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I would love to see a bit of abilities and solo's

delete5230delete5230 Member EpicPosts: 5,721
edited April 27 in Saga of Lucimia
I think a few videos of abilities would help them show case their game.
  
Hay, it would even bring a few nay-sayers into the hype by showing their is something other than large scale groups. A few single class demonstrations. 


Post edited by delete5230 on

Comments

  • UngoodUngood Member EpicPosts: 2,757
    how far along is this game?
  • LokeroLokero Member RarePosts: 1,488
    If I'm not mistaken, @Renfail said they were supposed to be "going dark" pretty soon, if they haven't already.
    So, it's unlikely there'll be a lot of public content over the next year.  It's been a while, so I don't remember too well, but he's mentioned it somewhere.

    I believe they might have stopped selling access packages already.
    KyleranAmathe
  • RenfailRenfail Member RarePosts: 1,336
    We are officially in Alpha and Stage Two of our development as of April 2019

    https://sagaoflucimia.com/development-stage-two

    The pre-order store is closed, and we won't be sharing a lot publicly until we are ready for beta. 

    Which won't be happening any time earlier than 2021. See the above post for timeline estimations. 
    Tim "Renfail" Anderson | Creative Director | The Saga of Lucimia MMORPG
  • bcbullybcbully Member EpicPosts: 9,724
    I think a few videos of abilities would help them show case their game.
      
    Hay, it would even bring a few nay-sayers into the hype by showing their is something other than large scale groups. A few single class demonstrations. 


    Dude the game looks like 5 of us got together and made it. No bs. This is the most inexperienced team we’ve seen in a long time. About the same level as the Greed Monger guys.

    im not saying they’re bad people, but they talk a Picasso with 3rd grade “I hate art” ability.
  • bcbullybcbully Member EpicPosts: 9,724

    Renfail said:
    We are officially in Alpha and Stage Two of our development as of April 2019

    https://sagaoflucimia.com/development-stage-two

    The pre-order store is closed, and we won't be sharing a lot publicly until we are ready for beta. 

    Which won't be happening any time earlier than 2021. See the above post for timeline estimations. 
    Oh WOW just read this... two years of darkness huh? Not taking anymore money huh? 

    What at you guys think?
  • TheocritusTheocritus Member EpicPosts: 6,991
    How many years has this game been in development?
  • RenfailRenfail Member RarePosts: 1,336
    How many years has this game been in development?
    See the linked post above. 
    Tim "Renfail" Anderson | Creative Director | The Saga of Lucimia MMORPG
  • RenfailRenfail Member RarePosts: 1,336
    edited May 1
    bcbully said:
    I think a few videos of abilities would help them show case their game.
      
    Hay, it would even bring a few nay-sayers into the hype by showing their is something other than large scale groups. A few single class demonstrations. 


    Dude the game looks like 5 of us got together and made it. No bs. This is the most inexperienced team we’ve seen in a long time. About the same level as the Greed Monger guys.

    im not saying they’re bad people, but they talk a Picasso with 3rd grade “I hate art” ability.
    Art has not been the focus of the project up until this point. Programming has. As clearly stated in the aforementioned post.

    Though we do have a couple of asset creators who are working on things for the past year which we have not shared with the public, nor will we until we are into beta.

    Yep. We're an inexperienced team. As clearely mentioned in the post. Also here: https://sagaoflucimia.com/five-reasons-not-to-pre-order-the-saga-of-lucimia

    With investment money, we are currently hiring for multiple positions: art lead, VFX, graphics programmer, animator, among others. Feel free to throw your hat into the ring if you think you are qualified and want to help us make a better (looking and performing) game: http://stormhavenstudios.com/careers

    Current goal is to expand the team with around 6-8 full-time employees over the course of this year, to bolster our existing team of 9 partners + five contractors. 
    Post edited by Renfail on
    Amathe
    Tim "Renfail" Anderson | Creative Director | The Saga of Lucimia MMORPG
  • RenfailRenfail Member RarePosts: 1,336
    bcbully said:

    Renfail said:
    We are officially in Alpha and Stage Two of our development as of April 2019

    https://sagaoflucimia.com/development-stage-two

    The pre-order store is closed, and we won't be sharing a lot publicly until we are ready for beta. 

    Which won't be happening any time earlier than 2021. See the above post for timeline estimations. 
    Oh WOW just read this... two years of darkness huh? Not taking anymore money huh? 

    What at you guys think?
    Not selling any more pre-orders at this point in time, nope. We have investors covering Stage Two of our development. 

    We'll probably open things up again around beta, but it'll just be traditional base/deluxe/collector's editions, without all the perks that the pre-order tiers had available. 
    Tim "Renfail" Anderson | Creative Director | The Saga of Lucimia MMORPG
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