I have seen a few threads recently, talking about the huge amounts being spent and the play to win aspect of MMOs. The baulk of cash shop games are like this, but I am sure our old timers can remember what used to be said about F2P games, indeed we still get this today:
"F2P means you play for free, not like subscription!"
"With subscription you are paying even when you don't go online!"
"Subscription is unfair anyway as players who put more time in get all the rewards!"
"It is only a tiny percentage of whales who pay the vast majority pay nothing!"
...and here we are today, I had better laugh or I would cry.
Now we have cash shops where you pay every which way; from the pre-order/kickstarter through AAA released-to-soon/early access and ending in the gold club/season pass 'blah blah' lets have some more money. And lets face it, this is not new, I am just pointing out how much worse this situation is than five years ago. 'F2P' MMOs are a never ending stream of innovative ideas to give you reasons to buy more and more...and more.
Free to Play games are so venal they make a mockery of the name, sure if you want to grind your life away you can accomplish something but never as much as someone paying even a modest amount. Compared to subscriptions they create an unfair playing field, distort gameplay and if you are the sort of person who pays more than £10 a month in a F2P game you are certainly paying more.
Also we are told the proportion who pay is tiny, so you can under stand my puzzlement that we get so many comments about bad cash shops in F2P games and what people have paid. I have even done so myself a couple of times, anyone can get suckered in. So I recon one or maybe a few payments are far more common than players think, hence the poll. Lets see how many minnows are swimming with the whales.
You received 25 Agrees. You're posting some good content. Great!
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Now Doesn't That Make You Feel All Warm And Fuzzy Inside? :P