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Things revealed in the March 2019 Dev blog

KyleranKyleran Member LegendaryPosts: 40,731
So much to cover, breaking it into different threads and posts.

Things revealed: [and my observations]

1) They moved into new space last quarter.

[This certainly impacted release 0.5.0 delivery even if not stated as doing so.]

2) They have been heavily recruiting the past month.

[This has also slowed down progress on 0.5.0, evidenced by his two comments, "never-ending parade of interviews" and "the process can be a little disruptive at times".]

3) Three new hires, 17 people went through the interview and hiring process, more hiring to come.

[While Jeremy touts the benefits of the new hires, those are realized in the long term. 

Short term bringing on new team members actually slows current productivity down as existing employees take time from the regular work to interview, discuss, and train the newcomers.]

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  • TorrskTorrsk Member UncommonPosts: 295
    They slowed down on everything, when they took key members off the game to work on events/promotions. On the plus side, at least with so many triple A companies firing people. Must be a nice amount of people to pick from. Here is hoping they pick up a few good ones. I'm sure there is someway to see who they are recruiting, be interesting to see what roles they are picking up.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 15,336
    @Kyleran. What is missing is how many people left.  We know some did. Hiring x people is a meaningless stat unless you know the baseline.

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  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    New office space AND new hires ?

    The finances must have improved substantially since the earlier round of layoffs !
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