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The Pantheon: Rise of the Fallen March newsletter is out and about, this time with news of Project Faerthale, a new zone in the works. The team is hoping that the end of the month will "see a new area populated with an encounter that will be playable in its basic form". The goal of the forthcoming encounter is to determine if the fun on paper transfers to fun in the game.
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I used to love the text based systems but I can see how progression links with words fits into the modern gaming meta of today better. Good to see it return in some way though.
You stay sassy!
Agree and not as hard to implement as people think. This can be done in a subtle way to add depth to player progression.
I dont like this Tryhard dude!
mmorpg junkie since 1999
Its about you!
mmorpg junkie since 1999
Progeny System!!!
something like this is kind of "behind the scenes code",you can't really see it or do much with it that will bring a level of fun to the character/game.
I feel the idea of groups has been long ignored for EASY design systems,there is a whole big world of ideas untouched .Characterization,too many look to visuals ,cutesy hai,pink nap sacks,however allowing a player to EARN and learn and grow better over time is more than simply gaining a level,FFXI showed us that template.
I do like the thought put into this system,the team is trying to create UNIQUE npc's and spawns rather than their typical spawn "A"kill a bunch then "AA" spawns,kill a bunch more and AAA spawns ,a bunch more and a Boss spawns.However this is going to cause a bit of umm how you say it,people will be like WTF?
So instead of just playing and flowing through the game world,what will happen is people look for that specific combo idea to spawn the exact result they want.No different than boring TIER gear,NOBODY wants a random item,or a second tier item,they all want the BEST.
IDk it might work out ok,i am just not feeling it.I much prefer events,like REAL events and players coming together to conquer a common enemy or even to have random npc's arrive to thwart what was suppose to be thought as an easy task/battle.I like "surprises",idk like your fighting some ORc king and out of the blue you hear some noise,loud rumbling,the ground shakes and from behind a giant ORC riding a giant Dire Wolf,ok maybe too much Warcraft lol.
I hope it works out well.
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Logic, my dear, merely enables one to be wrong with great authority.
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