I'm not a DOTA player. Let me get that out of the way
I've seen this game played. It looks interesting and fun. But it concerns me, too.Basics:
It is basically a "deck building game" where players choose what "pieces" whey will play for each match. Each match has 9 games going on simultaneously (I am unsure if this player vs player or player vs AI), with only one pool from which to draft your pieces. This is the strategic part of the game. You may take a piece you don't want just
to mess with other players. If you take it, they can't have it.
Then the concerning part (for me) happens: The game autoplays every match. Players don't even play chess, or need to know how to play chess. They just draft their pieces then let the game go. The name of the game is quite appropriate: AUTO
Chess. The point of the game is NOT to play chess, but to maximize your drafting.
This concerns me because I recall a few years ago joking about "I WIN" buttons becoming the next big thing in video games. This isn't an "I WIN!" button, but do players actually win their matches? Is drafting and progressing the pieces enough?
It must be, for this game has taken off. If I recall correctly (up for debate, I know), didn't Bethesda's Legends game autoplay, too?
I find myself wondering, and hoping to find some insight here, why do players NOT
want to play the video games they buy/download?
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
(And now Burger King has MEATLESS burgers!)