope you must buy that regions game version and have someone willing to pay for the subscription as well, which is shitty.

    I stopped playing when my EU guild fell apart, friends left the game or moved servers. I have NA friends who still play but alas i carnt join them. hoping classic allows me to join up with them if they go classic server. if not i wont be joining wow again.
  • lahnmirlahnmir Member EpicPosts: 2,741
    I keep saying it but they should take Classic and start developing from there. New classes, new content, expansions etc. to get an alternative version of WoW running next to the current one. I would be all over it, they could do so much cool stuff...

    /Cheers,
    Lahnmir
    MendelTorval
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Sovrath said:
    I'm sure it will be profitable but long term I think it will sink back into obscurity. I'm basing this on my recent experience with the new Cox servers. I was chuffed to wade through the character creator, arguably the best part of the game, but then when I tried out a few archetypes for a couple of hours I began to remember why I left Cox for greener pastures. The older MMORPGS were just too damned tedious and repetitive to hold my attention today. I had some brilliant times back in classic Wow, but it wasn't really the game that made those memories special, it was the people I was playing with. That is something Blizzard can't replicate no matter how hard they try.
    But again, what about the people who don't find them tedious?

    Those are the people who want these games.

    Let's take City of Heroes. There was a private server for years. The people on that server were certainly not playing because they thought the game was tedious.

    It's these people, whether it's City of Heroes or World of Warcraft who are the audience for these games.
    Sure there are people out there who won't find the game tedious. But I highly doubt there will be Fortnite numbers of people who feel that way. While there certainly are people who still want to play these older games, they are a drop in the bucket when compared to the mainstream gaming population. 
    I don't think anyone, even Classic fans and Blizzard, expect Fortnite numbers.


    I doubt they expect ESO numbers.

    For those folks and Blizzard (by their own statements) they just need enough folks to play the game with others.
    Sovrath

    image
  • SovrathSovrath Member LegendaryPosts: 26,941
    lahnmir said:
    I keep saying it but they should take Classic and start developing from there. New classes, new content, expansions etc. to get an alternative version of WoW running next to the current one. I would be all over it, they could do so much cool stuff...

    /Cheers,
    Lahnmir
    Developing two different games would be expensive and just not fly.



  • lahnmirlahnmir Member EpicPosts: 2,741
    Sovrath said:
    lahnmir said:
    I keep saying it but they should take Classic and start developing from there. New classes, new content, expansions etc. to get an alternative version of WoW running next to the current one. I would be all over it, they could do so much cool stuff...

    /Cheers,
    Lahnmir
    Developing two different games would be expensive and just not fly.
    I know, I know. But it would be F-ing awesome.

    /Cheers,
    Lahnmir
    Mendel
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • itchmonitchmon Member UncommonPosts: 1,938
    If the EQ progression servers, L2 classic servers (still the longest queue i have ever waited for in a game) and OSRS are any indications, classic WoW won't just be successful, it will be patently bananas successful.

    I hope unlike the games above, blizz can push resources into a root cause type of dive into what it is that make players love vanilla and bc, like LK, then lose interest after that.. and address it.

    RIP Ribbitribbitt you are missed, kid.

    Currently Playing EVE, ESO

    Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

    Dwight D Eisenhower

    My optimism wears heavy boots and is loud.

    Henry Rollins

  • TamanousTamanous Member RarePosts: 2,993
    See you all in Classic!
    Galadourn

    You stay sassy!

  • jmcdermottukjmcdermottuk Member RarePosts: 1,567
    I think there are far more players no longer playing WoW who want a classic server than there are current subscribers that want a classic server.

    Given that Classic is NOT free, it's included with a current sub, I'm not sure how many people are prepared to pay a full sub for a 14 year old game. I think they'd get a bigger uptake if they offered a Classic only sub at a reduced price. We'll have to wait and see.
    parrotpholk
  • missegan24missegan24 Member UncommonPosts: 10
    Played on a private server last year for about 6 months. Got to 60, raided. Absolutely loved every second of it. Only reason why I stopped was because the private server company created another server and everyone left.

    Very much looking forward to Classic. It was a completely different game. Even in the private server the community was THERE and thriving. Guild members knew each other by name. Can't imagine how incredible its going to be on an official, and stable, server.
    StizzledPalebane
  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    Sovrath said:
    I'm sure it will be profitable but long term I think it will sink back into obscurity. I'm basing this on my recent experience with the new Cox servers. I was chuffed to wade through the character creator, arguably the best part of the game, but then when I tried out a few archetypes for a couple of hours I began to remember why I left Cox for greener pastures. The older MMORPGS were just too damned tedious and repetitive to hold my attention today. I had some brilliant times back in classic Wow, but it wasn't really the game that made those memories special, it was the people I was playing with. That is something Blizzard can't replicate no matter how hard they try.
    But again, what about the people who don't find them tedious?

    Those are the people who want these games.

    Let's take City of Heroes. There was a private server for years. The people on that server were certainly not playing because they thought the game was tedious.

    It's these people, whether it's City of Heroes or World of Warcraft who are the audience for these games.
    Sure there are people out there who won't find the game tedious. But I highly doubt there will be Fortnite numbers of people who feel that way. While there certainly are people who still want to play these older games, they are a drop in the bucket when compared to the mainstream gaming population. 
    I don't think anyone, even Classic fans and Blizzard, expect Fortnite numbers.


    I doubt they expect ESO numbers.

    For those folks and Blizzard (by their own statements) they just need enough folks to play the game with others.
    Yes, and that's been my point this entire conversation. In TODAY'S gaming market, classic Wow is going a be a niche game, it isn't going to do much to help Blizzard get out of the economic downturn they are currently facing.
    Mendel

    "People worry about kids playing with guns, or watching violent videos...
    That some sort of culture of violence will take them over.
    Nobody worries about kids listening to thousands - literally, thousands of songs
    About heartbreak, rejection...pain, misery and loss. Did I listen to pop music
    Because I was miserable... or was I miserable because I listened to pop music?"

  • parrotpholkparrotpholk Member EpicPosts: 4,602
    I think there are far more players no longer playing WoW who want a classic server than there are current subscribers that want a classic server.

    Given that Classic is NOT free, it's included with a current sub, I'm not sure how many people are prepared to pay a full sub for a 14 year old game. I think they'd get a bigger uptake if they offered a Classic only sub at a reduced price. We'll have to wait and see.
    Agree with this completely.  Paying a sub for a game which will be in maintenance mode and receive no updates outside of the raid rollouts seems trivial but people do it for EQ progression servers so people will decide what to do with that money I suppose.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Sovrath said:
    I'm sure it will be profitable but long term I think it will sink back into obscurity. I'm basing this on my recent experience with the new Cox servers. I was chuffed to wade through the character creator, arguably the best part of the game, but then when I tried out a few archetypes for a couple of hours I began to remember why I left Cox for greener pastures. The older MMORPGS were just too damned tedious and repetitive to hold my attention today. I had some brilliant times back in classic Wow, but it wasn't really the game that made those memories special, it was the people I was playing with. That is something Blizzard can't replicate no matter how hard they try.
    But again, what about the people who don't find them tedious?

    Those are the people who want these games.

    Let's take City of Heroes. There was a private server for years. The people on that server were certainly not playing because they thought the game was tedious.

    It's these people, whether it's City of Heroes or World of Warcraft who are the audience for these games.
    Sure there are people out there who won't find the game tedious. But I highly doubt there will be Fortnite numbers of people who feel that way. While there certainly are people who still want to play these older games, they are a drop in the bucket when compared to the mainstream gaming population. 
    I don't think anyone, even Classic fans and Blizzard, expect Fortnite numbers.


    I doubt they expect ESO numbers.

    For those folks and Blizzard (by their own statements) they just need enough folks to play the game with others.
    Yes, and that's been my point this entire conversation. In TODAY'S gaming market, classic Wow is going a be a niche game, it isn't going to do much to help Blizzard get out of the economic downturn they are currently facing.
    I agree, and I hope Blizzard wasn't leaning on Classic to help with their outlook.  This project was always a niche fan-love project.

    Honestly, it would've probably been a better idea for them to just license a private server and keep strict rules on it, instead.  Less manpower needed for a project that isn't going to be something shareholders look at fondly.
    MisterZebubPalebane

    image
  • Mackaveli44Mackaveli44 Member RarePosts: 574
    edited May 3
    Simply put - No.

    Why? Because we live in a day an age of the now generation of gamers where they want things to come easy, they want things to come quick, and they want things to come NOW. If they don't, hell freezes over and shit hits the fan with gamers screaming waaaaaaaah mommy this is too hard, or waaaaahhhh mommy this is too long to do and guess what happens? Devs cave in and accompany those crying and make things super easy.

    There is ZERO sense of accomplishment in this current generation of mmo's. Zero, all because of how ridiculous things are now to accomplish and acquire. There is ZERO sense of community and communcation within said mmo's between players actually learning about fellow players. It's a sad sad state and I think its the sole reason why MMO's have been stagnant the last 10 or so years.
  • dekkion1dekkion1 Member UncommonPosts: 136
    well they did this cause you guys asked them too!!!.
    lol dont complain about it now. i remeber vanilla wow like it was yesterday and ya i did play in wows first open beta..ya years ago!!!!!
    its almost 2020 folks time to move ahead. imagine  wow with a directx12 engine updated graffix 
    well....thats what you want well.....rite.
    or in VR....vanilla wow is gonna be soo epic but sooo boring lol watch and see.


    gammer 4 life
  • AvanahAvanah Member RarePosts: 1,497
    Hold up in the Market??
    LOL

    It IS Blizzards Market today.

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"



    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • JaimlJaiml Member UncommonPosts: 126
    Ahh, Getting my Hunter Class Weapon. Longs nights and lots of work. Good memories. Our guilds first kills in Molten Core and BWL. Yea, good memories. I'll keep the memories. Sometimes going back can tarnish the memory =)
    TacticalZombeh
  • AethaerynAethaeryn Member RarePosts: 3,008


    That saying that you can never go back comes to mind. You cannot go back and recapture that feeling you had when you first played classic. Nor can you go back and ignore the QoL issues that were present or some of the more tedious gameplay mechanics that faked depth. There are some awesome things to go back and see for sure and I think for 6-12 months it will be very successful at least until the content dries up.



    People already complain that leveling an alt takes to long. They have no idea what it was like. I think it burns bright for a bit then falls to a smaller community that will keep a few realms going but that will be it.



    I enjoyed leveling in vanilla and enjoyed doing it on the retro server . . whatever that was called. I remember getting pets as a hunter that were unique. . having to find trainers. . getting warlock pets. etc. Levelling was not the point for me then. With Wow the way it is today it is hard to not focus on levelling. I should add though that I was on a PvP server where we would fight at the tower in Westfall. . or a few other out of the way locations. Good times :)

    I agree that people who maybe didn't play it then might not like it. I am likely a small minority. I felt that the first expansion ruined the game. The QoL things where also positive in some ways. . having to tame your first pet. . having to get a key for that one gate so you didn't have to travel around. . it felt like an accomplishment. Fast travel shrunk the world for me. . I like the slow burn.. again. . likely not the majority. I will sub and pay. I don't know for how long since I only ever made it to level 40ish. Alt aholic.

    Wa min God! Se æx on min heafod is!

  • AvarixAvarix Member RarePosts: 663
    Every time I see an article or thread about this all I can think of is a greasy tween yelling at me 'Your fun is wrong!'

    Why is it so difficult to accept that this may actually be a thing people enjoy? Do you think that if this becomes popular it somehow invalidates all the hours you spent in the current retail version? It doesn't. Different people are allowed to like different things. 

    A ton of people on here LOATHE turn-based games and are baffled that they not only exist but can actually thrive. Yet they're my favorite type of combat. I will enjoy Classic WoW. Whether that's for a week or years we will see. However, my enjoyment or disappointment of it does not add or subtract from you, what you like, or your experiences past and future.

     
  • MendelMendel Member EpicPosts: 3,181
    lahnmir said:
    I keep saying it but they should take Classic and start developing from there. New classes, new content, expansions etc. to get an alternative version of WoW running next to the current one. I would be all over it, they could do so much cool stuff...

    /Cheers,
    Lahnmir
    That would be much more to my tastes.  Start with the basic ideas, and put some new concepts in there.



    Logic, my dear, merely enables one to be wrong with great authority.

  • ScotScot Member LegendaryPosts: 11,613
    I think for anyone who has doubts surely it is best to look at the evidence? Has any classic server on any other MMORPG not been a success? I think they all have been, WoW Classic will as well.
    Xarko

     25 Agrees

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  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    Scot said:
    I think for anyone who has doubts surely it is best to look at the evidence? Has any classic server on any other MMORPG not been a success? I think they all have been, WoW Classic will as well.
    Again, I think they will manage to turn a profit but just like all the other "classic" game servers we'll see a big drop off of player population in a few months time. There's just too much other shit out there for any but the serious diehards to stick around. Now when talking Wow numbers those diehards might just be enough to generate a nice chunk of change, but I don't think its going to bring about any kind of renascence. Nor bring in the kind of return we're seeing from more modern games.
    DMKano

    "People worry about kids playing with guns, or watching violent videos...
    That some sort of culture of violence will take them over.
    Nobody worries about kids listening to thousands - literally, thousands of songs
    About heartbreak, rejection...pain, misery and loss. Did I listen to pop music
    Because I was miserable... or was I miserable because I listened to pop music?"

  • TheocritusTheocritus Member EpicPosts: 6,997
    I think it would leap right past ESO and FFXIV easily.
  • LheiahLheiah Member UncommonPosts: 190
    edited May 4
    Only has to last 2 years, then TBC will come out. I'm sure I can get 2 years of play out of Classic easily with my play schedule and I know I will enjoy it with the little time I put into the emulators. Here ya go Blizz, 360 bucks, ya want it up front? It's been a LONG time since they got my sub money. OMG, something worth playing again, I can't wait!
  • ScorchienScorchien Member LegendaryPosts: 6,834
    The Classic servers will be the highest Pop servers Wow has for at least 10 months , will give them a generous surge in sub numbers , now what they do to reatain as much as they can will depend on what they do with those servers they need to do introduce some things different without straying to far from a Vanilla feel ...
    mbrodie
  • k61977k61977 Member RarePosts: 1,233
    So this isn't suppose to be a progression type of thing as that wouldn't be Classic. I see a few post here or there saying things like that. This is what I personally think will do them in. Once people realize there is no new content coming, there isn't anything more being added, will they stay. I got the feeling they will not be able to keep the populations like they did when it launched the first time. Gaming is a different beast now. I wish luck to all those that want this, I lost my rose tinted glasses a long time ago though. There isn't really a way for me to get that feeling back from when I first played the game no matter how many classic servers they launch.
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